No Star Wars: The old republic for consoles

No Star Wars: The old republic for consoles

Daniel Erickson, lead designer and story writer on Star Wars: The Old Republic, told CVG in an interview today, that no one at Bioware is working on a console version of the game.

“We all know the drawbacks of PC. We all scream at our boxes and try to make stuff work. But at the same time, the interface is made for games,” he said. “The mouse/keyboard interface allows so much less restriction [than console].

“”There was not a question when we started Old Republic – or any of our games, for that matter – [what the lead format would be]. There’s a reason the lead SKU for Dragon age was PC as well. When we’re developing an RPG, it’s a natural place to be.”

Source: CVG

Update: There have been many questions about Mac support. Sean Dahlberg Tweeted a response about this yesterday:

@swtorstrategies Currently we are only working for Windows but we have had people who use Boot Camp and have had no issues running it so far

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

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