LucasArts confirmed that today that it had let some of its staff go – a response to an earlier rumor that it had fired 30 percent of its staff. In a statement to multiple publications a LucasArts representative said that it was reorganizing its development teams to address the “needs of the internal studio.””
The LucasArts representative would not discuss the actual number of employees let go or which departments they were cut from. Full and brief statement from LucasArts below:
“LucasArts is reorganizing its teams to better address the needs of the internal studio. Unfortunately, this means adjusting staffing. LucasArts continues to be committed to creating a first-class internal studio – and to fostering relationships with trusted external partners – in order to deliver quality games that amaze and inspire fans.”
We’ll have more on this story as it develops.