The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Players will among other things experience new abilities, Set Bonuses, and Tactical items. To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. They will also present various combat scenarios to show how these changes will mesh together. Just like in the previous article covering Sorcerers and Sages. In today’s article they will be showcasing the Assassin and Shadow Advanced Classes! Assassin Let’s take a look at the new ability for Assassins! Severing Slash – Strikes targets in a cone, dealing weapon damage and slowing their movement speed by 50% for 3 seconds. Alongside a new ability, Assassins will receive a bevy of Set Bonuses and Tactical items. Set Bonuses are extra effects players can get…
Jedi Shadow
SWTOR Class Changes: Deception Assassin / Infiltration Shadow
Below you will find the planned changes for Deception and Infiltration in Game Update 5.5: Note: All changes below are currently in development and are subject to change before being released. Assassin Deception Reduced the damage done by Ball Lightning by 5.15% Amped Voltage no longer increases the damage of Discharge, but retains the rest of its effects Dominating Slashes no longer increases the damage of Assassinate and the damage bonus it gives to Lacerate and Voltaic Slash has been reduced from 10% to 5% Reduced the critical damage bonus given to Discharge and Ball Lightning by Crackling Blasts from 10% to 5% Reduced the low-health damage bonus given by Sith Executioner from 5% to 3% Shadow Infiltration Reduced the damage done by Psychokinetic Blast by 5.15% Fracturing Force no longer increases the damage of Force Breach, but retains the rest of its effects Prevailing Strikes no longer increases the…
Assassin / Shadow Top 3 Answers
Here are the top 3 Assassin / Shadow Answers: Madness in PvP The Madness Assassin has been grossly revamped from its original state pre-xpac, which in turn has caused many players to become repulsed by its current playstyle. Due to the changes, Madness also suffered a dramatic hit in PvP, losing access to its Insta-Whirlwind utility and the loss of Maul procs which also goes to hurt its burst potential. In addition, the spec suffers from being far too easy to kill (having no true stealth benefits) with no real execution power to actually down targets beyond fluff damage, therefore making it seemingly a useless fighter on the field in comparison to what other classes / specs can do. With no team utility, lack of kill power and absurdly low survivability, what exactly is the purpose of a Madness Assassin on the battlefield? Are there any plans to alter or…
Jedi Consular Shadow Leveling Build For 2.5
CJ from Swtor Savior have mailed us a new build for game update 2.5. This one is for the Jedi Consular Shadow and is a leveling build. The Jedi Shadow is an advanced class of the Jedi Consular. Quick and deadly, this melee DPS / Tank fighter uses the force to pummel its enemies into submission and to guard its allies from the battles that wait in a galaxy far far away. Jedi Shadows, while sharing the same starting class, are vastly different than their Jedi Sage counterparts. They can’t heal, but they make up for it in their ability to not only tank, but also utilize stealth to sneak in and out of battle, assassinating enemies of the Empire. Here is how you allocate the points: Rotations to use: Single Target: Force In Balance > Mind Crush > Force Strike > Sever Force > Spinning Strike > Shadow Strike…
Intergalactic Intel: Shadow/Assassin Tanking Guide
“So you’re a dps?” For someone who had no interest in playing Swtor, my friend had a ton of questions. “No, a tank,” I replied. “My friend looked at me. You’re a tank with invisibility?” “Yeah… Druids do the same thing in WoW, and remember Rogue tanks in BC?” “SWTOR is so weird…” Welcome back to another Intergalactic Intel! This week we’re going technical. We’re gonna sit down and look at what my opinion of the best Jedi Shadow/Sith Assassin tanking spec, what stats you should be aiming for and how to tank properly. This guide is for patch 1.1. This guide is subject to change. The spec: Assassin Shadow Kinetic Combat: Tier 1: Technique Mastery 3/3- This is THE BEST early talent for shadow/assassin tanking. It increases your internal and elemental resistance by 9% meaning you’ll be taking less damage from those specific abilities. We’re all about not taking…
Jedi Shadow PvP Footage
Russian MMORPG website innrey.ru just released some fresh Jedi Shadow PvP Footage. The video is 20 min long and shoves quite a few interesting find I personally didn’t know yet. Stuff like a Marauder can use a viborblade: Anyways. Enjoy this Solid footage of the shadow/assassin class. Personally this is seriously making me consider rolling one of these for PvP purposes.
Facebook Image of The Week #26
BioWare relased this weeks Facebook image late today, but here it is: The Jedi Shadow stands alone after an intense battle inside an Imperial encampment. There is a pretty interesting comment on Facebook regarding the picture: I wish the sentinel and shadow switched weapons, it just seems more appropriate for a stealth character to have two singles rather than a double I totally agree.