Star Wars: Galactic Racer already sounded like Fuse Games was trying to make something messier than a normal arcade racer. Now the garage is starting to look like the real danger. In a new TechRadar interview, Fuse Games talked about the scale of the game’s vehicle customization, including more than 300 vehicle parts and possible combinations described as being “in the trillions.” Creative director Kieran Crimmins also called the game’s mechanical depth “unbelievable,” arguing there may not have been an arcade racer with this much depth before. That is a ridiculous sentence. It is also exactly the kind of ridiculous sentence that makes Galactic Racer more interesting. Because if this is just a Star Wars racer with fast vehicles and a few pretty planets, fine. Nice enough. We’ve been there before. But if it’s a game where your vehicle build actually changes how you survive each run, each track, and…