Star Wars: Galactic Racer just got a fresh gameplay push — and the PC version is shaping up to be a full “RTX flex” on launch. Alongside the new gameplay trailer from Lucasfilm Games, NVIDIA has now confirmed that the game will ship day-one with DLSS 4.5 and a stack of modern rendering features, including hardware-accelerated, ray-traced Lumen lighting. The new gameplay trailer is official The gameplay trailer was revealed through Sony’s State of Play coverage and reposted by StarWars.com, which confirms the game is coming in 2026 to PS5, Xbox Series X|S, and PC. If you’re tracking the vibe: the game is still being pitched as a high-stakes Outer Rim racing circuit (speeders/swoops/podracing energy), leaning into “illegal league” adrenaline rather than clean sports racing. NVIDIA’s “Day One” PC feature list In NVIDIA’s GDC 2026 DLSS 4.5 announcement post, STAR WARS: Galactic Racer is listed as launching with DLSS 4.5…
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The Cancelled Star Wars Shooter “First Assault” Is Reportedly Playable Online Now — Here’s What That Actually Means
A new wave of clips is making the rounds claiming that Star Wars: First Assault — the cancelled LucasArts-era shooter — is now playable online. The current spark is a YouTube upload showcasing gameplay and describing the unreleased Xbox 360 build as “finally playable online,” plus a viral X post amplifying the claim. Before anyone starts yelling “Battlefront 3!” (again): First Assault wasn’t Battlefront 3 — but it’s part of that same weird lost era of Star Wars games where multiple projects were being explored and then evaporated when LucasArts shut down. What Star Wars: First Assault was supposed to be Back in the early 2010s, First Assault was widely reported as a downloadable multiplayer shooter (often described as Xbox Live Arcade–style) in development at LucasArts. Reporting at the time framed it as a potential stepping stone toward a larger Battlefront-style future. It later became one of the projects people…
Star Wars: Dark Forces Remaster Finally Gets a Physical Release Date
Some Star Wars games never really leave. They just keep finding new ways to crawl back out of the vents. That is pretty much the story of Star Wars: Dark Forces Remaster, which is now getting a physical release on March 13, 2026. Fantha Tracks flagged the date, and Atari’s own store listing backs it up with a “ships March 13th, 2026” window for physical editions on PS5 and Nintendo Switch. For an old-school Star Wars shooter like Dark Forces, that is a pretty nice victory lap. Kyle Katarn Is Back on Shelves There is something fitting about Dark Forces getting a physical release. This is not just another retro game tossed into the digital void and left to fend for itself. Dark Forces is one of those foundational Star Wars PC games that still carries real weight, partly because of what it was and partly because of what it…
Star Wars: Fate of the Old Republic Adds a Studio Art Director — Pascal Blanché Joins Casey Hudson’s Team
If you’re tracking Star Wars: Fate of the Old Republic like it’s a mystery box (because it kind of is), here’s a real, tangible development: Pascal Blanché has joined Arcanaut Studios as Studio Art Director, working alongside Casey Hudson on the upcoming Star Wars RPG. Blanché shared the news himself, saying he’s “joined forces (pun intended)” with Hudson and Arcanaut’s team to work on what he calls the next “epic” chapter for the project. Why this hire matters (even if you don’t care about job titles) “Studio Art Director” isn’t just a fancy credit. It usually means the project is locking in a visual identity: the look of the era, the tone of environments, character silhouettes, color language, UI direction, and the “what does this Star Wars corner feel like?” bible that everything else builds on. In other words: this is a sign the creative machine is turning, not just…
Every Cancelled Star Wars Game We Still Wish Had Happened
Some Star Wars games became legends because they were brilliant. Others became legends because we never got to play them at all. That is the strange magic of cancelled Star Wars games. They live in the imagination forever, untouched by bad review scores, busted launch builds, or the very real possibility that they might have turned out merely decent. Once a game gets cancelled, it stops being software and starts becoming folklore. Suddenly it is not just a project that died in pre-production or collapsed halfway through development. It is the one that would have been amazing. Sometimes that is probably true. Sometimes it is absolutely coping. Usually, it is a little of both. And few franchises have built up a graveyard of gaming “what ifs” quite like Star Wars. For every KOTOR, Jedi Outcast, or Fallen Order, there is a shadow list of games that never got their shot…
Star Wars Galaxies Restoration Just Hit a New Player Record
For a project built on nostalgia, community, and the stubborn refusal to let a classic die quietly, this is a pretty big milestone. Star Wars Galaxies Restoration has announced that 2,516 unique accounts logged in yesterday, smashing the project’s previous record. In a short but heartfelt message, the team thanked everyone who has helped spread the word, calling the surge a major moment for the server and the community around it. That kind of number matters. Private server and restoration projects live and die on momentum, and this is the sort of update that says Restoration is not just hanging on — it is still growing. For longtime Star Wars Galaxies players, that is the dream. Not just preserving an old MMO, but actually seeing it pull in enough people to feel busy, social, and alive again. And honestly, that has always been the magic trick with Star Wars Galaxies….
LEGO Star Wars Castaways Quietly Brought Back a Rebels Event
Not every Star Wars game gets remembered like KOTOR or Jedi Outcast. Some of them live in much stranger corners of the galaxy, and LEGO Star Wars: Castaways is a pretty good example. The Apple Arcade title has quietly brought back its Star Wars Rebels event, giving players a chance to earn themed cosmetics and character pieces inspired by the show through March 31. Posts tied to the game say players can unlock Ghost Crew-style rewards during the event. That is obviously not a massive Star Wars headline. But it is the kind of small update that reminds people how weird and wide the Star Wars games catalog really is. Castaways launched back in 2021 as a LEGO social-adventure game on Apple Arcade, and it has kept itself alive with themed events tied to different corners of the franchise. That is also why it fits neatly into the bigger picture…
Star Wars: KOTOR Remake Is Still Alive — Which Is Somehow Both News and a Running Joke
There are few Star Wars game stories more cursed than the Knights of the Old Republic remake. Announced back in 2021 with the kind of trailer that instantly sent half the fandom into nostalgia overdrive, the project then spent years drifting into that awkward “technically still exists, probably, maybe, please do not ask follow-up questions” zone. So naturally, the latest update is exactly the sort of update this game would get: Saber Interactive’s Tim Willits has now confirmed that the Star Wars: Knights of the Old Republic remake is still in development. And that is, apparently, all he can say. The quote is brutally short. According to multiple reports covering Willits’ remarks to IGN, the update was simply: “Yes, it is still in development. That’s all I can say.” So no trailer. No release window. No gameplay. No platform refresh. No “here is how it is shaping up.” Just a…
Complete List of All Star Wars Games Ever Made (1979–Present)
Over more than four decades, over 100 officially licensed Star Wars video games have been released across arcade machines, consoles, PC, handheld devices, and mobile platforms. Since the release of the first officially licensed Star Wars video game in 1982, the franchise has produced dozens of titles across arcades, consoles, PCs, handheld systems, and mobile platforms. These games have ranged from space combat simulators and role-playing epics to strategy games, shooters, and experimental projects that never made it to release. The history of Star Wars gaming is also closely tied to the evolution of the industry itself. The rise of LucasArts in the 1990s helped define the golden age of Star Wars games, producing classics such as X-Wing, Dark Forces, and Knights of the Old Republic. The closure of LucasArts in 2013 marked a major turning point, shifting development to external studios under publishing agreements. In the years since, Star…
Star Wars Games (2006–2012): The Fall of LucasArts
The period between 2006 and 2012 marks the most turbulent and uncertain era in the history of Star Wars gaming. Following the experimental beginnings of The First Star Wars Games (1979–1989) and the explosive growth seen in Star Wars Games of the 1990s (1990–1999) — before reaching the creative peak documented in Star Wars Games (2000–2005): The Golden Age of Star Wars Gaming — this era represents a dramatic shift in direction for the franchise. After years of innovation and success, LucasArts entered a period defined by shifting priorities, cancelled projects, and an increasing reliance on safer, more predictable releases. While several major titles still launched during these years — including The Force Unleashed, LEGO Star Wars, and The Old Republic — the broader direction of Star Wars gaming began to fracture. Behind the scenes, ambitious projects were repeatedly started, reworked, and ultimately abandoned. Internal restructuring, technological challenges, and changing…
Star Wars Games (2000–2005): The Golden Age of a Gaming Empire
The early 2000s represent the single most important era in the history of Star Wars gaming. Between 2000 and 2005, the franchise delivered an unprecedented run of critically acclaimed and commercially successful titles across PC, console, and handheld platforms. From genre-defining role-playing games like Knights of the Old Republic to large-scale multiplayer experiences such as Battlefront and the ambitious Star Wars Galaxies MMO, this five-year period reshaped what licensed games could achieve. It was a time when nearly every major Star Wars release felt significant. Developers experimented with new genres, pushed emerging hardware to its limits, and expanded the universe beyond the films in ways that continue to influence modern Star Wars titles. Many of the mechanics, storytelling approaches, and gameplay systems introduced during these years remain central to Star Wars gaming today. This article documents the complete era of Star Wars games released between 2000 and 2005 — widely…
Star Wars Games of the 1990s (1990–1999): The Era That Changed Everything
The 1990s were the decade when Star Wars truly became a gaming powerhouse. While the 1980s had been experimental and fragmented, the following decade transformed Star Wars into one of the most recognizable and influential brands in interactive entertainment. Advances in PC hardware, the rise of CD-ROM gaming, and the growing strength of home consoles allowed developers to create deeper, more cinematic experiences than ever before. More importantly, the 1990s marked the emergence of LucasArts as a dominant creative force. With a clear vision for storytelling and gameplay innovation, the studio produced titles that didn’t just adapt Star Wars — they expanded it. Entire generations of players experienced the galaxy through flight simulators, first-person shooters, real-time strategy games, and console adventures that defined what licensed games could achieve. This was the decade where Star Wars gaming stopped experimenting and started leading. This chapter is part of the complete Star Wars…
A New Era of Star Wars Games Is Taking Shape at Lucasfilm
The future of Star Wars video games may be much bigger than fans expected — and the latest clue didn’t come from a game reveal, but from a tribute. In a recently released industry video honoring legendary developer Vince Zampella, Lucasfilm Games leadership didn’t just reflect on the success of the modern Star Wars Jedi titles. They pointed toward something larger: a long-term expansion of Star Wars gaming across genres, studios, and eras. And if you connect the dots, it’s clear the franchise isn’t slowing down. More Than a Tribute The video focused on the legacy of Vince Zampella, whose work helped shape modern cinematic action games — including the critically acclaimed Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor. Those games re-established single-player Star Wars adventures as premium AAA experiences. They proved that narrative-driven, character-focused Star Wars games still resonate in a market dominated by live-service models….
Star Wars: Galactic Racer Isn’t Just Podracing — Devs Open Up About Customization and Development Hurdles
If you were expecting Star Wars: Galactic Racer to be “Episode I: Racer 2.0” with shinier graphics… that’s not what this is. In a recent interview, Fuse Games CEO Matt Webster pulled back the curtain on the upcoming 2026 racing title — and what he revealed makes it clear this isn’t just a nostalgic side project. It’s an ambitious Star Wars game built with Lucasfilm involvement from the ground up… and it hasn’t been easy. “This Isn’t Just Podracing” One of the biggest misconceptions surrounding Galactic Racer is that it’s simply a podracing revival. Webster made it clear that’s not the case. While the game absolutely taps into Star Wars’ racing DNA, it goes far beyond Tatooine engines and Boonta Eve vibes. The team is building what they call a “Galactic League” — a broader racing circuit that spans multiple worlds, eras, and vehicle types. That means you won’t just…
Star Wars Galactic Racer PC System Requirements Revealed
The upcoming Star Wars: Galactic Racer is already generating serious hype — especially with former Burnout and Need for Speed developers involved. Now, we finally have our first look at the official PC system requirements, giving players a clearer idea of what hardware they’ll need to jump into the galaxy at full speed. Whether you’re planning to race across desert worlds or blast through neon-lit cityscapes, here’s what your PC needs to handle the action. Minimum System Requirements If you’re aiming just to get the game running, these are the baseline specs required: CPU: RAM: GPU: Storage: OS: These requirements suggest that Galactic Racer will be fairly accessible to mid-range gaming PCs from the last few years, though the 12GB RAM requirement is slightly higher than many modern games’ minimum specs. Recommended System Requirements For smoother performance, higher frame rates, and better visual quality, you’ll want hardware closer to these…
SWTOR “Continue the Fight” K-NorCo D3M Edition Bundle Now Live
Star Wars: The Old Republic has rolled out a new limited bundle for players looking to jump back into the galaxy — or dive in for the first time. The Continue the Fight: K-NorCo D3M Edition Bundle is now officially live, offering subscription time, Cartel Coins, and a brand-new mount in one package. Here’s everything you need to know before deciding if it’s worth picking up. What the Continue the Fight Bundle Includes The new bundle is priced at $39.99 USD and is designed as a one-time purchase for SWTOR players who want a mix of subscription access and bonus cosmetics. Included in the bundle: This means players get immediate access to premium features and a sizable chunk of Cartel Coins for unlocking items, cosmetics, or account upgrades. Access All Expansions and Story Content The bundle ties directly into SWTOR’s “Continue the Fight” initiative, which encourages players to experience everything…
Star Wars: Galactic Racer Interview Reveals Story Mode, New Mechanics, and Why It’s Not Open World
Following the recent gameplay reveal for Star Wars: Galactic Racer, the developers at Fuse Games have shared a huge amount of new information about how the game works — from its story-driven campaign to new racing mechanics and why the team deliberately avoided making it open world. A major new interview has revealed key details about Star Wars Galactic Racer, including story mode, gameplay systems, and why it avoids open-world racing. Built by Former Burnout and Need for Speed Developers Galactic Racer is the first project from British studio Fuse Games, founded in 2023 by former Criterion developers — the team behind Burnout and several Need for Speed titles. That racing DNA is central to the project. “We always play to our strengths… a shared love for thrilling, fast arcade racing games and a shared love for the Star Wars universe.” The idea for the game came from combining those…
Star Wars: Dark Forces Released in 1995 — and Changed Star Wars Gaming Forever
Before Jedi Knight.Before Battlefront.Before modern Star Wars shooters. There was Dark Forces. Released in February 1995, Star Wars: Dark Forces didn’t just give fans another licensed game — it helped redefine what a Star Wars video game could be and quietly laid the foundation for decades of Star Wars gaming that followed. And yes… it’s officially a classic. A Different Kind of Star Wars Game When Dark Forces launched for MS-DOS in 1995, Star Wars games were still finding their identity. LucasArts had delivered flight sims and platformers, but a fully realized first-person shooter set in the Star Wars universe felt new. Inspired by the popularity of DOOM, Dark Forces combined fast-paced FPS gameplay with cinematic storytelling and original characters. Most notably, it introduced: At the time, it was one of the most technically ambitious Star Wars games ever made. The Birth of Kyle Katarn If Dark Forces has a…
Inside ILM’s Art Department: How Star Wars: Beyond Victory Was Designed
Industrial Light & Magic is pulling back the curtain on its creative process. A new behind-the-scenes feature highlights the work of ILM artists who helped bring Star Wars: Beyond Victory to life — offering a closer look at how the studio designs worlds, characters, and environments for its growing lineup of immersive Star Wars experiences. And yes, it’s as detailed (and nerdy) as you’d hope. A Look Inside the ILM Art Department The spotlight focuses on artists from ILM’s San Francisco studio who contributed concept art and visual development to Star Wars: Beyond Victory, the mixed-reality playset released in 2025. The feature showcases selected artwork and commentary from the team, giving fans a rare glimpse at how early designs evolve into fully realized interactive Star Wars environments. Rather than just showing finished assets, the breakdown highlights: In short: the raw creative stage where Star Wars visuals are born. What Is…
Star Wars: Galactic Racer Unveils Official Gameplay Trailer and New Key Art
The engines are officially roaring. Star Wars: Galactic Racer just dropped its first full gameplay trailer — along with striking new key art — and confirmed it arrives later this year on PS5, Xbox Series X|S, and PC. This isn’t just a logo reveal anymore. This is a real game. And it looks fast. First Real Look at Gameplay The official gameplay trailer finally shows what Galactic Racer actually feels like in motion. And it’s not just podracing nostalgia. We’re seeing: The footage leans into pure speed. Not cinematic storytelling. Not Jedi drama. Just momentum. And that’s refreshing. A Return to Star Wars Racing Star Wars hasn’t had a dedicated racing game in decades. Yes, there was Episode I: Racer.Yes, there have been racing segments across other titles. But Galactic Racer is the first modern, fully built racing experience under the Lucasfilm Games banner in years. Developed by Fuse Games…
6 Years Ago Today, Battlefront II Rolled Out the BB Update
On this day six years ago, Star Wars Battlefront II received one of its most memorable post-launch updates — the BB Update. It was the patch that added BB-8 and BB-9E as playable heroes, bringing some of the most unconventional — and surprisingly tactical — gameplay the game had seen up to that point. And yes, people absolutely underestimated the droids at first. The Day Support Heroes Stole the Spotlight BB-8 and BB-9E weren’t traditional blaster or lightsaber heroes. They were fast, low-profile support units built around: BB-8’s cable spin and support skills made him a chaos machine in tight objective modes, while BB-9E excelled at debuffing enemies and backing up frontline villains. They didn’t just “feel different” — they changed how teams approached choke points and close-quarters objectives. Sequel Era Supremacy Expands The update didn’t just add heroes. It also expanded Supremacy into the sequel trilogy era, letting players…
33 Years Later, X-Wing Still Defines Star Wars Space Combat
Star Wars: X-Wing turns 33 years old, and honestly? A lot of modern space games still live in its shadow. Released in February 1993 on good old-fashioned floppy disks, this wasn’t just another licensed Star Wars title. It helped define what Star Wars flight combat should feel like — tense, tactical, and very, very deadly if you got cocky. For many players, this was the first time the fantasy of sitting in the cockpit of an X-wing felt real instead of arcadey. The Game That Took Star Wars Into True 3D Space Back in the early ‘90s, most space games still leaned heavily on sprites and tricks. X-Wing went another direction. It became one of the first games to use 3D polygon graphics for spacecraft, meaning ships were fully rendered objects in space, not flat illusions. That sounds basic now, but in 1993 this was cutting-edge stuff — especially on…
That 2003 KOTOR Ad That Made Revan Look Almost Live-Action
Long before cinematic game trailers were standard, Star Wars: Knights of the Old Republic was already being marketed like a film. One of the most striking examples is a 2003 print advertisement built around the phrase “Choose Your Path.” Instead of showing gameplay or ships, the ad centers on a hyper-realistic human face split down the middle — half heroic, half Sith. And it still looks wild today. A Face Between the Light and the Dark The ad’s design is simple but powerful: This wasn’t just cool art. It was a visual summary of what made Knights of the Old Republic revolutionary in 2003: your choices shape who you become. Is That Revan? Yes… and No Fans often look at this ad and ask: “Is that supposed to be Revan?” Marketing-wise, yes. Literally, no. Revan in KOTOR is a player-defined character, not a fixed face. The person shown in the…
Last Chance: Final Full Day for The Clone Wars Event in LEGO Star Wars: Castaways
If you’ve been meaning to jump into the Clone Wars event in LEGO Star Wars: Castaways, now’s the time. Today is the last full day to take part in the event and unlock its themed rewards before it wraps up. What’s at Stake The limited-time event offers Clone Wars–inspired cosmetics, giving players a chance to customize their characters with gear and items tied to that era of Star Wars storytelling. Once the event ends, these rewards may not return anytime soon — making this your final window to grab them. How to Participate To earn the event cosmetics: Make sure you check your progress and don’t leave rewards unclaimed. Don’t Miss It Event timers in Castaways move fast, and this one is nearly over. If you want those Clone Wars-themed unlocks, today’s your best opportunity before the event closes tomorrow. Stay connected with the galaxy’s latest updates! Follow us on X, Facebook, Instagram, bsky or Pinterest for…