Star Wars Battlefront: Stunning Endor Concept Art Revealed

Star Wars Battlefront Endor Concept Art & Map Details

IGN has revealed some new concept art for upcoming game by DICE: Star Wars Battlefront. IGN also goes on to provide the following details on the game:

DICE remains close-guarded with gameplay specifics, but speaking with IGN, Star Wars Battlefront Design Director Niklas Fegraeus explained a bit more of what’s to come when the first-person shooter arrives this fall.

“The scale of our maps and modes offer a great variety” depending on the location, Fegraeus explained. Hoth, where the Rebel Alliance fought off invading AT-ATs in snowy plains, will differ in size than the dense woodland of Endor.

“We have actually made the decision to specifically tailor certain maps to certain game modes,” Fegraeus continued, “and what we get from that is not only incredibly varied scales, but also gameplay that will allow players to live out some of their most memorable Star Wars battle fantasies.”

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.