star wars games

Star Wars: KOTOR Remake Is Still Alive — Which Is Somehow Both News and a Running Joke

Star Wars KOTOR remake image with hooded Sith figure and headline confirming the remake is still in development

There are few Star Wars game stories more cursed than the Knights of the Old Republic remake. Announced back in 2021 with the kind of trailer that instantly sent half the fandom into nostalgia overdrive, the project then spent years drifting into that awkward “technically still exists, probably, maybe, please do not ask follow-up questions” zone. So naturally, the latest update is exactly the sort of update this game would get: Saber Interactive’s Tim Willits has now confirmed that the Star Wars: Knights of the Old Republic remake is still in development. And that is, apparently, all he can say. The quote is brutally short. According to multiple reports covering Willits’ remarks to IGN, the update was simply: “Yes, it is still in development. That’s all I can say.” So no trailer. No release window. No gameplay. No platform refresh. No “here is how it is shaping up.” Just a…

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Complete List of All Star Wars Games Ever Made (1979–Present)

Complete timeline of Star Wars video games from 1979 to present, showing arcade, retro PC, console, and modern gaming setups

Over more than four decades, over 100 officially licensed Star Wars video games have been released across arcade machines, consoles, PC, handheld devices, and mobile platforms. Since the release of the first officially licensed Star Wars video game in 1982, the franchise has produced dozens of titles across arcades, consoles, PCs, handheld systems, and mobile platforms. These games have ranged from space combat simulators and role-playing epics to strategy games, shooters, and experimental projects that never made it to release. The history of Star Wars gaming is also closely tied to the evolution of the industry itself. The rise of LucasArts in the 1990s helped define the golden age of Star Wars games, producing classics such as X-Wing, Dark Forces, and Knights of the Old Republic. The closure of LucasArts in 2013 marked a major turning point, shifting development to external studios under publishing agreements. In the years since, Star…

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Star Wars Games (2006–2012): The Fall of LucasArts

Young adults playing Star Wars video games on a flat screen TV during the LucasArts era between 2006 and 2012

The period between 2006 and 2012 marks the most turbulent and uncertain era in the history of Star Wars gaming. Following the experimental beginnings of The First Star Wars Games (1979–1989) and the explosive growth seen in Star Wars Games of the 1990s (1990–1999) — before reaching the creative peak documented in Star Wars Games (2000–2005): The Golden Age of Star Wars Gaming — this era represents a dramatic shift in direction for the franchise. After years of innovation and success, LucasArts entered a period defined by shifting priorities, cancelled projects, and an increasing reliance on safer, more predictable releases. While several major titles still launched during these years — including The Force Unleashed, LEGO Star Wars, and The Old Republic — the broader direction of Star Wars gaming began to fracture. Behind the scenes, ambitious projects were repeatedly started, reworked, and ultimately abandoned. Internal restructuring, technological challenges, and changing…

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Star Wars Games (2000–2005): The Golden Age of a Gaming Empire

Teenagers playing Star Wars PC games during the golden age of Star Wars gaming between 2000 and 2005

The early 2000s represent the single most important era in the history of Star Wars gaming. Between 2000 and 2005, the franchise delivered an unprecedented run of critically acclaimed and commercially successful titles across PC, console, and handheld platforms. From genre-defining role-playing games like Knights of the Old Republic to large-scale multiplayer experiences such as Battlefront and the ambitious Star Wars Galaxies MMO, this five-year period reshaped what licensed games could achieve. It was a time when nearly every major Star Wars release felt significant. Developers experimented with new genres, pushed emerging hardware to its limits, and expanded the universe beyond the films in ways that continue to influence modern Star Wars titles. Many of the mechanics, storytelling approaches, and gameplay systems introduced during these years remain central to Star Wars gaming today. This article documents the complete era of Star Wars games released between 2000 and 2005 — widely…

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Star Wars Games of the 1990s (1990–1999): The Era That Changed Everything

Teenagers playing a 1990s Star Wars console game on a CRT television during the LucasArts golden era

The 1990s were the decade when Star Wars truly became a gaming powerhouse. While the 1980s had been experimental and fragmented, the following decade transformed Star Wars into one of the most recognizable and influential brands in interactive entertainment. Advances in PC hardware, the rise of CD-ROM gaming, and the growing strength of home consoles allowed developers to create deeper, more cinematic experiences than ever before. More importantly, the 1990s marked the emergence of LucasArts as a dominant creative force. With a clear vision for storytelling and gameplay innovation, the studio produced titles that didn’t just adapt Star Wars — they expanded it. Entire generations of players experienced the galaxy through flight simulators, first-person shooters, real-time strategy games, and console adventures that defined what licensed games could achieve. This was the decade where Star Wars gaming stopped experimenting and started leading. This chapter is part of the complete Star Wars…

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A New Era of Star Wars Games Is Taking Shape at Lucasfilm

The future of Star Wars games cinematic header showing galactic battle and command center

The future of Star Wars video games may be much bigger than fans expected — and the latest clue didn’t come from a game reveal, but from a tribute. In a recently released industry video honoring legendary developer Vince Zampella, Lucasfilm Games leadership didn’t just reflect on the success of the modern Star Wars Jedi titles. They pointed toward something larger: a long-term expansion of Star Wars gaming across genres, studios, and eras. And if you connect the dots, it’s clear the franchise isn’t slowing down. More Than a Tribute The video focused on the legacy of Vince Zampella, whose work helped shape modern cinematic action games — including the critically acclaimed Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor. Those games re-established single-player Star Wars adventures as premium AAA experiences. They proved that narrative-driven, character-focused Star Wars games still resonate in a market dominated by live-service models….

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Star Wars: Galactic Racer Isn’t Just Podracing — Devs Open Up About Customization and Development Hurdles

Star Wars Galactic Racer concept showing high-speed speeder race across desert with crashed Star Destroyer and cinematic sunlight

If you were expecting Star Wars: Galactic Racer to be “Episode I: Racer 2.0” with shinier graphics… that’s not what this is. In a recent interview, Fuse Games CEO Matt Webster pulled back the curtain on the upcoming 2026 racing title — and what he revealed makes it clear this isn’t just a nostalgic side project. It’s an ambitious Star Wars game built with Lucasfilm involvement from the ground up… and it hasn’t been easy. “This Isn’t Just Podracing” One of the biggest misconceptions surrounding Galactic Racer is that it’s simply a podracing revival. Webster made it clear that’s not the case. While the game absolutely taps into Star Wars’ racing DNA, it goes far beyond Tatooine engines and Boonta Eve vibes. The team is building what they call a “Galactic League” — a broader racing circuit that spans multiple worlds, eras, and vehicle types. That means you won’t just…

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Star Wars Galactic Racer PC System Requirements Revealed

tar Wars Galactic Racer PC system requirements revealed with futuristic racer and desert speeder race

The upcoming Star Wars: Galactic Racer is already generating serious hype — especially with former Burnout and Need for Speed developers involved. Now, we finally have our first look at the official PC system requirements, giving players a clearer idea of what hardware they’ll need to jump into the galaxy at full speed. Whether you’re planning to race across desert worlds or blast through neon-lit cityscapes, here’s what your PC needs to handle the action. Minimum System Requirements If you’re aiming just to get the game running, these are the baseline specs required: CPU: RAM: GPU: Storage: OS: These requirements suggest that Galactic Racer will be fairly accessible to mid-range gaming PCs from the last few years, though the 12GB RAM requirement is slightly higher than many modern games’ minimum specs. Recommended System Requirements For smoother performance, higher frame rates, and better visual quality, you’ll want hardware closer to these…

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SWTOR “Continue the Fight” K-NorCo D3M Edition Bundle Now Live

SWTOR Continue the Fight bundle featuring K-NorCo D3M mount and 60 days subscription time

Star Wars: The Old Republic has rolled out a new limited bundle for players looking to jump back into the galaxy — or dive in for the first time. The Continue the Fight: K-NorCo D3M Edition Bundle is now officially live, offering subscription time, Cartel Coins, and a brand-new mount in one package. Here’s everything you need to know before deciding if it’s worth picking up. What the Continue the Fight Bundle Includes The new bundle is priced at $39.99 USD and is designed as a one-time purchase for SWTOR players who want a mix of subscription access and bonus cosmetics. Included in the bundle: This means players get immediate access to premium features and a sizable chunk of Cartel Coins for unlocking items, cosmetics, or account upgrades. Access All Expansions and Story Content The bundle ties directly into SWTOR’s “Continue the Fight” initiative, which encourages players to experience everything…

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Star Wars: Galactic Racer Interview Reveals Story Mode, New Mechanics, and Why It’s Not Open World

Star Wars Galactic Racer racing scene showing podracer and new gameplay details banner

Following the recent gameplay reveal for Star Wars: Galactic Racer, the developers at Fuse Games have shared a huge amount of new information about how the game works — from its story-driven campaign to new racing mechanics and why the team deliberately avoided making it open world. A major new interview has revealed key details about Star Wars Galactic Racer, including story mode, gameplay systems, and why it avoids open-world racing. Built by Former Burnout and Need for Speed Developers Galactic Racer is the first project from British studio Fuse Games, founded in 2023 by former Criterion developers — the team behind Burnout and several Need for Speed titles. That racing DNA is central to the project. “We always play to our strengths… a shared love for thrilling, fast arcade racing games and a shared love for the Star Wars universe.” The idea for the game came from combining those…

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Star Wars: Dark Forces Released in 1995 — and Changed Star Wars Gaming Forever

Star Wars Dark Forces 1995 retro game scene with Kyle Katarn and release anniversary headline

Before Jedi Knight.Before Battlefront.Before modern Star Wars shooters. There was Dark Forces. Released in February 1995, Star Wars: Dark Forces didn’t just give fans another licensed game — it helped redefine what a Star Wars video game could be and quietly laid the foundation for decades of Star Wars gaming that followed. And yes… it’s officially a classic. A Different Kind of Star Wars Game When Dark Forces launched for MS-DOS in 1995, Star Wars games were still finding their identity. LucasArts had delivered flight sims and platformers, but a fully realized first-person shooter set in the Star Wars universe felt new. Inspired by the popularity of DOOM, Dark Forces combined fast-paced FPS gameplay with cinematic storytelling and original characters. Most notably, it introduced: At the time, it was one of the most technically ambitious Star Wars games ever made. The Birth of Kyle Katarn If Dark Forces has a…

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Inside ILM’s Art Department: How Star Wars: Beyond Victory Was Designed

ILM artists creating concept art for Star Wars Beyond Victory mixed reality project

Industrial Light & Magic is pulling back the curtain on its creative process. A new behind-the-scenes feature highlights the work of ILM artists who helped bring Star Wars: Beyond Victory to life — offering a closer look at how the studio designs worlds, characters, and environments for its growing lineup of immersive Star Wars experiences. And yes, it’s as detailed (and nerdy) as you’d hope. A Look Inside the ILM Art Department The spotlight focuses on artists from ILM’s San Francisco studio who contributed concept art and visual development to Star Wars: Beyond Victory, the mixed-reality playset released in 2025. The feature showcases selected artwork and commentary from the team, giving fans a rare glimpse at how early designs evolve into fully realized interactive Star Wars environments. Rather than just showing finished assets, the breakdown highlights: In short: the raw creative stage where Star Wars visuals are born. What Is…

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Star Wars: Galactic Racer Unveils Official Gameplay Trailer and New Key Art

Star Wars Galactic Racer official key art featuring high-speed racing ships

The engines are officially roaring. Star Wars: Galactic Racer just dropped its first full gameplay trailer — along with striking new key art — and confirmed it arrives later this year on PS5, Xbox Series X|S, and PC. This isn’t just a logo reveal anymore. This is a real game. And it looks fast. First Real Look at Gameplay The official gameplay trailer finally shows what Galactic Racer actually feels like in motion. And it’s not just podracing nostalgia. We’re seeing: The footage leans into pure speed. Not cinematic storytelling. Not Jedi drama. Just momentum. And that’s refreshing. A Return to Star Wars Racing Star Wars hasn’t had a dedicated racing game in decades. Yes, there was Episode I: Racer.Yes, there have been racing segments across other titles. But Galactic Racer is the first modern, fully built racing experience under the Lucasfilm Games banner in years. Developed by Fuse Games…

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6 Years Ago Today, Battlefront II Rolled Out the BB Update

BB-8 and BB-9E in Star Wars Battlefront II with headline about the BB Update turning 6 years old

On this day six years ago, Star Wars Battlefront II received one of its most memorable post-launch updates — the BB Update. It was the patch that added BB-8 and BB-9E as playable heroes, bringing some of the most unconventional — and surprisingly tactical — gameplay the game had seen up to that point. And yes, people absolutely underestimated the droids at first. The Day Support Heroes Stole the Spotlight BB-8 and BB-9E weren’t traditional blaster or lightsaber heroes. They were fast, low-profile support units built around: BB-8’s cable spin and support skills made him a chaos machine in tight objective modes, while BB-9E excelled at debuffing enemies and backing up frontline villains. They didn’t just “feel different” — they changed how teams approached choke points and close-quarters objectives. Sequel Era Supremacy Expands The update didn’t just add heroes. It also expanded Supremacy into the sequel trilogy era, letting players…

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33 Years Later, X-Wing Still Defines Star Wars Space Combat

X-Wing cockpit view during a space battle with TIE Fighters and Star Destroyer, celebrating the 33rd anniversary of Star Wars X-Wing

Star Wars: X-Wing turns 33 years old, and honestly? A lot of modern space games still live in its shadow. Released in February 1993 on good old-fashioned floppy disks, this wasn’t just another licensed Star Wars title. It helped define what Star Wars flight combat should feel like — tense, tactical, and very, very deadly if you got cocky. For many players, this was the first time the fantasy of sitting in the cockpit of an X-wing felt real instead of arcadey. The Game That Took Star Wars Into True 3D Space Back in the early ‘90s, most space games still leaned heavily on sprites and tricks. X-Wing went another direction. It became one of the first games to use 3D polygon graphics for spacecraft, meaning ships were fully rendered objects in space, not flat illusions. That sounds basic now, but in 1993 this was cutting-edge stuff — especially on…

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That 2003 KOTOR Ad That Made Revan Look Almost Live-Action

2003 Knights of the Old Republic Choose Your Path advertisement showing split Light Side and Dark Side face representing Revan’s moral choice

Long before cinematic game trailers were standard, Star Wars: Knights of the Old Republic was already being marketed like a film. One of the most striking examples is a 2003 print advertisement built around the phrase “Choose Your Path.” Instead of showing gameplay or ships, the ad centers on a hyper-realistic human face split down the middle — half heroic, half Sith. And it still looks wild today. A Face Between the Light and the Dark The ad’s design is simple but powerful: This wasn’t just cool art. It was a visual summary of what made Knights of the Old Republic revolutionary in 2003: your choices shape who you become. Is That Revan? Yes… and No Fans often look at this ad and ask: “Is that supposed to be Revan?” Marketing-wise, yes. Literally, no. Revan in KOTOR is a player-defined character, not a fixed face. The person shown in the…

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Last Chance: Final Full Day for The Clone Wars Event in LEGO Star Wars: Castaways

LEGO Star Wars Castaways Clone Wars event artwork featuring Ahsoka Tano, Anakin Skywalker, and a clone trooper

If you’ve been meaning to jump into the Clone Wars event in LEGO Star Wars: Castaways, now’s the time. Today is the last full day to take part in the event and unlock its themed rewards before it wraps up. What’s at Stake The limited-time event offers Clone Wars–inspired cosmetics, giving players a chance to customize their characters with gear and items tied to that era of Star Wars storytelling. Once the event ends, these rewards may not return anytime soon — making this your final window to grab them. How to Participate To earn the event cosmetics: Make sure you check your progress and don’t leave rewards unclaimed. Don’t Miss It Event timers in Castaways move fast, and this one is nearly over. If you want those Clone Wars-themed unlocks, today’s your best opportunity before the event closes tomorrow. Stay connected with the galaxy’s latest updates! Follow us on X, Facebook, Instagram, bsky or Pinterest for…

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Let’s Talk About Star Wars Jedi 3 Release Rumors — And Why It’s Too Early

Promotional-style image representing discussion around Star Wars Jedi 3 release rumors and development timeline.

Lately, you may have seen headlines suggesting that the next Star Wars Jedi game could arrive in the first half of 2026. Let’s slow down for a moment. There has been no official release window announcement from EA, Respawn, or Lucasfilm Games. None. And in the current state of the industry, that detail matters more than ever. Where the 2026 talk is coming from The speculation seems to be built on production timelines and assumptions about how long AAA sequels usually take. On paper, that can make sense. Fallen Order launched in 2019. Survivor followed in 2023. A 2026 target doesn’t sound impossible. But “possible” is not the same thing as confirmed. Right now, EA’s marketing focus has shifted away from Jedi: Survivor and toward Star Wars: Zero Company — a title that is officially slated for 2026 and still doesn’t have a specific release date. If a game already…

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Star Wars Outlaws Is Now on Xbox Game Pass Ultimate and PC Game Pass

Star Wars Outlaws now available on Xbox Game Pass Ultimate and PC Game Pass banner

If you’ve been curious about Star Wars Outlaws but didn’t feel like dropping full price just to see if the galaxy’s first open-world(ish) scoundrel adventure is your thing… This is your moment. Star Wars Outlaws is now available on Xbox Game Pass Ultimate and PC Game Pass, meaning subscribers can jump in right away across console, PC, and cloud. And yes — it also supports cross-save, letting you continue your progress on other platforms if you want to bounce between systems. Why this matters right now Game Pass drops aren’t just “nice to have.” They’re effectively a second launch. A game going to Xbox Game Pass Ultimate and PC Game Pass means: For Outlaws specifically, this matters because the game thrives when people talk about: More players = more momentum. What’s included with Game Pass Here’s the important part: you’re not limited to one device. With Xbox Game Pass Ultimate,…

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The Star Wars Games That Quietly Shaped Canon

A cinematic holographic star map representing how Star Wars video games quietly influenced and shaped canon storytelling.

Not all Star Wars canon was forged on the big screen. Some of the most important ideas, characters, and concepts in the galaxy far, far away didn’t arrive with a theatrical release or a Disney+ premiere. They slipped in quietly—through controller prompts, dialogue trees, and mission briefings—often unnoticed outside gaming circles. Over the years, Star Wars games have acted as a kind of narrative testing ground. A place where new ideas could be explored without the pressure of box office expectations. And in more than a few cases, those ideas didn’t stay in games—they reshaped canon itself. Games as a Narrative Sandbox For decades, Star Wars games occupied a strange middle ground. They weren’t movies.They weren’t novels.And for a long time, they weren’t treated as “important” canon either. That freedom turned out to be their greatest strength. Developers could explore moral ambiguity, alternative Force philosophies, and unexplored eras of the…

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Star Wars: The Clone Wars on Xbox Was an Experiment That Still Feels Bold

Star Wars The Clone Wars Xbox game showcasing large-scale vehicle battles from the 2003 release

When Star Wars: The Clone Wars debuted on the original Xbox in 2003, it wasn’t just another licensed tie-in. It was one of the first attempts to translate the sprawling, chaotic energy of large-scale Clone Wars battles into an interactive experience — and it did so in a way that still resonates with fans who grew up with the console. A Different Kind of Star Wars Combat Unlike lightsaber duels or ground-level infantry skirmishes, Star Wars: The Clone Wars on Xbox put you in the driver’s seat of the machines of war itself. This was a game about vehicles and battlefield roles: Rather than a traditional infantry-focused shooter, the game blended arcade action with objective-driven missions that required tactical thinking and situational awareness. In an era where Star Wars games often focused on cinematic set pieces or character quests, this title leaned into scale and strategy — letting players feel…

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You’ve Played Knights of the Old Republic for Years — and Still Missed This

Star Wars Knights of the Old Republic inspired scene showing a player confronting a hidden late-game moment, symbolizing a detail many players missed

Even longtime Star Wars: Knights of the Old Republic players have moments where the game surprises them. The kind of realization that hits hard because you’ve sunk dozens—maybe hundreds—of hours into it and somehow never noticed something obvious in hindsight. One such moment comes late in the game, right before the final confrontation with Darth Malak. Most players remember this stretch clearly: a tense buildup, repeated enemy encounters, and a sense that the game is deliberately testing your endurance before the finale. But here’s the thing: one of those encounters isn’t mandatory at all. The Detail Many Players Overlook In the area leading up to the final elevator sequence, the game pushes you into a combat-heavy scenario that feels completely scripted. Droids keep spawning, the pacing slows, and most players assume this is simply part of the intended challenge. What often goes unnoticed is that the elevator itself can be…

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Best Star Wars Games Ranked by Replayability

Stack of classic Star Wars video game cases including Knights of the Old Republic, Battlefront II, Jedi Survivor, and The Old Republic on a wooden table

Looking for the most replayable Star Wars games? Titles like Star Wars: The Old Republic, Knights of the Old Republic, and classic Battlefront II still stand out thanks to strong systems, player choice, and active communities. Not all Star Wars games are created equal — and even fewer are worth replaying years after release. Some titles are unforgettable the first time through, but lose their magic once the credits roll. Others keep pulling players back thanks to strong systems, player choice, mods, multiplayer modes, or ongoing content. This ranking focuses on replayability above all else. Not nostalgia alone. Not review scores. But the games that still work in 2026 — and give you a reason to return. What Makes a Star Wars Game Truly Replayable? Before ranking the games, it’s worth defining what replayability actually means in practice. A replayable Star Wars game typically offers at least one of the…

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Star Wars: Obi-Wan Was Released on This Day in 2001

Star Wars Obi-Wan video game anniversary artwork featuring Obi-Wan Kenobi with green lightsaber celebrating 24 years since release

Before prestige TV series and open-world adventures, Star Wars experimented in all kinds of directions. On this day in 2001, one of the more unusual entries arrived: Star Wars: Obi-Wan. It wasn’t a blockbuster hit. It wasn’t a critical darling. But it was an early attempt to put players directly in the boots of a Jedi — lightsaber, Force powers, and all — at a time when that idea was still being figured out. Why this matters now With Obi-Wan Kenobi firmly re-established as a central figure in modern Star Wars storytelling, it’s easy to forget how rare solo Jedi games once were. In 2001, playing as a single Force user in a fully 3D action game was still experimental territory. Star Wars: Obi-Wan arrived before Jedi Knight: Jedi Academy, before modern combat systems, and long before cinematic third-person action games became standard. This was an early step — and…

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