James Ohlen at Game Developers Conference 2013: TOR is one of the largest micro-transaction money-makers for EA

Following our recent post about Bioware’s Creative Director James Ohlen and his speech on the Game Developer’s  Conference (GDC), additional details have emerged over at Massively.

mqdefault Bioware’s Creative Director James Ohlen

 The site has posted a detailed account of Ohlen’s presentation at the event where the latter covered the challenges Bioware faced during launch, its conversion to Free to Play (F2P) and the concerns the Austin-based developer had about Guild Wars 2 and Mists of Panderia. He also went into details about what the studio went through when the game started losing subscribers and how they managed to turn it around with F2P.

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  • The SWTORStrategies editorial team brings together longtime Star Wars fans, experienced gaming writers, and dedicated community voices with deep knowledge of Star Wars games and fandom. Our coverage is built on firsthand experience, careful source review, and a long-running passion for the franchise across news, guides, lore, and community reporting.

Editor

The SWTORStrategies editorial team brings together longtime Star Wars fans, experienced gaming writers, and dedicated community voices with deep knowledge of Star Wars games and fandom. Our coverage is built on firsthand experience, careful source review, and a long-running passion for the franchise across news, guides, lore, and community reporting.