Five years ago today, Luke Skywalker and Leia Organa arrived on Bogano.
For players who had spent 2019 falling off its cliffs, being eaten by Oggdo Bogdo, and watching Cal Kestis meditate beside suspiciously convenient save points, this was a slightly unexpected reunion.
Star Wars Adventures #7 was published on July 28, 2021. Its lead story, “The Princess and the Bog, A Twin Tale, Part 1,” sent the Skywalker twins to the planet introduced in Star Wars Jedi: Fallen Order.
It was a small comic adventure, but also an important reminder that planets created for Star Wars games no longer had to remain trapped inside them.

Leia Was Looking for a Rebel Base
The story takes place between A New Hope and The Empire Strikes Back.
Leia is searching for a possible new Rebel base and divides a list of candidate planets between herself and Luke. When she reaches Bogano, however, she discovers that Luke has ignored his assigned destinations and travelled there instead.
His explanation is extremely Luke Skywalker.
The Force brought him.
Leia is understandably less impressed by this method of military planning, but the two begin investigating the planet together. Luke senses a strong connection to the Force, while Leia considers whether Bogano’s isolation could make it useful to the Rebel Alliance.
They soon encounter one of Bogano’s small native boglings, which leads them deeper into the wetlands and toward the ancient vault already familiar to Jedi: Fallen Order players.
Naturally, the peaceful reconnaissance mission does not remain peaceful for long.

Bogano Had Already Survived Cal Kestis
Bogano was created for Star Wars Jedi: Fallen Order, where it served as Cal Kestis’ first major explorable planet and the location of an ancient Zeffonian Vault.
Its quiet cliffs, abandoned structures and strange wildlife made it an ideal place for players to learn the game’s traversal systems.
It was also where many players learned that a seemingly harmless frog could ruin an afternoon.
By bringing Luke and Leia to Bogano, Star Wars Adventures connected the game’s location to the wider Galactic Civil War. The planet was no longer only part of Cal’s story. It became somewhere the Rebel Alliance might plausibly investigate years later.
That may sound normal now, but it reflects a broader change in how Star Wars treats its games.

Game Worlds Became Part of the Larger Galaxy
For much of Star Wars gaming history, locations invented for games rarely escaped them.
They might appear in sourcebooks, reference guides or another sequel, but the films, comics and novels usually continued without acknowledging them.
The modern canon has been far more willing to move ideas between formats.
Bogano originated in a video game, then appeared in a comic featuring Luke and Leia. Characters from animated shows enter mobile games. Game villains appear in novels. Entire corners of the galaxy are now expected to remain available to whichever storyteller needs them next.
That makes Star Wars Adventures #7 more interesting than its modest scale suggests.
It did not turn Bogano into the centre of the saga. It simply treated the planet as a real place that other familiar characters could visit.
Sometimes that is all shared-universe storytelling needs.
Luke and Leia Were Still Learning Their Roles
The story also works because Luke and Leia approach Bogano differently.
Luke sees mystery, ancient power and the will of the Force.
Leia sees terrain, logistics and the possibility of hiding an armed rebellion.
Neither perspective is entirely wrong.
Luke correctly senses that something significant exists beneath the planet’s surface. Leia is also doing the practical work required to keep the Alliance alive. Their disagreement captures both characters at an early point in their development, before Luke fully understands what becoming a Jedi will demand and before Leia becomes one of the Rebellion’s most experienced leaders.
The comic was written by Sam Maggs, with artwork by Liana Kangas. The issue also included a second story from Landry Q. Walker and Nick Brokenshire.

Five Years Later, Bogano Still Belongs to the Games
The comic expanded Bogano’s history, but the planet remains inseparable from Jedi: Fallen Order.
Mention its name and most players will remember the grasslands, the giant Binog in the distance, the ancient vault and the humiliating first encounter with Oggdo Bogdo.
That is not a weakness.
It means Respawn created a location distinctive enough to survive outside the game that introduced it.
Five years ago, Star Wars Adventures #7 proved that Luke and Leia could walk across a world originally built for Cal Kestis without it feeling like a forced cameo or marketing exercise.
Bogano had become part of Star Wars.
The twins were simply the next unfortunate visitors asked to cross the swamp.





