Star Wars: Galaxy of Heroes has dropped another small-but-annoyingly-important update, which means exactly one thing:
Someone’s farming plan just got worse.
The headline from the June 24, 2026 update is simple enough. Dedra Meero shards are now farmable from Dark Side Battles 8-E Hard. That is the kind of sentence that looks harmless until you remember how Galaxy of Heroes actually works. Nothing is ever just “farmable.” It is a new daily obligation, a new energy sink, and a fresh reason to stare at your roster while quietly negotiating with yourself.
Do you need Dedra now?
Probably.
Do you have the energy?
Of course not. This is the Holotable. Suffering is part of the interface.
Dedra Meero Enters the Farm List
Dedra Meero becoming farmable matters because she is one of those characters who feels perfectly built for Galaxy of Heroes: ruthless, efficient, unpleasantly competent, and exactly the kind of Imperial unit players will eventually regret ignoring.
In Andor, Dedra was terrifying because she was not a Sith Lord, not a battlefield monster, and not some cape-wearing supervillain. She was bureaucracy with teeth. Galaxy of Heroes loves that kind of thing. Give the game a character who can turn paperwork into oppression, and sooner or later she becomes a roster problem.
The update places her shards on Dark Side Battles 8-E Hard, which means she is now part of the long, slow farming rhythm. Not glamorous. Not explosive. Just steady progress, bad drop days, and the eternal mobile-game ritual of pretending today will be the day the shard gods behave.
Spoiler: they will not.
Captain Ithano Gets Accelerated
The update also makes Captain Ithano accelerated, which is good news for anyone still building him or trying to catch up without feeling like they joined the party three cantina songs too late.
Accelerated characters are always worth noting because they change the pressure around older farms. They do not magically solve roster problems, but they do make the grind less cruel. Slightly less cruel. Galaxy of Heroes is not a charity.
This is also why small updates like this matter. They do not always shake the meta immediately, but they quietly move the economy of the game. One character becomes easier. Another becomes newly farmable. A third gets patched. Suddenly, your “I’ll deal with that later” list has grown teeth.
Leia Is Still Part of the Noise
The same update also references Leia (Jedi Training), which fits neatly with the current Jedi Master Luke conversation. We recently covered why Leia (Jedi Training) looks like the Jedi Master Luke lifter players have been waiting for, and this update keeps her in the center of the current SWGOH chatter.
That is where Galaxy of Heroes is at its most exhausting and most effective. It does not just add one thing. It adds one farm, accelerates another, adjusts bugs, touches a new kit, and somehow makes everyone feel behind at the same time.
Honestly, impressive work.
The Holotable Keeps Moving
There are also several bug fixes and adjustments in the update, including changes tied to abilities, Omicrons, Era Level frames, and even a Rotta the Hutt message issue where R5-D4 was apparently standing in for him.
Which is very funny.
Not useful, maybe, but funny.
For a game that has now been around long enough to become one of the strangest long-term Star Wars success stories, these updates are the machinery keeping it alive. We wrote recently about how Galaxy of Heroes became the mobile Star Wars game that simply refused to die, and this update is a perfect example of why.
A farm here. An acceleration there. A kit tweak. A bug fix. A tiny roster panic.
That is the game.
Dedra Meero is farmable now. Captain Ithano is easier to chase. Leia is still making Jedi Master Luke players pay attention.
The Holotable never sleeps.
It just changes what you are supposed to farm next.







