The latest February update for Star Wars: Galaxy of Heroes is less about flashy new characters and more about something players actually love: fixing broken stuff and making old units dangerous again.
Between Era of Andor adjustments, long-requested bug fixes, and serious reworks for Imperial Probe Droid and Director Krennic, this patch quietly shifts parts of the meta — especially for Empire and ISB teams.
Let’s break it down.
🚀 News Highlights
Hunter (Mercenary) Is Now Accelerated
More shards, faster farming. Always a win for roster growth.
Era of Andor Continues
No major system overhaul here — but this patch supports the ongoing Andor-era focus, especially with ISB synergy upgrades (more on that below 👀).
🛠️ Bugs & Fixes (AKA The “Finally” Section)
This update hits a lot of lingering issues:
- LSTs crashing the client → fixed
- Rebel & Jedi Lightspeed Token eligibility → restored
- GAC “Re-Save Roster” button → works properly again
- GL Hondo Taunt interaction → corrected
- Jedi Knight Revan “Master Strategist” bug → fixed
- 4-LOM protection bonus bug → fixed
- Inquisitor Barriss omicron text + functionality → corrected
- Datacron SFX stacking noise → gone
- Conquest Great Mothers + Weather the Storm disk bug → fixed
- Temple Guard ability text clarified
- Luthen Special 1 ignoring Taunt outside GAC → fixed
- Support datacron Protection Up behavior → corrected
This is one of those patches where the game just plays smoother across modes.
⚙️ CHARACTER TOUCHUPS – THE REAL STORY
This patch secretly buffs Empire control squads in a big way.
🤖 Imperial Probe Droid (IPD) – Now a Walking Tactical Nuke
IPD goes from niche TB tool → core ISB engine piece.
💥 Self-Destruct = Battlefield Reset Button
- Massive target damage
- 30% Max Health splash damage
- Exposes Target Locked enemies
- In Territory Battles:
- Revives after exploding
- Deals bonus damage equal to 200% of Max Health
- Grants Empire allies stacking Offense
IPD is now designed to:
Die → cripple enemies → revive → repeat.
📦 Imperial Logistics (New Power Engine)
- +50% Max Health
- Turn Meter gain on Droid turns, Empire turns, and Rebel enemy turns
- Target Locked enemies:
- –25% Evasion
- Cannot gain buffs
This turns Target Lock into a control mechanic, not just a debuff.
🎖️ Rank System (Chain of Command)
IPD gains ranks by exposing Target Locked enemies.
At higher ranks:
- When defeated → inflicts Healing Immunity
- Healing Immunity becomes undispellable
- ISB team comps allow automatic revival loops
- Major Partagaz leader → all chance effects = 100%
This is a Territory Battle monster now.
🧠 Director Krennic – From Meme to Machine
Krennic finally plays like an ISB commander.
🔫 Basic
Now Target Locks enemies if they’re already Exposed.
💥 Special 1 (Deployed Garrisons)
- Staggers enemies
- Blinds Target Locked or Exposed enemies
- Calls ISB allies to assist
- Death Trooper synergy strengthened
This makes Krennic a control initiator.
🧪 Special 2 (Experimental Weaponry)
Now:
- Role-based debuffs (Stun / Ability Block / Buff Immunity)
- Rebels get Speed Down
- Full ISB team:
- Applies Expose + Vulnerable
- Krennic gains Speed Up
🧬 Unique – Immeasurable Power
New bonuses:
- Critical Chance per ISB ally
- Death Trooper synergy expanded
- GAC bonuses remain strong
🎖️ Chain of Command (ISB Synergy Core)
If full ISB squad:
- Krennic starts Rank 3
- Rank can’t drop
- Summons ISB Death Trooper
- Buff removal on Target Locked enemies when Rank 3 allies fall
This pushes ISB into true faction identity: control, debuff spread, battlefield manipulation.
🧩 What This Patch Actually Changes
| Before | After |
|---|---|
| IPD = niche | IPD = TB and ISB engine |
| Krennic = filler | Krennic = control core |
| Target Lock = minor | Target Lock = meta control debuff |
| ISB = incomplete | ISB = designed faction |
This is clearly groundwork for future Andor-era synergy releases.
🎯 Final Thoughts
This update isn’t flashy — but it’s foundational.
It:
- Fixes game stability
- Strengthens Empire control archetypes
- Future-proofs ISB for upcoming content
- Makes underused characters matter
Quiet patch… big long-term implications.
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