Star Wars gaming

SWTOR’s Last Road to Khar Shian Makes the Legacy Reborn Finale Feel Personal

SWTOR Legacy Reborn loading screen featuring Darth Malgus, Shae Vizla, Nerva, and key characters before the Khar Shian finale

The road to Khar Shian is apparently paved with bad plans, old grudges, and one Sith Lord who absolutely refuses to make things easy. BioWare and Broadsword have released a new official Star Wars: The Old Republic short story, Last Road to Khar Shian, setting the mood for the upcoming Legacy Reborn finale. And while the title points toward Khar Shian, the real focus here is not just the destination. It is the people trapped on the way there. Shae Vizla, Darth Malgus, and Nerva are all moving toward the same nightmare, but this story makes one thing very clear: nobody on this shuttle is comfortable with the arrangement. Which, for SWTOR, usually means something interesting is about to explode. Shae Vizla Is Carrying More Than a Mission Shae Vizla has never been a character built for hesitation. She is a fighter, a leader, and someone who has spent a…

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SWTOR Adds Age Verification for Players in Brazil

SWTOR age verification screen with Brazil-themed holographic interface for Brazilian players

Star Wars: The Old Republic is getting a small but important account change for players in Brazil. According to the official SWTOR update, EA is working to comply with Brazil’s Digital ECA Law, which is affecting features and services across EA titles. That now includes SWTOR. Starting May 28, players located in Brazil who have not yet verified their age will be prompted to log in to their SWTOR account page and complete an age verification process. What Changes for Brazilian Players? The key part is simple: players in Brazil who do not meet the age requirements will not be able to play the game or make purchases through the SWTOR website. This follows a similar compliance pattern we saw with Star Wars: Galaxy of Heroes, where underage players in Brazil recently had chat disabled as part of a server update. SWTOR’s change is broader, because it affects access to…

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Galaxy of Heroes Turns Grogu and the Anzellans Into Tactical Chaos

Grogu facing the Anzellans in a Star Wars-themed header image for the Galaxy of Heroes kit reveal

Grogu is officially back on the Holotables, and this time he brought mechanics, snacks, and what appears to be a small hovercraft full of bad decisions. EA and Capital Games have revealed the kit for Grogu & Anzellans, a new Star Wars: Galaxy of Heroes unit inspired by Grogu’s recent adventures alongside the tiny droidsmiths. According to the official kit reveal on the EA Forums, the unit arrives as a Light Side Healer with Mandalorian, New Republic, and Unaligned Force User tags. So yes, this is not just “cute Grogu in vehicle” content. This is “cute Grogu in vehicle who may quietly ruin your enemy’s turn plan” content. A Healer With Annoying Little Teeth Grogu & Anzellans are built around healing, durability, debuffs, and New Republic synergy. The unit’s basic ability, Good Shot, Baby!, deals only 1 True damage, which sounds hilarious until the rest of the kit starts making…

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Starfield Just Got the Mando and Grogu Crossover Bethesda Never Made

Mandalorian-style armored character with Grogu in Starfield mod header image

At this point, Starfield modders are not just adding Star Wars flavor. They are quietly building the galaxy Bethesda never officially gave us. The latest example is The Mandalorian and Grogu, a new Starfield mod by TheSniper9 that turns Bethesda’s space RPG into a much more familiar kind of sci-fi playground. The pack is built as a tie-in to The Mandalorian and Grogu, but it is not just a quick armor drop or a single cosmetic swap. This thing brings Din Djarin gear, Grogu as a follower, a questline, weapons, and even a new vehicle into Starfield. So yes, the modding community has once again looked at a game and said: “Nice universe. We’ll take it from here.” This Is More Than a Beskar Outfit The mod includes a Din Djarin Beskar Armor set, complete with Grogu hanging onto the left shoulder, plus Din’s Pre-Beskar Armor from the first episode…

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Galaxy of Heroes Disables Chat for Underage Players in Brazil

Galaxy of Heroes mobile game interface with disabled chat symbol and Brazil-themed legal update headline

Star Wars: Galaxy of Heroes has received a small server update with one very specific purpose: legal compliance in Brazil. According to the official EA Forums update, underage players in Brazil, meaning players under 18, will now have chat disabled in-game. When they try to interact with chat, they will temporarily see the message: “This feature unlocks at Player Level 999.” No, that does not appear to be a real new level cap. It is just a very Galaxy of Heroes way of saying the feature is unavailable. A Small Patch With a Legal Reason There are no character changes, balance tweaks, new events, or surprise kit reworks in this update. EA says the change was made to remain compliant with Brazilian law. For most players outside Brazil, nothing changes. For younger Brazilian players, however, in-game chat will now be unavailable. That could affect guild communication for some players, though…

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Cal Kestis Is Getting More Star Wars Stories After Jedi 3

Cal Kestis in a cinematic Star Wars-inspired header image with title text about more stories coming after Jedi 3

Cal Kestis may not be heading for the Star Wars exit door after all. According to a Disney representative speaking to GameRant, there are “more Cal stories coming,” even beyond the upcoming sequel to Star Wars Jedi: Survivor. The full line is the kind of thing Star Wars fans will immediately start dissecting like an ancient Jedi mural: “Never say never. We’ve got his lightsaber in the park. We’ve got more Cal stories coming.” That is not a live-action announcement. It is not a Disney+ series reveal. It is not Cameron Monaghan walking onstage in costume while someone plays the Jedi: Fallen Order menu theme. But it is still a very interesting signal. Because the important word there is “stories.” Plural. Cal Kestis Is No Longer Just a Video Game Hero Cal Kestis started as the lead of Respawn’s Star Wars Jedi: Fallen Order in 2019, then returned in Star…

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Battlefront II Fans Just Proved the Game Still Has a Pulse

Clone troopers in Star Wars Battlefront II with headline about the game still having an active fan community

Star Wars Battlefront II is not dead. It is just apparently waiting for the community to yell loud enough. After Battlefront Resurgence Day 2026, the old DICE shooter has once again reminded everyone that there is still a real audience for large-scale Star Wars multiplayer. Not a theoretical audience. Not a “wouldn’t it be nice if EA noticed” audience. An actual, log-in-and-play audience. According to SteamCharts, Star Wars Battlefront II has seen a major jump over the last 30 days, with average players up more than 100% compared to April and a recent Steam peak of 9,377 players. That is only Steam, not the full picture across console and PC platforms. But it is still a very loud signal from a game that officially stopped getting new live-service support years ago. Resurgence Day Was More Than Nostalgia The community-led Battlefront Resurgence Day 2026 was set for May 23, inviting players…

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SWTOR Bounty Contract Week Returns Next Week

The galaxy is about to reopen its most respectable excuse for legally questionable bounty hunting. Bounty Contract Week returns to Star Wars: The Old Republic from May 26 to June 2, giving players another chance to sign up with the Bounty Brokers Association and chase targets across the galaxy for credits, reputation, weapons, armor, mounts, and the warm inner glow of making someone else’s problem disappear. Professionally, of course. According to the official SWTOR May 2026 in-game events calendar, the event begins and ends at 12:00 PM GMT and is open to players at level 15 and above. Time to Dust Off the Contract List Bounty Contract Week is one of SWTOR’s most straightforward recurring events, and that is part of why it still works. You pick up contracts from the Bounty Brokers Association, track down your target, gather intel, confront the problem, and decide whether you want the job…

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Fortnite’s Mando Crossover Is Only the First Step

Fortnite and Star Wars collaboration event timeline

Fortnite is not just borrowing Star Wars costumes anymore. It is starting to look like one of the places where Star Wars tests what the franchise can become next. With The Mandalorian and Grogu now tied directly into Fortnite through a dedicated Watch Party Island, quests, rewards, and a full Nevarro-inspired experience, Lucasfilm and Epic Games are doing more than tossing Din Djarin into the Item Shop and calling it a day. According to StarWars.com, the Watch Party Island gave players a special message from Jon Favreau and a 10-minute sneak peek of The Mandalorian and Grogu ahead of the film’s theatrical release. That alone is unusual enough. But Favreau’s comments to GamesRadar make the whole thing more interesting. He called the collaboration “a very first step” toward what he sees becoming a much larger project. That sounds less like a one-off promo and more like Lucasfilm quietly opening a…

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Disney Just Turned Smugglers Run Into a Mando and Grogu Ride

Millennium Falcon Smugglers Run Mandalorian and Grogu ride update header image

The Millennium Falcon just got a new job, and naturally, Grogu is involved. A new Mandalorian and Grogu mission has officially arrived for Millennium Falcon: Smugglers Run at Star Wars: Galaxy’s Edge, launching at both Disneyland Resort and Walt Disney World Resort alongside The Mandalorian and Grogu hitting theaters. That timing is not exactly subtle. But honestly, neither is putting Din Djarin, Grogu, Hondo Ohnaka, multiple planets, branching destinations, and the Millennium Falcon into the same attraction update. This is Star Wars synergy with the hyperdrive fully repaired. The Falcon Has a New Mission The updated Smugglers Run mission sends crews after ex-Imperial officers, with Hondo Ohnaka once again turning your vacation into unpaid space labor. The adventure begins on Tatooine, because apparently every Star Wars mission is legally required to touch sand at some point. From there, the ride can branch toward several major locations, including Bespin, Coruscant, and…

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The Mandalorian and Grogu Just Landed in Fortnite Again

Fortnite and Star Wars collaboration event timeline

Fortnite has opened the Star Wars toy box again, and this time it is very much walking the Way. New The Mandalorian and Grogu items are now live in the Fortnite Item Shop, bringing another round of Din Djarin energy into Epic’s never-ending pop culture blender. The big headline is the The Mandalorian (Pen & Ink) outfit, but the sneaky little scene-stealer may be the new BDX Droid sidekick. Yes, Fortnite has found another small droid to make Star Wars players point at the screen. A New Mando Look Hits the Shop The current shop rotation includes The Mandalorian (Pen & Ink), a stylized version of Din Djarin that fits Fortnite’s growing love of comic-book-inspired variants. It is not just the outfit either. The shop also lists several related cosmetics, including the Beskar Spear, Beskar Mythosaur, TIE Fighter Tow, and Modified Beskar Hallikset. And of course, Grogu is there too,…

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Battlefront II’s Battle Point Event Is Live, So Prepare for Chaos

Star Wars Battlefront II Battle Point Event is live header image with stormtroopers

Star Wars Battlefront II has pushed the big red chaos button again. The Battle Point Event is live, which means reinforcements cost less, more of them can flood the battlefield at once, and your average match now has a much higher chance of looking like a Clone Wars episode where the director lost control of the extras. Lower costs. More special units. Busier objectives. Louder everything. For a game that officially ended live-service support years ago, Battlefront II still has a funny habit of reminding everyone that it can absolutely still start a small war on your Friday. Cheaper Reinforcements, Messier Matches The current SWBF2 event calendar lists the Friday Battle Point Event as lowering Battle Point costs for reinforcements and increasing how many can be active at the same time. That sounds like a small rules tweak until you actually load into a match. Suddenly there are more clone…

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Star Wars Battlefront 2 Is Still Pulling in New Players — and That’s Suddenly Hard to Ignore

Cinematic Star Wars Battlefront 2 header image showing AT-AT walkers, stormtroopers, explosions, and headline text about the game still attracting new players in 2026

Some games fade out gracefully. Star Wars Battlefront 2 apparently missed that memo. For a title that launched back in 2017, got dragged for years, and officially stopped receiving major new support ages ago, it is still doing a remarkably good impression of a game that refuses to leave the party. And not in a sad, clinging-to-the-punch-bowl way. In a “why is this old shooter suddenly showing up everywhere again?” way. The clearest sign that this is not just recycled nostalgia came from Sony itself. In the official PlayStation Store March 2026 top downloads chart, STAR WARS Battlefront II landed on the US/Canada PS4 list. That alone would be eyebrow-raising for a nearly decade-old game, but it gets better: the game also appeared in PlayStation’s January 2026 and February 2026 PS4 download charts too. That is not a one-day miracle. That is a pattern. This is bigger than one comeback…

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Star Wars Zero Company Just Revealed How Deep Squad Customization Really Goes

Cinematic Star Wars Zero Company header image showing armored squad members, astromech support, and text highlighting classes, species, and The Den hub features

Star Wars Zero Company is starting to look less like a simple tactics game and more like a full-blown squad-building obsession simulator in the best possible way. New details suggest the game gives players a surprisingly wide range of ways to shape their team, from 12 different classes to multiple species options, unique astromech variants, and a base of operations packed with systems that sound built for long-term tinkering. Twelve Classes Means This Squad Can Get Weird Fast The biggest immediate takeaway is the class lineup. Zero Company reportedly includes 12 total classes, split between 8 standard options and 4 exotic ones. The standard classes are: That alone already gives the game a solid tactical spread. But the exotic classes are where things get much more interesting: That setup says a lot. It suggests Zero Company is not just throwing random archetypes at the wall. It is building around a…

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Star Wars Zero Company Director Thinks Old-School PC Genres Are Back Because Consoles Couldn’t Carry Them Properly

Star Wars Zero Company header image showing an armored Mandalorian-style character with headline text about old PC gaming genres returning

One of the more interesting things coming out of the Star Wars Zero Company press cycle is not just what the game is, but what Bit Reactor thinks it says about the wider industry. In a new PC Gamer interview, creative director Greg Foertsch argued that a lot of classic PC-first genres went quiet for years because the industry got “enamored with consoles” in the 2000s, while certain types of games simply did not make that transition well. That is a pretty sharp way of explaining why genres like turn-based tactics, CRPGs, RTS, and grand strategy suddenly feel alive again. Officially, Zero Company itself is a single-player turn-based tactics game set in the Clone Wars, with players leading Hawks and an unconventional squad across tactical operations and investigations. The Key Idea Is Not Just “PC Genres Came Back” Foertsch’s actual point is more specific than simple nostalgia. He told PC…

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LEGO Star Wars: The Video Game Released 21 Years Ago Today — and It Changed More Than You Remember

Header image featuring LEGO Star Wars characters in front of Darth Vader with text celebrating LEGO Star Wars: The Video Game turning 21

On this day in 2005, LEGO Star Wars: The Video Game began its rollout, with its first U.S. release landing on March 29, 2005. That date belongs to the Game Boy Advance version, while the PlayStation 2 and PC versions followed on April 2, and Xbox arrived on April 5. Even with that staggered launch, March 29 still marks the moment this weird little brick-built Star Wars experiment first hit shelves. And at the time, it really did feel like a bit of a gamble. A family-friendly LEGO game built around the Star Wars prequel trilogy could easily have been disposable licensed filler. Instead, it turned out to be something much stickier: a goofy, charming, surprisingly smart action-adventure that let players smash bricks, swap characters, solve puzzles, and replay The Phantom Menace, Attack of the Clones, and Revenge of the Sith in a way that was much funnier than anyone…

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Star Wars Zero Company Is Starting to Sound Like a Jedi: Fallen Order Spinoff in the Best Possible Way

Close-up Star Wars Zero Company character image with headline text about the game sounding like a Jedi Fallen Order spinoff

There was a very lazy way to talk about Star Wars Zero Company when it was first revealed: call it Star Wars XCOM, nod knowingly, move on with your day. That shorthand is already starting to feel too small. The more we hear about the game, the less it sounds like a neat little tactics side project and the more it sounds like Bit Reactor is trying to pull off something messier, weirder, and honestly more exciting: a Star Wars squad drama with turn-based tactics at the center, but with enough third-person storytelling and world interaction around the edges to make it feel like a real adventure instead of a spreadsheet with blasters. PC Gamer’s hands-on preview is a big reason that conversation is shifting. They came away from about four and a half hours with the game talking not just about combat, but about production values, third-person traversal, character…

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Star Wars Zero Company Suddenly Looks Like More Than Just Star Wars XCOM

Star Wars Zero Company gameplay header image showing a Togruta character aiming from cover with overlaid article headline text

After a long quiet stretch, Star Wars Zero Company is suddenly looking much bigger, stranger, and more ambitious than the easy elevator pitch suggested. Yes, the Bit Reactor project still has the former-XCOM-developers angle hanging over it. But the latest wave of screenshots, combined with PC Gamer’s new hands-on preview, makes it sound less like “Star Wars XCOM” and more like a full-on squad RPG with turn-based tactics at its core. The Hands-On Preview Changed the Conversation The biggest shift came from PC Gamer’s feature after spending roughly four and a half hours with the game. Their main takeaway was that Zero Company is not just about tactical firefights. Outside combat, players directly control the customizable protagonist Hawks in third-person exploration segments, with story missions linking multiple battles through on-foot sequences. PC Gamer also came away impressed by the production values, the Star Wars presentation, and the more character-driven feel…

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Star Wars: Fate of the Old Republic’s “Modesto” Codename May Be a George Lucas Clue

Cinematic header image showing a cloaked figure silhouetted against a fiery portal with text about Fate of the Old Republic’s Modesto codename

The latest Star Wars: Fate of the Old Republic speculation is not about a Sith Lord, a planet, or a returning character. It is about a possible internal codename: “Modesto.” The name surfaced through Star Wars community posts and leak chatter, but it has not been officially confirmed by Lucasfilm or Arcanaut Studios. That matters, because if the codename is real, it immediately points to something bigger than a random placeholder: Modesto is George Lucas’ hometown. Why “Modesto” Stands Out “Modesto” is not just any California reference. Lucasfilm has explicitly described Modesto as the place that shaped George Lucas’ adolescence and inspired American Graffiti, while StarWars.com recently called it the small California town where Lucas grew up before making Star Wars. That makes the alleged codename feel unusually specific. If true, it would be hard to read it as anything other than a deliberate nod to Lucas himself. Probably Not…

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Star Wars: Unlimited – A Lawless Time Is Here, and It Looks Like the Set That Wants the Game to Get a Little Messier

Header image for Star Wars Unlimited A Lawless Time featuring trading cards, fiery background, and headline text about the new set

Not every new card set changes the mood of a game. Some just add more pieces to the toy box. A Lawless Time does not really feel like that. This one looks like Fantasy Flight deliberately leaned into the shadier, more chaotic side of Star Wars, with a set built around outlaws, heists, crime lords, Credit tokens, and new aspect combinations. Officially, it packs more than 260 new cards, and FFG has framed it as a release big enough to shake up the game as Star Wars: Unlimited moves into its third year. This Is Not Just “More Cards,” It’s a Format Moment The biggest reason A Lawless Time matters is that it is tied directly to the game’s first rotation and the launch of the Eternal format. FFG’s March streaming schedule made that very clear, with separate streams for the pre-launch meta check-in, launch day, post-rotation Premier gameplay, and…

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On This Day in Battlefront: The Age of Rebellion Update Dropped 6 Years Ago

Time flies faster than a TIE Interceptor in a trench run. On this day six years ago, Star Wars Battlefront II (2017) received one of its most memorable content drops: The Age of Rebellion Update. And for many players, it marked a turning point where the game truly started feeling like a complete Star Wars sandbox. Packed with new reinforcements, weapons, co-op content, and quality-of-life improvements, the update gave both Rebels and Imperials plenty of reasons to jump back into the fight. Let’s take a quick hyperspace jump back to what made this update so special. A New Era Begins: Age of Rebellion Comes to Co-Op One of the biggest highlights of the update was the arrival of Age of Rebellion content in Co-Op mode. This addition allowed players to experience classic Original Trilogy battles in a more accessible and teamwork-focused environment. Whether you were pushing objectives as Rebel forces…

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SWG Restoration Introduces Galactic Supply Lines – A Risky New Way to Trade, Escort, and Raid Across the Galaxy

Star Wars Galaxies Restoration AT-AT walker at sunset during Galactic Supply Lines gameplay

If you’ve ever thought Star Wars Galaxies needed more danger, more profit, and more reasons to shoot at strangers in the desert… good news. SWG Restoration just unveiled Galactic Supply Lines, a brand-new system inspired by classic Silkroad Online trade mechanics — and it might be one of the most sandbox-feeling additions the project has introduced so far. This isn’t just another delivery mission system. It’s a full galaxy-wide risk-vs-reward economy where crafters, traders, escorts, and raiders all collide. And yes… convoys can absolutely get ambushed. A Living Trade Network With Real Risk The core idea behind Galactic Supply Lines is simple:move valuable goods across the galaxy — and survive the trip. Players can now participate in a shared logistics system where crafting, hauling, escorting, and piracy all connect into one loop. Instead of safe instant travel and static trading, supply runs turn the space between starports into meaningful gameplay….

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Star Wars: Battlefront II (2017) – Battle Droid Overhaul Mod Enhances Droid Combat

Star Wars Battlefront II Battle Droid Overhaul mod showcasing multiple upgraded B1 battle droid models

If you’ve ever wished that the Separatist army’s mechanical troops felt as iconic and impactful as they look on screen, the Battle Droid Overhaul mod for Star Wars: Battlefront II (2017) delivers just that. This fan-made update reimagines the battle droids that players encounter across galactic conflict zones, introducing polished models, updated textures, and refined combat visuals that elevate every encounter with the Confederacy’s robotic forces. At its core, this mod focuses on making battle droids — from the classic B1 units to their heavier variants — more visually interesting and satisfying in combat. Rather than the plain, stock assets, players now experience a more detailed and immersive look that brings the war machines of the Clone Wars era to life with greater fidelity and presence. What This Mod Changes The overhaul brings several notable improvements: These changes work across Galaxies far, far away — from dusty plains to galaxy-class…

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Star Wars Galaxies Restoration Prepares Massive “Shatterpoint” Update and Revamped Galactic Civil War

Star Wars Galaxies Restoration Shatterpoint update featuring a large-scale Galactic Civil War battlefield with walkers, starfighters and PvP combat

The galaxy is far from quiet in the world of fan-run Star Wars MMOs. While many players are celebrating anniversaries and nostalgia events across the Star Wars gaming scene, Star Wars Galaxies Restoration III is gearing up for something much bigger: a massive new content update called Shatterpoint — and it might be one of the most ambitious overhauls the rogue server has attempted yet. If you’ve been waiting for a reason to jump back into SWG (or try Restoration for the first time), this could be it. A New Chapter for Star Wars Galaxies Restoration The Restoration project — a hybrid CU/NGE sandbox version of the classic MMO — first launched its full 1.0 release back in 2022. Since then, the team has continued expanding and refining the experience with new systems, balance tweaks, and live events. Now, the upcoming Shatterpoint update is set to push things even further….

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