SW:TOR Graphics Evolution & Comparison

A few weeks ago, we posted the SWTOR Combat Animations Compilation created by logun24x7. It was a great video showing the graphic development in the beta stages of Star Wars: The old republic the last few years. SWTOR, has some unique challenges to overcome in the character graphics department, not only do they need to look good from a standard MMO third person perspective, they also need to stand up for the close-up cinematic cut scenes. Not a lot of MMO’s have had to face this challenge.

Now Logun have posted a new video on his youtube channel, Showing SWTOR’s graphic evolution from 2009 to 2011 with a comparison of other MMO’s and a look at their graphic approach. Hopefully this video will keep the trolls quite for a while.

More comparison screenshots:

PAX 2009 Vs. PAX 2010
 
 
Age of Conan Vs. SWTOR
 
Aion Vs. SWTOR
 
Rift Vs. SWTOR
 
 
 
Guild Wars 2 Vs. SWTOR

 

 

 

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.