1.1.0a Patch Notes – 1/19/2012

Due to the small “miss happenings” after yesterdays patch updates, BioWare launched an emergancy patch to fix the issues. Check it out below:


Karagga’s Palace

  • Fixed an issue that caused assigned loot bags in Karagga’s Palace to distribute items with class inappropriate stats.



  • Players can no longer enter the opposing faction’s safe base area, thus preventing players from continually “camping” the other faction’s base.
  • Turrets inside faction bases were not intended to be destroyed and are now immune to damage.
  • The population cap for instances of Ilum has been reduced to improve performance.
  • Implemented optimizations to improve performance on Ilum.

Miscellaneous Bug Fixes

  • Loading screens no longer appear when other players spawn nearby.