Not all Star Wars canon was forged on the big screen. Some of the most important ideas, characters, and concepts in the galaxy far, far away didn’t arrive with a theatrical release or a Disney+ premiere. They slipped in quietly—through controller prompts, dialogue trees, and mission briefings—often unnoticed outside gaming circles. Over the years, Star Wars games have acted as a kind of narrative testing ground. A place where new ideas could be explored without the pressure of box office expectations. And in more than a few cases, those ideas didn’t stay in games—they reshaped canon itself. Games as a Narrative Sandbox For decades, Star Wars games occupied a strange middle ground. They weren’t movies.They weren’t novels.And for a long time, they weren’t treated as “important” canon either. That freedom turned out to be their greatest strength. Developers could explore moral ambiguity, alternative Force philosophies, and unexplored eras of the…
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Star Wars: The Clone Wars on Xbox Was an Experiment That Still Feels Bold
When Star Wars: The Clone Wars debuted on the original Xbox in 2003, it wasn’t just another licensed tie-in. It was one of the first attempts to translate the sprawling, chaotic energy of large-scale Clone Wars battles into an interactive experience — and it did so in a way that still resonates with fans who grew up with the console. A Different Kind of Star Wars Combat Unlike lightsaber duels or ground-level infantry skirmishes, Star Wars: The Clone Wars on Xbox put you in the driver’s seat of the machines of war itself. This was a game about vehicles and battlefield roles: Rather than a traditional infantry-focused shooter, the game blended arcade action with objective-driven missions that required tactical thinking and situational awareness. In an era where Star Wars games often focused on cinematic set pieces or character quests, this title leaned into scale and strategy — letting players feel…
You’ve Played Knights of the Old Republic for Years — and Still Missed This
Even longtime Star Wars: Knights of the Old Republic players have moments where the game surprises them. The kind of realization that hits hard because you’ve sunk dozens—maybe hundreds—of hours into it and somehow never noticed something obvious in hindsight. One such moment comes late in the game, right before the final confrontation with Darth Malak. Most players remember this stretch clearly: a tense buildup, repeated enemy encounters, and a sense that the game is deliberately testing your endurance before the finale. But here’s the thing: one of those encounters isn’t mandatory at all. The Detail Many Players Overlook In the area leading up to the final elevator sequence, the game pushes you into a combat-heavy scenario that feels completely scripted. Droids keep spawning, the pacing slows, and most players assume this is simply part of the intended challenge. What often goes unnoticed is that the elevator itself can be…
Best Star Wars Games Ranked by Replayability
Looking for the most replayable Star Wars games? Titles like Star Wars: The Old Republic, Knights of the Old Republic, and classic Battlefront II still stand out thanks to strong systems, player choice, and active communities. Not all Star Wars games are created equal — and even fewer are worth replaying years after release. Some titles are unforgettable the first time through, but lose their magic once the credits roll. Others keep pulling players back thanks to strong systems, player choice, mods, multiplayer modes, or ongoing content. This ranking focuses on replayability above all else. Not nostalgia alone. Not review scores. But the games that still work in 2026 — and give you a reason to return. What Makes a Star Wars Game Truly Replayable? Before ranking the games, it’s worth defining what replayability actually means in practice. A replayable Star Wars game typically offers at least one of the…
Star Wars: Obi-Wan Was Released on This Day in 2001
Before prestige TV series and open-world adventures, Star Wars experimented in all kinds of directions. On this day in 2001, one of the more unusual entries arrived: Star Wars: Obi-Wan. It wasn’t a blockbuster hit. It wasn’t a critical darling. But it was an early attempt to put players directly in the boots of a Jedi — lightsaber, Force powers, and all — at a time when that idea was still being figured out. Why this matters now With Obi-Wan Kenobi firmly re-established as a central figure in modern Star Wars storytelling, it’s easy to forget how rare solo Jedi games once were. In 2001, playing as a single Force user in a fully 3D action game was still experimental territory. Star Wars: Obi-Wan arrived before Jedi Knight: Jedi Academy, before modern combat systems, and long before cinematic third-person action games became standard. This was an early step — and…
Bobby Moynihan Is Bringing His Voice to Star Wars: Beyond Victory — and That’s the Point
Star Wars has no shortage of epic heroes, but right now, it’s the side characters who are doing something interesting. In a new interview with Industrial Light & Magic, Bobby Moynihan talks about his role in Star Wars: Beyond Victory, ILM Immersive’s upcoming mixed-reality experience — and why this project feels different from traditional Star Wars storytelling. Not louder. Not bigger. Just more personal. What Beyond Victory actually is Star Wars: Beyond Victory is an immersive Star Wars experience being developed by ILM Immersive, the same team behind Vader Immortal and Tales from the Galaxy’s Edge. It’s designed for mixed reality, blending the physical space around the player with Star Wars environments and characters. Rather than placing players in the middle of galaxy-spanning events, the story focuses on a more grounded corner of the universe, with podracing culture playing a central role. Moynihan voices a key character in that world…
Star Wars: Galaxy of Heroes Datacron Issue Explained — Rollbacks, Hotfixes, and a Massive Make-Good Incoming
If your Datacrons felt like they went through a few too many hyperspace jumps this week, you’re not imagining it. Star Wars: Galaxy of Heroes has run into a significant Datacron issue tied to the recent update aimed at fixing the overpowered Attacker-affix Datacrons — and the fallout has been messy enough that Capital Games is now hitting the reset button. The good news? A rollback is coming.The better news? So is a very generous pile of compensation. Here’s what’s happening, what’s changing, and what you should (and shouldn’t) do right now. What Went Wrong With the Datacrons? Wednesday’s update was supposed to rein in overpowered Attacker-affix Datacrons, particularly within the Pillars of War set. While the bug that caused AoE attacks to deal far more damage than intended was addressed, the fix introduced new problems. Most notably, affected players were not granted enough resources to restore their Datacrons to…
Missing Sebulba While Waiting for Galactic Racer? Beyond Victory Has You Covered
Let’s be honest: if you’re even mildly excited about Star Wars: Galactic Racer, there’s a good chance you’re also wondering one very specific thing — when do we get Sebulba back? The galaxy’s most infamous podracing menace may not be tearing up the track just yet, but Star Wars: Beyond Victory is stepping in with something arguably even more dangerous: a Solo-era heist, with Sebulba right in the middle of it. And somehow, that feels exactly right. Back to the Galaxy’s Shadier Lanes Beyond Victory is set around the time of Solo: A Star Wars Story, an era that thrives on chaos, questionable deals, and people who smile while planning to double-cross you. This isn’t a story about heroes or destiny. It’s about survival, credits, and knowing when to run. Putting Sebulba at the center of a heist setup immediately tells you what kind of experience this is aiming for….
Star Wars Battlefront 2 suddenly captivates players and breaks records after the success of Andor
This year, the eight-year-old shooter Star Wars Battlefront 2 unexpectedly came into the spotlight of the gaming community. The game set its own records for the number of concurrent players, and fan discussions and calls for a continuation of the series show no sign of stopping. How did a largely forgotten video game become a phenomenon again, and what role does the Andor series play in this revival? The return of Battlefront 2 and why the old project is being discussed again When Star Wars Battlefront 2 was released in 2017, the project immediately faced serious criticism. The reason was in-game purchases—the so-called “lootboxes,” which gave players a tangible advantage for real money. The wave of outrage reached not only website ratings but was also discussed at the level of US government agencies. Despite large-scale overhauls of the monetization system and the removal of most controversial mechanics, the game faded…
How the Star Wars Outlaws team recreated Sabacc and changed the approach to mini-games
Star Wars Outlaws surprised players not only with the scale of its world, but also with the unexpected reincarnation of the legendary card game Sabacc. Why did the developers need to rethink this iconic element of the universe, how difficult was it to integrate it into modern gameplay, and what did it bring to fans of cunning cosmic gambling games? The history and significance of Sabacc in the Star Wars universe Sabacc is not just a card game, but an important element of Star Wars mythology, one of the symbols of the underworld life of the Galaxy. It first appeared in early books and comics, and gained wide recognition thanks to the film “Solo: A Star Wars Story,” where the famous “Millennium Falcon” was at stake. Later, Sabacc began to appear in animated series, board games, and numerous fan projects. For fans of the franchise, the authenticity of this game…
Star Wars: Galaxy of Heroes – Update 12-17 Breakdown (Datacrons, Make Goods, and a Small Oops)
Another day, another Star Wars: Galaxy of Heroes update—and this one comes with a mix of welcome compensation, balance fixes, and a Datacron situation that’s… still loading. Here’s the clear, no-nonsense breakdown of Update 12-17, what changed, and why you should probably check your inbox (and your Datacrons) before jumping back into combat. 5,000 Era Currency Has Been Granted (Yes, Really) Let’s start with the good news: 5,000 Era Currency has now been granted to all affected accounts as part of the previously announced make good. If you were impacted by the earlier issues, this compensation should already be sitting in your inbox, quietly judging you for how fast you’re going to spend it. This is tied to the earlier situation explained in the official make-good update, so if you were waiting for the follow-through—this is it. Episode Pass Text Cleanup (Goodbye, Galactic Challenges) The Episode Pass description has been…
Star Wars Outlaws Hits Its Lowest Price Ever on Xbox and PC
If you’ve been waiting for the right moment to jump into Star Wars Outlaws, this might be it. The open-world Star Wars adventure is currently available at its lowest price ever on Xbox and Steam, with an even deeper discount offered through Ubisoft Connect when using the HOLIDAY promo code. The sale runs for a limited time, ending in early January. For a game built around exploration, freedom, and life on the edge of the galaxy, the timing couldn’t be better. A Different Kind of Star Wars Story Unlike traditional Jedi-focused Star Wars games, Outlaws puts players in the role of Kay Vess, a scoundrel navigating the criminal underworld alongside her companion Nix and droid ND-5. Set between The Empire Strikes Back and Return of the Jedi, the game leans heavily into: It’s Star Wars seen from ground level — messy, dangerous, and morally flexible. A Multi-Open-World Galaxy Rather than…
Star Wars KOTOR Remake Is Still in Active Development at Mad Head Games
After years of uncertainty, the Star Wars: Knights of the Old Republic Remake is once again showing clear signs of life. According to recent comments from Mad Head Games, the studio is actively working on the long-awaited remake — and while specific details remain under wraps, the message is clear: the project is real, ongoing, and significant. For fans who have been cautiously optimistic since the remake was first announced, that alone is meaningful news. Mad Head Games Confirms Active Development Mad Head Games has stated that the KOTOR Remake is currently in development, describing it as: “By far the biggest project we have ever done.” That phrasing matters. It suggests not only scale, but priority. Rather than being a side project or a stalled transition, KOTOR appears to be a central focus for the studio. Unsurprisingly, the team is keeping specifics close to the chest. No gameplay details, no…
Star Wars: Fate of the Old Republic Dominates The Game Awards Conversation
When the dust settled after The Game Awards, one thing became clear: Star Wars didn’t just show up — it dominated the conversation. According to post-event analytics, the Star Wars: Fate of the Old Republic tease trailer emerged as the most watched trailer of the entire show, outperforming reveals from some of the biggest franchises in gaming. For a brand that already carries enormous cultural weight, the numbers confirm that interest in Star Wars games is not just strong — it’s accelerating. And it wasn’t a one-hit moment. Fate of the Old Republic Was Everywhere Beyond raw viewership, Fate of the Old Republic also ranked as the second most written-about game following The Game Awards. That metric matters just as much as views, if not more. It reflects sustained discussion, analysis, speculation, and editorial coverage — the kind of attention that doesn’t disappear once the trailer ends. For a project…
From KOTOR to Fate of the Old Republic: Casey Hudson’s Star Wars Return
When Star Wars: Fate of the Old Republic was announced, one name immediately caught the attention of longtime RPG fans: Casey Hudson. Best known as the director of Knights of the Old Republic and the creative force behind the Mass Effect trilogy, Hudson is officially returning to Star Wars—this time as founder and CEO of Arcanaut Studios. Rather than revisiting the past, Fate of the Old Republic represents a new chapter in Hudson’s career and in Star Wars gaming. It’s a return to the Old Republic era built around player choice, narrative consequence, and cinematic storytelling—the same pillars that helped define some of the most influential role-playing games of the last two decades. Casey Hudson Casey Hudson is a Canadian video game director, producer, and studio executive best known for his work on narrative-driven role-playing games. He rose to prominence at BioWare, where he served as project director on Star…
Confirmed Upcoming Star Wars Games: Every Title Currently in Development
Star Wars gaming is officially entering one of its busiest and most ambitious eras in years. After a long period of cancellations, uncertainty, and rumors, Lucasfilm Games now has multiple confirmed Star Wars titles actively in development, spanning different genres, studios, and eras of the galaxy. Below is a clear overview of every upcoming Star Wars game that has been officially confirmed, and why each one matters. Star Wars: Zero Company Star Wars: Zero Company is an upcoming turn-based tactical game currently in development under the Lucasfilm Games banner. The game is expected to focus on small elite squads, strategic planning, and consequence-driven decision-making, offering a slower, more methodical experience than traditional action titles. It represents a rare but exciting genre shift for Star Wars and could finally deliver a modern strategy-focused Star Wars game. Star Wars Jedi 3 The third entry in Respawn Entertainment’s successful Jedi series is officially…
Star Wars: Galactic Racer Announced — A New Racing Game Is Coming in 2026
Star Wars is officially heading back to the fast lane. A brand-new racing game titled Star Wars: Galactic Racer has been announced, with a confirmed 2026 release window. After years of fans asking whether Star Wars would ever return to high-speed racing gameplay, the answer is finally yes—and this time, it’s going galactic. What Is Star Wars: Galactic Racer? Unlike classic podracing titles that focused on a single sport or era, Star Wars: Galactic Racer is being positioned as a galaxy-spanning racing experience. The emphasis appears to be on high-stakes competition across the Outer Rim, with dangerous tracks, outlaw racers, and escalating risk-and-reward mechanics. Early descriptions point toward a runs-based structure, where races aren’t just about finishing first—they’re about survival, momentum, and pushing your luck. Lose everything, or escape with massive winnings. It’s a racing game built around tension, not just lap times. Not Just Podracing While the word Racer…
Star Wars: Fate of the Old Republic Announced — A New RPG Led by Casey Hudson
The Old Republic is officially back in the spotlight. A brand-new Star Wars game titled Star Wars: Fate of the Old Republic has been announced, and it’s already turning heads for one very big reason: Casey Hudson is leading the project at Arcanaut Studios. Yes—that Casey Hudson. The creative force behind Knights of the Old Republic and the Mass Effect trilogy. For longtime Star Wars gaming fans, this announcement feels less like news and more like destiny. A Return to the Old Republic Era Fate of the Old Republic is set thousands of years before the Skywalker saga, in an era defined by powerful Force users, rising Sith empires, and galaxy-shaping choices. This isn’t a side story or a nostalgic cameo—it’s a full-scale return to one of the most beloved periods in Star Wars lore. The Old Republic setting allows the game to explore Star Wars without being boxed in…
Star Wars: Eclipse Was Announced 4 Years Ago — Here’s Where Development Stands Now
Four years ago at The Game Awards, Star Wars fans everywhere had their jaws collectively hit the floor.Star Wars: Eclipse — a mysterious, cinematic, High Republic–era project from Quantic Dream — debuted its reveal trailer, and the internet immediately broke into two camps: Well, it’s officially been 4 years, and while the game is still shrouded in secrecy, we finally have something fans have been waiting to hear: 👉 Star Wars: Eclipse is in full production.👉 Mocap shoots are ongoing.👉 Hiring has expanded.👉 Progress is moving “as planned,” according to the studio’s CEO. In other words: yes, the game is alive — and no, it’s not vaporware. A Look Back: The Trailer That Changed Everything On December 9, 2021, The Game Awards dropped one of the most cinematic Star Wars game trailers ever produced.No gameplay.No release date.Just pure High Republic vibes, stunning visuals, alien drums, mysterious rituals, and a giant…
A Full KOTOR II Remake Is Reportedly in the Works — What It Could Mean for Fans
Long revered as one of the deepest, most morally complex entries in the Star Wars gaming saga, KOTOR II has endured decades of admiration — and frustration. The original release was powerful, but also famously unfinished, with cut content and an ending many players felt was abrupt. But new reports suggest that might finally change. A full remake of KOTOR II, with “modern gameplay” and an improved ending, is reportedly — or at least was recently — on the roadmap. Here’s what you should know — and what you should still treat as hopeful speculation. 🔎 The Rumor: What’s in the New KOTOR II Plan In short: the plan was ambitious. Fully modern. And aimed at delivering what many longtime fans consider the true version of KOTOR II. – Source 🚧 The Roadblocks — And Why It’s Still Uncertain As much as these reports fired up the fan base, there…
On This Day in Star Wars History: KOTOR II – The Sith Lords Released in 2004
Some anniversaries hit harder than others, and this one lands like a perfectly timed Force lightning strike:Star Wars: Knights of the Old Republic II – The Sith Lords released on this day back in 2004. Yes.Two.Thousand.Four. If you suddenly feel the aging effects of a thousand years in stasis like Revan in a kolto tank… same. But let’s talk about why KOTOR II still matters — not just as a classic RPG, but as one of the boldest (and darkest) stories ever told in Star Wars video games. The Sequel That Refused to Play It Safe Following the genre-defining success of KOTOR, developer Obsidian Entertainment took on the enormous challenge of crafting a follow-up — but instead of repeating the same formula, they decided to swing for the philosophical fences. KOTOR II wasn’t just “another adventure.”It was the Star Wars equivalent of a late-night existential crisis. And it was glorious….
On This Day in Battlefront: The Celebration Edition Launched 6 Years Ago — And Clone Fans Ate Well
Some anniversaries sneak up on you. Others hit you like a fully-charged ARC Trooper pulse rifle.Today is the latter. Six years ago, Star Wars Battlefront II launched its Celebration Edition alongside the massive Celebration Update — a moment that instantly became legendary in the game’s history and still sparks nostalgia across the community. This was the update that said:“You like clones? Fine. Have ALL the clones.” Let’s rewind. The Celebration Edition — When Battlefront II Said “Take Everything” Released six years ago today, the Celebration Edition bundled: It was essentially DICE saying:“You know what? Give the people what they want.” Battlefront II went from “controversial launch” to “fan-favorite Star Wars game” thanks to updates like this — and the Celebration Edition was a major turning point. But the real highlight? That glorious batch of new clone and droid appearances. The Celebration Update: A Gift for Clone Wars Fans The update…
On This Day in Battlefront: The Last Jedi Season Began Eight Years Ago — Which Side Did You Choose?
Every Star Wars fan has that one Battlefront II memory that lives rent-free in their mind. Maybe it was the first time you Force-pushed an entire hallway of stormtroopers, or maybe it was the moment you realized Kylo Ren’s pull ability was both incredible and wildly annoying. But today, we’re rewinding the clock to a very specific milestone: Eight years ago, The Last Jedi Season launched in Star Wars Battlefront II.Yes — eight. Years. Ago.Take a moment to feel that one in your bones. The Season That Split the Galaxy (In a Fun Way) When The Last Jedi Season arrived, DICE didn’t just hand us new cosmetics and call it a day. Nope — they made us choose sides. You had to align with either: It wasn’t just a cosmetic choice. It changed your challenges, your community goals, and how the event storyline unfolded. For the first time, Battlefront II…
LEGO Star Wars: Castaways Brings Back Holiday Special Content for Life Day — Snow, Festive Minifigs, and Pure Chaos
It’s that time of year again — the season when Wookiees gather around glowing globes, stormtroopers mysteriously become less accurate, and every Star Wars game suddenly leans hard into red-and-green color palettes. Yep: Life Day has arrived in LEGO Star Wars: Castaways, and with it comes the glorious return of the Holiday Special content. Snow? Back. Festive minifigure parts? Back. Holiday chaos? Absolutely back. Let’s unwrap it. The Holiday Special Returns — Don’t Pretend You Aren’t Curious The infamous Star Wars Holiday Special may not be the franchise’s proudest moment, but in LEGO form? It’s pure charm. This year’s event brings back: ❄️ Snow covering key areas of Castaways Island🎅 Seasonal minifigure pieces (ugly sweaters included — because LEGO understands us)🌟 Life Day–themed accessories and cosmetics🌌 A re-run of Holiday Special missions and activities for anyone who missed them last year It’s equal parts nostalgia and meme energy, but in…