In a remarkable achievement within the “Star Wars: The Old Republic” (SWTOR) community, Twin Suns Squadron, a guild on the Darth Malgus server, has reached guild level 600. This milestone was first noticed back in December and marks a significant achievement for the guild, showcasing their dedication and collaborative efforts in the game. The Journey to Guild Level 600 Reaching level 600 is a testament to the guild’s consistent participation in various SWTOR activities. Twin Suns Squadron, known for its focus on operations, Conquest, and a bit of PvP, has been a staple in the SWTOR community since the game’s launch. Their journey to this level reflects their commitment to enjoying the game together, emphasizing fun and camaraderie over hardcore progression. The Guild’s Activities and Atmosphere Twin Suns Squadron operates with a relaxed atmosphere, welcoming players of all ages and backgrounds. Their operations range from story mode to veteran and…
guild ranking
SWTOR: Introduction to Guild Heraldry
Here is the latest blog post from BioWare Austine, explaining the new Guild Heraldry system coming with todays game update. Check it out: With Game Update 5.10.2 “Heralds of Victory” we are introducing a tool for Guilds to rally behind, Guild Heraldry, and a major re-work of the Preview Window. If you missed it, be sure to check out our detailed look into the Preview Window we posted in March. Today, we’re going to take a closer look at the Guild Heraldry system. Guild Heraldry helps Guilds by adding a route of customization to further form their own identity. Guilds can choose from a selection of Symbols and Backgrounds, along with the full hex code color spectrum, to create a personalized banner to rally behind. These Heraldries are then available to be seen both within a Guild and outside of it. Now let’s break down the individual pieces, so you know exactly…
Small Guild Alliances to “fix” SWTOR Conquests?
The question is: do conquests need any sort of “fixing” at all? According to most players, they’re fine the way they are, but they’re a bit slanted towards favoring larger guilds, and that’s where some improvements could be done. Some smaller guilds have decried the conquest reward system, which they deemed unsatisfactory. This issue however has been shot down by others, who have come out against an altered reward system, saying that any alternatives would allow larger guilds to extend their conquest domination even further. The bottom line about the conquest “conundrum” is that for the most part, they’re great for everyone: they’re enjoyable and they offer a great common goal to work towards. Those in smaller guilds do find it more difficult to come out on top though. While this small glitch in the conquest mechanics may seem minute indeed, it can in fact be dangerous, because it may…
SWTOR Guild Ranking and Progressions
Is your guild registered for SWTOR? Do you know what you will be playing? What type of server will you be on? Will servers be faction balanced? These are all great questions for anyone looking to play SWTOR. With less than 2 months to launch, we can expect to learn a lot of the data that is out now and how that will change once release comes. A lot of people are still decided on what they are going to play so the hopes are that the sides and the classes will balance themselves out more post-launch. However, early figures we have seen from multiple sources are showing a clear imbalance on sides and there is a website set up that shows this perfectly. There are some interesting statistics found on SWTOR Progress about guilds and who will be playing what. World stats show 39,370 people as “Undecided Empire” and…