Below you will find the upcoming changes for Madness and Balance coming in Game Update 5.3:
Note: All changes below are currently in development and are subject to change before being released.
Sorcerer
Madness
- Changed Deathmark’s periodic damage boost from 10% to 15%
- Devour now gives Force Leech a 30% damage bonus (up from 25%) when damaging enemies suffering from Affliction
Sage
Balance
- Changed Force Suppression’s periodic damage boost from 10% to 15%
- Mind’s Eye now gives Force Serenity a 30% damage bonus (up from 25%) when damaging targets suffering from Weaken Mind
DevNotes: The changes to Madness / Balance bring it up to its target DPS. We improved Deathmark / Force Suppression to boost the sustained damage that the Discipline can deal, and we improved Devour / Mind’s Eye to give Madness / Balance a survivability boost and damage increase in one fell swoop.