Game update 5.9 will see quite a lot of changes to tanks in the next game update. Here are more info: Let’s talk about the changes coming to Tanks in Game Update 5.9. There are two things that informed the changes you will find below. First, “skank tanks” are greatly overperforming in PvP. This is a player who is using a Tank Discipline but equipping DPS gear. Second, when comparing all tanks (regardless of gear) against the DPS targets we outlined last year, tanks are doing more damage than intended. The summary of what we are changing in 5.9 is that tanks across the board will be doing less damage. To ensure that this doesn’t have a negative impact on their ability to tank/hold threat, we are greatly increasing their overall threat generation. This will mean that although they will commit less damage to an encounter, holding threat will not…
Month: April 2018
SWTOR Marauder / Sentinel Changes in 5.9
Marauders /Sentinels are the only Classes in 5.9 that are receiving slightly different changes than the other Classes this patch so I wanted to call them out separately. Here are the changes: Maurader The Ruthless Aggressor utility has been changed so that activating Obfuscate temporarily yields a 75% increase in damage reduction for Force and tech attacks instead of a 75% chance to resist all Force and tech attacks. Fury Reduced the damage done by Bloody Slashes by 18.5% Sentinel The Zealous Judgment utility has been changed so that activating Pacify temporarily yields a 75% increase in damage reduction for Force and tech attacks instead of a 75% chance to resist all Force and tech attacks. Concentration Reduced the damage done by Burning Slices by 18.5% We are making two changes. First, following last year’s balance pass, these Classes are still slightly overperforming. The change to Bloody Slashes / Burning…
SWTOR Utility Changes in Game Update 5.9
Following the damage adjustments we made last year, we have been monitoring each Class’s performance to see where additional changes would be needed. Right now, we are quite close (but not perfect) on the overall damage output of each Class. One thing that has come to forefront after these changes is the lack of survivability for some of our Disciplines. Imperial Agent Sniper Virulence In addition to its other effects, Toxic Regulators now increases your damage reduction by 15% for 6 seconds after your Shield Probe collapses or expires Operative Lethality In addition to its other effects, Toxic Regulators now increases your damage reduction by 15% for 6 seconds after your Shield Probe collapses or expires Smuggler Gunslinger Dirty Fighting In addition to its other effects, Concussion now increases your damage reduction by 15% for 6 seconds after your Defense Screen collapses or expires Scoundrel Ruffian In addition to its…
SWTOR: New Augments – Game Update 5.9
Eric Musco have posted more news on game update 5.9. The game developers over at BioWare Austine, will be adding a new tier of augments with Game Update 5.9. Here is the news: New Augments – Game Update 5.9 | 04.04.2018, 12:20 PM Hey folks, One of the things we have talked about is that with the launch of Game Update 5.9, there will be a new set of Augments introduced. These Augments are primarily targeted at players who participate in the games most difficult content, Operations and Ranked Warzones. Let’s talk about what they are and how you get them. The new Augments will all be in a single tier at Item Rating 240 at Legendary quality. The stat distribution for these Augments will mirror the ones which were introduced in Game Update 5.6 (with the Copero Flashpoint). To craft these Augments will require the same materials as those introduced in Game…
Darth Malak: A Star Wars Story
“You made a mistake coming here, Revan. The Star Forge fuels my command of the dark side. You are no match for me here. And this time you will not escape!“―Darth Malak, to Revan Are you looking to learn more about Darth Malak? Learning the origin stories is a lot of fun for fans and we really love the Star Wars Story series of videos from The Scoundrel’s Cantina for this very reason. Malak, born Alek, was a human male who reigned as a Dark Lord during the Jedi Civil war. Before he was a Sith Lord, however, he was born on the planet Quelii in the Outer Rim Territories. But Mandalorians attacked his homeland and he escaped to the Galactic Republic. He was first trained by the Jedi Order but his story would take a turn to the Dark Side. This video will give you all the basics you need to know and then…
Changes to the Cartel Market — Tuesday April 03 2018
Here are the weekly cartel market items on sale for April 03 2018. Remember you can support this blog by buying your cartel coins on Amazon via this link were you also will get a Exclusive Item [Online Game Code] Price Change Old Price New Price Percent Change Normal Price Helpful links GTN Low GTN High GTN Average GRAND CRYSTAL PACK 150 145 –4% 150 Information from TOR FASHION 15,000,000.0 15,000,000.0 15,000,000.0 IMPERIAL BASTION’S ARMOR SET 1008 1440 +42% 1440 Information from TOR FASHION No GTN Data Found CALCULATED MERCENARY’S ARMOR SET 1200 1000 –17% 1200 Information from TOR FASHION No GTN Data Found WARTIME AMBASSADOR’S ARMOR SET 900 1000 +11% 1000 Information from TOR FASHION No GTN Data Found WHITE AND BLACK DYE MODULE 700 1000 +42% 800 Information from TOR FASHION No GTN Data Found AC-5 BROADCAST INFILTRATOR 1620 1800 +11% 1800 Information from TOR FASHION No GTN Data Found ARMORED…
Star Wars Galaxy of Heroes Dev Blog – Sith Triumvirate Raid Rewards
Here is the latest Star Wars Galaxy of Heroes Dev Blog. In this one they are talking about one of the hottest topics in the community lately, changes to the Sith Raid Rewards. The devs are implementing the rewards on the Sith Raid first in our upcoming hotfix update (slated for next week), and will make similar changes to The Pit and AAT in the coming months. We waited until now to make changes because we looked at the data that shows how the first few runs of the raid netted out across many different segments of the player base, then we created tuning that will work for guilds at various levels and factors in the new cadence of the Sith Raid alongside The Pit and AAT. Given the difficulty of the raid, we will be increasing the rewards a bit. Skip down to the meat of the post for this info,…
Replay 300 – Star Wars Jedi Knight: Dark Forces II
Game Informer just recently kicked off a limited series called replay 300. In this series, they play select games from their Top 300 list, regardless of their history on Replay. The first episode was Super Metroid, which was a bit nostalgic for me as well, but it was the second week that the magic really happened. For week 2 of Replay 300, they hit a different corner of space in Star Wars Jedi Knight: Dark Forces II. This was one of the first Star Wars games I ever played. It was also one of the first that ever got lightsabers right (although it’s debatable in the community). They brought Dark Jedi/ dark forces to the game and this wasn’t really done before either. So join Andy, Reiner, Joe, Tack and Leo as we take look back at the pulse-pounding gameplay and beautiful FMV cutscenes of a now twenty-year-old Star Wars game….