Month: April 2014

SWTOR Consolidated Bugs List

A new major game updates means lot’s of new bugs. Here is a consolidated Bugs List off all the known bugs in the game right now. If you found any bugs not on this list, make sure to report them over at the official forums. Post #1 TaitWatson Female character texture is still messed up. | 04.08.2014, 08:24 AM Hey all! I wanted to update you on the status of this: While it’s not 100% yet, we are looking to fix this with 2.7.1. This is, of course, subject to change. I’ll let you know if it gets pushed! -tw Post #2 TaitWatson Enforcer’s Eyeguard voice modulation | 04.08.2014, 09:00 AM Quote: Originally Posted by Kylanna So as of this patch, the note was, “Many head slot items that were missing voice modulation have been given voice modulation.” That’s great! Now… can we take it off of the EYEPATCH, please? I don’t…

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Game Update 2.7 – The Invasion is Here!

invasion

CALLING ALL FORCES TO THE SITH ACADEMY AND JEDI TEMPLE! Welcome to Game Update 2.7: Invasion We are very excited to see the release of Game Update 2.7: Invasion today. In addition to many bug fixes and other updates, we also get to experience some great new content. We get a new story arc: Forged Alliances, new Flashpoints, Nightmare Mode for the Dread Fortress, Ranked Warzone Season 1 ends and you can start pre season for season 2, and we see Quesh Huttball Put, a new warzone that looks to be a lot of fun. Bounty Contract Week will be making a comeback and there is a new Galactic Starfighter Domination Map: Denon Exosphere. Developer Blogs explains: We believe this game update captures some of the key elements that make Star Wars™ special: the struggle between galactic factions; engaging in dangerous and difficult trials that push you to the limits of…

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Patch Notes – 2.7.0 Invasion

Patch notes are up for gameupdate 2.7. The net update opens tomorrow with a new storyline, Quesh Huttball Warzone, Starfighter Battle Zone and more. What are YOU most excited about?. Highlights New Story Arc: Forged Alliances! Start this story arc by speaking to a droid on the Fleet near the new Outbound Mission Hangar. New Flashpoints! Beginning the next major storyline of Star Wars: The Old Republic, the Korriban Incursion and Assault on Tython Tactical Flashpoints are now available to players at level 55. Nightmare Mode is now available for the Dread Fortress! Even greater horrors await those who wish to challenge the bastion of the Dread Masters, and the Operation provides even greater rewards in the form of new Dread Master equipment! Ranked Warzone Season 1 has ended! Characters that had a qualifying rating have been mailed their rewards. We are currently in Pre-Season 2 and Season 2 will begin with 2.7.1! Giradda…

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Known In-Game Issues

Tait Watson, SWTOR Community Production Coordinator made a post in the SWTOR community threads explaining the known in-game issues that currently face the community. If you have So here is that post: Hello everyone! We appreciate you joining us to play Star Wars™: The Old Republic™, and we hope you enjoy the game. As MMORPGs are large and complex projects, inevitably we do discover issues that may affect gameplay. We’re working constantly to fix anything that will affect the player experience, but for now this is our current list of high priority in-game known issues. Please note that this is not intended to be a comprehensive list of all bugs that the developers are working on. Also, we encourage you to report any issues that you do not see on this list via the in-game /bug feature. General A number of Achievements do not grant as intended. A number of Codex…

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Scheduled Maintenance: April 8th, 2014 – Patch 2.7.0

On April 8th, BioWare will be taking down all game servers, SWTOR.com, and the launcher to perform scheduled maintenance. Game Update 2.7: Invasion will be implemented during this downtime. Details are as follows: Date: Tuesday April 8th, 2014 Duration: 5 hours Time: 1AM PDT (8AM GMT) – 7AM PDT (1PM GMT) During maintenance, all updates and additional information will be posted on the official SWTOR Twitter account.

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Bioware Austin is Hiring

SWTOR Community Manager Eric Musco also shared it on the SWTOR forums. Their web team is looking for a Front End Web Developer to work on SWTOR in the Austin studio. They say they are looking for someone who is passionate about SWTOR and wanting to work on some cool new things. The job listing says you’d be working on “the customer-facing web applications and the web site” for SWTOR.

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SWTOR Double XP Weekend Coming Up! 4/11 – 4/13

It’s that time again! Time for another double XP weekend in SWTOR. You may remember that there were some issues surrounding the last double XP weekend and Bioware promised us they would “make good” with another one soon. So here it is: 4/11 – 4/13 That’s next weekend so get your Mountain Dew and Hot Pockets ready because this is a great time for a gaming fest. SWTOR Community Manager Eric Musco took to the SWTOR forums to announce this and also to explain a little about the confusion that happened at the last weekend event. Here’s part of that post: You may remember back when we ran our last double XP weekend that there were a lot of forum reports around that Kuat Drive Yards was not issuing double XP. Once we realized that, as a “make good” to the issue, we would do another double XP weekend so you can…

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The Star Wars: The Old Republic Community Cantina Tour Arrives in Vancouver, British Columbia!

The date for the next Star Wars: The old Republic Community Cantina is up. BioWare will be visiting Vancouver, British Columbia on Friday, May 16th. This is your chance to join the Star Wars: The Old Republic community for a development team Q&A as well as complimentary drinks*, food, and giveaways. Every attendee will be receiving a highly coveted M8-3R Astromech code. Space is limited so be sure to come early. Below is the details: Venue: The Fairmont Hotel Vancouver Date: Friday,May 16th, 2014 Time: 8:00PM – 11:00PM PDT Address:900 West Georgia Street Vancouver British Columbia, Canada V6C 2W6

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Commando/Mercenary Top 3 Answers

Eric Musco started a new “top 3 Answers” thread on the official forums. This time about Commando/Mercenary. Here is a Summary made by bstr413: 1: Sustained DPS for Gunnery Assault. Gunnery/Assault will get a (small) boost to its sustained damage after all AC’s have at least 1 good sustained damage spec. (Commando/Mercs have Assault Specialist/Pyrotech already.) Devs are looking for feedback on how to do this. Being able to heal should not decrease DPS. Many off-healer DPS specs are able to do great sustained DPS. 2: Defense in PvP. No new “emergency defense” move for Commandos/Mercs. Instead, current defensive moves will be improved. Devs are asking for inputs on how this should be done. Devs are looking to make Commandos/Mercs better in Ranked Arenas. 3: Assault Specialist / Pyrotech suggestions. Thank you for your suggestions for changing Assault Specialist / Pyrotech. We do not want to do the first few due to the…

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TOR TV: Opening 24x Space Jockey’s Starfighter Packs

We haven’t seen anything from KranitokoGames for a while, but alas, the Space Jockey’s Starfighter pack is here, with new gear, more reputation and some sweet mounts. This pack was released yesterday on April 1, 2014, and is available on a cartel market near you! Check out the opening of 24x Space Jockey’s Starfighter Packs in the below video: Below is a bunch of videos created by the-old-republic.ru that takes acloser look of all the stuff that can be found in the packs: Armor sets (full): Daring Rogue’s Armor Set, Dashing Hero’s Armor Set, Saul Karath’s Armor Set , Scout Trooper Armor Set, Interceptor Armor Set, Ancient Infernal Armor Set. Mounts: Razalon FC-1, Tion SY-3, Korrealis Count, Armored Grassland Varactyl, Meirm Iguana. Weapons (Visual&Sound): Indomitable Vanquisher’s Lightsaber, Interstellar Regulator’s Assault Cannon Cresh, Interstellar Regulator’s Sniper Rifle Cresh, Interstellar Regulator’s Blaster Cresh. Both new Pets

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Be the Weapon! Be the Asteroid!

BioWare posted one of their infamous April fool jokes today – The ultimate noob killer! Be the Weapon! Be the Asteroid! 04.01.2014 Take your Asteroid to Space! Who needs blaster bolts, ion cannons, or missiles, when your ship itself can be the weapon? Thanks to new Czerka technology, pilots can now jump into the cockpit of The Asteroid and take out their enemies head on. Blend into the battleground and lock onto unsuspecting enemies. The Asteroid specializes in tractor beams that reels their victims in. By the time the target realizes the situation, they will be blown to smithereens across the Asteroid’s rocky hull. More aggressive pilots will enjoy ramming into their foes with deadly accuracy. They won’t know what hit them until you hit them! Pilots should keep in mind that like the Bomber, the Asteroid is a big target with low maneuverability, blending into the terrain is a…

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