Daniel Erickson, lead designer and story writer on Star Wars: The Old Republic, told CVG in an interview today, that no one at Bioware is working on a console version of the game.
“We all know the drawbacks of PC. We all scream at our boxes and try to make stuff work. But at the same time, the interface is made for games,” he said. “The mouse/keyboard interface allows so much less restriction [than console].
“”There was not a question when we started Old Republic – or any of our games, for that matter – [what the lead format would be]. There’s a reason the lead SKU for Dragon age was PC as well. When we’re developing an RPG, it’s a natural place to be.”
Source: CVG
Update: There have been many questions about Mac support. Sean Dahlberg Tweeted a response about this yesterday:
@swtorstrategies Currently we are only working for Windows but we have had people who use Boot Camp and have had no issues running it so far
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