Gabe Amatangelo

Interview of Gabe Amatangelo

SWTOR Life visited Gamescom this year and also had the great opportunity to interview Principal Lead PvP Designer Gabe Amatangelo about SWTOR. We have seen other interviews with Gabe but it’s always great to see what else he will say and do. Here some info from SWTOR-Life about the interview and then check out the video below to see it all for yourself: “”The first booth I visited at Gamescom this year was Star Wars: The Old Republic booth. I was curious as to what will I find there. What I found were people playing the new warzone Ancient Hypergates and, to my surprise, Principal Lead PvP Designer Gabe Amatangelo himself chilling and waiting for the press to come. I spent more than half my time in SWTOR playing PvP on the maps this man designed so I opened with: “You ruined my life by wasting sooooo much of my…

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GamesCom 2012: Interview with Gabe Amatangelo

During the first day of GamesCom, DarthHater had the opportunity to get a quick interview with BioWare’s Gabe Amatangelo. Since it was short, they focused on some of the key areas that BioWare has presented at the event – Ancient Hypergates Warzone, future Operation content, and more. It’s a fun interview and I always like hearing from Gabe. The DH crew know how to ask just the right questions, even when pushed for time and they know how to try to dig up those little pieces of information we don’t already have (whenever an interview subject is willing to give it). Here is a snippet of that interview: First of all, you’re showing Ancient Hypergates at GamesCom right? Gabe Amatangelo: Correct. Yes. It’s the first time for many of the fans seeing it so it’s somewhat of a mystery. Give us the general idea of the Warzone and its gametype if…

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Gabe Amatangelo updates us on Ranked Warzones in Game Update 1.3

Gabe Amatangelo, Principal Lead PvP Designer on Star Wars: The old republic, have just posted a blog update on the Ranked Warzone feature wich is introduced with game update 1.3. It’s an interesting read, were Mr. Amatangelo explains how the system is going to work. In the current Game Update 1.3 PTS build, you’ll find a new button in the Warzone queue window: Queue Team Ranked. This button is available to any player that is in a group of eight level 50 players, and allows that group to queue up for Team Ranked Warzones with a single click. Team Ranked Warzones can only be participated in by a full team of eight players. If any player drops out of the queue before a match is made, the team will need to find a replacement and re-queue. It all sounds awesome, but in the end of the blog post, Gabe ask…

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Interview: Gabe Amatangelo on PvP & Operations

Darth Hater interviewed Gabe Amatangelo on PvP & Operations and as usual, he had some interesting things to say. It is well worth the read if you haven’t already. Thanks Darth Hater! Why did you choose a quasi-Domination objective for the new Warzone? Gabe Amatangelo: Huttball comes at a close second, but overall Domination is the most popular one. Obviously we’re really proud and excited about Huttball being a close second because it is a new take on an existing type of mode. How does Novare Coast differ? I mean, how does Domination differ from game to game? Level design has something to do with it. I’m sure people that are on the PTS already know the specifics of mechanics. It is a majority one, so you have to have two out of three to at least start accruing some points or doing some damage to the enemy base. Also,…

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