bioware

SWTOR Server Merges and BioWare Austin Layoffs Bring Out the “I Told You So’s”

With SWTOR server mergers imminent and the big layoffs at BioWare Austin, many SWTOR haters are coming out to say “I told you so!” This really has me thinking, is SWTOR really that bad or are some people just bored or vindictive and looking for something new to troll? While some circumstances do seem to show SWTOR on a decline, there is no solid evidence at this time that the game is sinking, going under or failing. There are still many active players and subscriptions and with all the new promised content, there’s no reason many more players won’t join or come back on board. BioWare responded to the layoffs but as Massively reports, the response was a little weak: Despite the layoffs, Lusinchi said that the development team is still “one of the biggest” in the industry and has detailed plans for SWTOR’s future. Still, that didn’t make dealing…

Read More

A Quick Update about SWTOR Server Transfers

If you’re like most of us, you’ve been waiting anxiously for an update about server transfers. You’ve probably been feeling a little lonely on your server (or maybe it’s just mine) and you’re really ready for some more players to interact with on a regular basis. It’s coming, according to BioWare. Joveth Gonzalez, SWTOR Online Community Manager gave this update about server transfers: “I know you are all eager for information regarding character transfers and I just wanted to let you all know that this is definitely a studio wide priority. We’ve just about finished up on the development side of things, but in order to ensure a high quality service, the system needs to undergo extensive testing. The testing cycle, as some of you may know, is variable and highly dependent on a number of things. With that being said, as soon as this process is complete and we…

Read More

Q &A for Friday May 28- Ranked Warzones is on track for 1.3!

This week’s Q&A is a special edition because we have great info on the upcoming 1.3 game update. One thing that many players are very excited about is the inclusion of ranked warzones. But that’s not all that we should expect for game update 1.3. Let’s see more of this special edition Q&A to find out. Here’s a snippet: >llesna: Can you please tell us why the upcoming Legacy additions for Game Update 1.3 are character-specific rather than Legacy-wide? Daniel Erickson (Lead Game Designer): Legacy Perks have a different purpose than global unlocks and are specifically designed to enable players to customize each individual character. Since you may not care about Space XP or running the Bonus Series missions on one character it is important that you’re not paying a premium that is calculated at the expense of 8 or more characters all gaining this benefit. This also means the…

Read More

BioWare layoff updates

 It has been a sad couple of days for many BioWare employers as many have to look for a new job. Today we can confirm that Stephen Reid was in fact one of the of the team members who have to look for a new job. On his  Facebook and Twitter he gave the following statement: Today my life’s next chapter starts. Lost track of how many chapters so far… but time to turn the page. I was one of those affected by layoffs at BioWare Austin yesterday. I got to build an amazing team while I was there, and miss them already. I’m also going to miss #SWTOR and the community we created. Sure, I know some of you hated me, but hey, I still worked hard for you. 🙂 I’ll be Twitter-quiet for a bit, but I’ll be back soon-ish. Doing something, somewhere, and talking about it here. I hope we keep talking. Last but…

Read More

BioWare Layoffs

It’s not news that Electronic Arts was about to layoff a large amount of people in the future. It was mention at the EA conferance call. What we diden’t know though was going to affect BioWare and Star Wars: The old republic. Today we learned otherwise as the doctors posted on the official SWTOR Forums. Hey folks, since you’re reading this you may likely have heard that we’ve done some restructuring here on the SWTOR team. Sadly, we are bidding farewell to some talented, passionate and exceptionally hard-working people who helped make SWTOR a reality. Impacting people’s lives this way is always very hard, but we’re ensuring the affected people are treated with dignity, fairness and respect. Looking back at launch, we all came together and did something historic. We executed one of the largest, most successful and stable launches of any MMO yet in industry history. That is not an easy…

Read More

SWTOR on the Rise and More Incoming PvP and Endgame Content

Is SWTOR seeing its last days? According to who you ask, the answer might be yes but I am not fully convinced it’s time to weep for the death of the game just yet. In fact, I think there is reason to believe that its popularity is really just getting started. For those who have heard the rumors that SWTOR is dying, here’s some evidence that it’s not. Daniel Erickson, BioWare’s lead designer on the project said that rumors of the game’s demise are incredibly premature — and outright wrong. Massively has some info straight from Erickson himself: Following Update 1.2 and the Rakghoul Outbreak live event, Erickson reports that player activity in the game is increasing. He said that the studio is working hard to keep its customers happy: “The community has generally been excited about the direction the game is going as we finish up our last must-have…

Read More

Does SWTOR Suck Or Are the Standards of Measurement Unbalanced?

There is a lot of talk going around about SWTOR being a letdown. We’ve already hashed and rehashed the comparisons to other MMOs, WoW in particular. While some say that SWTOR is just not measuring up, there is one who makes a very valid point: maybe we’re not measuring with the same ruler. I, like many others, have had a pretty critical eye when it comes to SWTOR. We have all earned that when we purchased the game I guess.  As consumers we review just about everything we buy. We make purchases on eBay, Amazon or even in-store and we are often asked to give a review of our product. Or at the very least that option is there for us if we so choose.  Just like every other game in the last 10 years SWTOR went through the review process from all the big name videogame sites on the net.  The…

Read More

BioWare Studio Tour

G4TV presents a tour of BioWare’s TOR studio in Austin, Texas with your host Morgan Webb of XPlay. We are little late on this story, but for some reason I just came across it today. Oh well.. Better late then never I guess. Morgan Webb goes behind the scenes at BioWare Austin with the crew that brought us Star Wars: The Old Republic, getting a tour from Community Manager Stephen Reid, Art Director Jeff Dobson, and Lead PvP and Endgame Designer Gabe Amatangelo. Join the forum discussion on this post

Read More

BioWare: SWTOR subscriber numbers have remained steady

While we keep hearing the rumors that SWTOR is a sinking ship or that it is not as popular as BioWare claims. BioWare continues to deny these rumors and recently said in an interview with PC Gamer that the subscriber numbers have remained steady since launch. BioWare lead writer Daniel Erickson told PC Gamer: “”Nothing is off the table when it comes to making sure our communities are strong and active on each server.” This response came as a reaction to a prediction by Cowen analyst Doug Creutz that upset some fans who say the game is doing great. Last week Cowen analyst Doug Creutz ruffled a few fanboy feathers with his prediction of declining subscription numbers for Star Wars: The Old Republic. BioWare lead writer Daniel Erickson responded by saying that subscriptions are not dropping but that the number of concurrent users at peak times has gone down. So…

Read More

Over 50% of SWTOR Players Play Warzones

Have you ever wondered just how many players are playing warzones? I’m in a PvP guild on a PvP server and pretty much all of us do warzones on a daily basis. I typically do not have to wait too long to get into a warzone but I have noticed a trend that I start to see the same people over and over again. You start to learn who people are and discover their personalities. You spot the full-time PvPers fairly quickly. Lead designer Daniel Erickson over 50% of TOR players take part in PvP matches, dubbed Warzones, on a daily basis. Erickson said in an interview with GamerZines: “It’s not actually giving players something additional to do, I mean it does that, but it isn’t the motivation,” he explained. “What happened was that we also brought in the guys that had worked on PvP for Warhammer Online. Those guys…

Read More

SWTOR Launches in the rest of Europe and in the Middle Eastern Countries

Star Wars: The Old Republic has now officially launched in the rest of the European countries that missed out at launch, as well as throughout the Middle East. If you live in any of the following countries, you can now buy the game via buy.swtor.com or pick it up at local retailers. Europe Albania Andorra Belarus (only available at Origin.com) Bosnia and Herzegovina Bulgaria Croatia Cyprus Estonia (only available at Origin.com) Gibraltar Iceland Kazakhstan (only available at Origin.com) Latvia (only available at Origin.com) Lithuania (only available at Origin.com) Luxembourg (not available at Origin.com) Macedonia Malta Moldova Romania Serbia Slovakia Slovenia Turkey Ukraine (only available at Origin.com) Middle East Afghanistan Algeria (not available at Origin.com) Bahrain Egypt Israel Kuwait Lebanon Libya Morocco Oman Qatar Saudi Arabia Tunisia (not available at Origin.com) United Arab Emirates Yemen Check out the official statement below or at the official webiste We are excited to announce…

Read More

BioWare releases answers to SWTOR Community Q&A

This last community Q&A, BioWare had to put off posting the answers to the questions. Now they have finally released them along with this statement: Two weeks ago, we asked for your questions and unfortunately, we had to delay posting the answers to the Q&A until today. Please note in some cases we’ve combined multiple questions into one, and we have edited some questions for clarity. We have now opened an official thread for next week’s Q&A, which will stay open until 2pm CDT on April 24th, 2012 (12pm PDT/3pm EDT/8pm BST/9pm CEST/5am AEST). We welcome your questions in that thread and hope you enjoy the answers below. If you want to discuss any of the answers given, please use this Forum thread! So here is a snippet of the Q&A. To read the full list of questions, visit the official post from SWTOR.com. BlackMink: Could you please explain SWTOR’s threat mechanics?…

Read More

Inheritance Legacy Gear found from 340 Investigation Missions

Are you looking to build and collect your Legacy Gear? Do you want to give some items to an alt to get leveled up with good gear? There are several ways to do this and crafting missions are a good start. Some players have found that running 340 Investigation missions give pieces of Inheritance Construction Kits. But that’s not all… it’s pretty safe to say that all 340 companion missions from all skills have a chance to drop Legacy tokens. Birthright can drop from 340 missions as well as standard missions and standard missions can drop Legacy Gear. Gathering missions will also drop Legacy Gear. You can also kits as drops from mobs which are considered rare drops but I’ve gotten one already myself. It does seem they are trying to give us several ways to get this gear and Inheritance Construction Kits. One beef some players have with the…

Read More

EA Denies SWTOR Job Cut Rumors

If you heard the news this week about Electronic Arts, then you may have heard they are laying off a lot of people. While it is true that the company is making some cuts, they are not “layoffs” in the traditional sense and they are not downsizing because SWTOR has failed. Actually, EA, like many gaming companies, has a huge variety of projects going on at different times. They may increase staff while they finish up a game project and then let those people go to other departments or let them go completely once the game is completed. This is how the industry works. Most game designers, writers and artists are hired on a project-by-project basis, not as actually company staff members. EA itself has basically said as much when the rumors spread about the layoffs: “There are no lay-offs as such, we always have projects growing and morphing,” EA…

Read More

BioWare Meet & Greet at PAX East

PAX East will be held in Boston, MA on April 6-8th of this year. That’s only 2 more days before the fun begins and the good news is that BioWare will be there for a Meet and Greet. David Bass explains details on the forums: The Meet & Greet will take place at the BioWare Base inside the PAX convention center (Room 105). Here are the details: Date: Saturday, April 7th Time: 8:00PM -11:00PM Location: Room 105 in the Boston Exhibition & Convention Center (e.g. the BioWare Base) What: Meet the developers of The Old Republic, grab some drinks, and hang out with the rest of the SW:TOR community! You will need a PAX badge to get into the convention center, but the room itself is open to all PAX attendees. We hope to see you there! David Bass | Senior Community Coordinator Will you be at PAX and attending…

Read More

BioWare to Address Unpopular Mass Effect 3 Ending

Are you upset about the Mass Effect 3 ending? This is one of the most interesting game controversies in recent years as players revolt over BioWare’s ending to the popular game franchise. Players were unhappy with the game outcome and BioWare has now said they will address players’ complaints with additional content for Mass Effect 3. In a blog post, Bioware co-founder Ray Muzyka wrote that the Mass Effect 3 team is working on “a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey.” Muzyka said Bioware will have more details in April, and that the content will be provided in addition to other content the company is already planning to release. “We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received,” he wrote….

Read More

Ex-BioWare Devs Reach Their Goal for Banner Saga

We told you about the ex-BioWare devs leaving the company to start their own Indie game design company and begin building The Banner Saga. So how has that been working out for them? Well, probably a lot better than many would have imagined. The team is doing great and used Kickstarter to gain funds for their project and it paid off in a big way. “Stoic Studio, the Austin-based developer recently formed by veterans from BioWare, has already reached its $100,000 funding goal for its turn-based strategy RPG The Banner Saga. The indie developer managed to reach its goal on donation platform Kickstarter just two days after launching the campaign, and after receiving pledges from almost 4,000 people. It still has 30 days to raise more money to fund the PC game, which is scheduled to release later this year.” Gamasutra also tells us about some other games that hit…

Read More