Star Wars Galaxy of Heroes February update banner featuring Imperial Probe Droid and Director Krennic with Andor Era reworks

Star Wars: Galaxy of Heroes February Update โ€“ Andor Era Fixes & Major Imperial Touchups

The latest February update for Star Wars: Galaxy of Heroes is less about flashy new characters and more about something players actually love: fixing broken stuff and making old units dangerous again.

Between Era of Andor adjustments, long-requested bug fixes, and serious reworks for Imperial Probe Droid and Director Krennic, this patch quietly shifts parts of the meta โ€” especially for Empire and ISB teams.

Letโ€™s break it down.


๐Ÿš€ News Highlights

Hunter (Mercenary) Is Now Accelerated

More shards, faster farming. Always a win for roster growth.

Era of Andor Continues

No major system overhaul here โ€” but this patch supports the ongoing Andor-era focus, especially with ISB synergy upgrades (more on that below ๐Ÿ‘€).


๐Ÿ› ๏ธ Bugs & Fixes (AKA The โ€œFinallyโ€ Section)

This update hits a lot of lingering issues:

  • LSTs crashing the client โ†’ fixed
  • Rebel & Jedi Lightspeed Token eligibility โ†’ restored
  • GAC โ€œRe-Save Rosterโ€ button โ†’ works properly again
  • GL Hondo Taunt interaction โ†’ corrected
  • Jedi Knight Revan โ€œMaster Strategistโ€ bug โ†’ fixed
  • 4-LOM protection bonus bug โ†’ fixed
  • Inquisitor Barriss omicron text + functionality โ†’ corrected
  • Datacron SFX stacking noise โ†’ gone
  • Conquest Great Mothers + Weather the Storm disk bug โ†’ fixed
  • Temple Guard ability text clarified
  • Luthen Special 1 ignoring Taunt outside GAC โ†’ fixed
  • Support datacron Protection Up behavior โ†’ corrected

This is one of those patches where the game just plays smoother across modes.


โš™๏ธ CHARACTER TOUCHUPS โ€“ THE REAL STORY

This patch secretly buffs Empire control squads in a big way.


๐Ÿค– Imperial Probe Droid (IPD) โ€“ Now a Walking Tactical Nuke

IPD goes from niche TB tool โ†’ core ISB engine piece.

๐Ÿ’ฅ Self-Destruct = Battlefield Reset Button

  • Massive target damage
  • 30% Max Health splash damage
  • Exposes Target Locked enemies
  • In Territory Battles:
    • Revives after exploding
    • Deals bonus damage equal to 200% of Max Health
    • Grants Empire allies stacking Offense

IPD is now designed to:
Die โ†’ cripple enemies โ†’ revive โ†’ repeat.


๐Ÿ“ฆ Imperial Logistics (New Power Engine)

  • +50% Max Health
  • Turn Meter gain on Droid turns, Empire turns, and Rebel enemy turns
  • Target Locked enemies:
    • โ€“25% Evasion
    • Cannot gain buffs

This turns Target Lock into a control mechanic, not just a debuff.


๐ŸŽ–๏ธ Rank System (Chain of Command)

IPD gains ranks by exposing Target Locked enemies.

At higher ranks:

  • When defeated โ†’ inflicts Healing Immunity
  • Healing Immunity becomes undispellable
  • ISB team comps allow automatic revival loops
  • Major Partagaz leader โ†’ all chance effects = 100%

This is a Territory Battle monster now.


๐Ÿง  Director Krennic โ€“ From Meme to Machine

Krennic finally plays like an ISB commander.


๐Ÿ”ซ Basic

Now Target Locks enemies if theyโ€™re already Exposed.

๐Ÿ’ฅ Special 1 (Deployed Garrisons)

  • Staggers enemies
  • Blinds Target Locked or Exposed enemies
  • Calls ISB allies to assist
  • Death Trooper synergy strengthened

This makes Krennic a control initiator.


๐Ÿงช Special 2 (Experimental Weaponry)

Now:

  • Role-based debuffs (Stun / Ability Block / Buff Immunity)
  • Rebels get Speed Down
  • Full ISB team:
    • Applies Expose + Vulnerable
    • Krennic gains Speed Up

๐Ÿงฌ Unique โ€“ Immeasurable Power

New bonuses:

  • Critical Chance per ISB ally
  • Death Trooper synergy expanded
  • GAC bonuses remain strong

๐ŸŽ–๏ธ Chain of Command (ISB Synergy Core)

If full ISB squad:

  • Krennic starts Rank 3
  • Rank canโ€™t drop
  • Summons ISB Death Trooper
  • Buff removal on Target Locked enemies when Rank 3 allies fall

This pushes ISB into true faction identity: control, debuff spread, battlefield manipulation.


๐Ÿงฉ What This Patch Actually Changes

BeforeAfter
IPD = nicheIPD = TB and ISB engine
Krennic = fillerKrennic = control core
Target Lock = minorTarget Lock = meta control debuff
ISB = incompleteISB = designed faction

This is clearly groundwork for future Andor-era synergy releases.


๐ŸŽฏ Final Thoughts

This update isnโ€™t flashy โ€” but itโ€™s foundational.

It:

  • Fixes game stability
  • Strengthens Empire control archetypes
  • Future-proofs ISB for upcoming content
  • Makes underused characters matter

Quiet patchโ€ฆ big long-term implications.

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