Yesterday Gamasutra reported that BioWare and LucasArts will be utilizing Monolith Software for their IT management of Star Wars: The Old Republic
BioWare chose Monolith’s solution for its ability to manage the real-time monitoring of thousands of devices at several data centers in the United States, Europe, the Middle East, and Africa
“We are building a large game that will be supported by an expansive, complicated IT environment,” says BioWare’s director of infrastructure and services Ruben Cortez. “When you have this complex of an environment for a business reliant on continuous connectivity, you need a monitoring solution that can manage that in real time.”
He continues, “We needed a solution that would not require a large footprint so we can identify and respond at Internet speed. Monolith won us over for its robust feature set, real time dashboards, reduced total cost of ownership and commitment to us as customers.”