It’s been seven years since Star Wars Jedi: Fallen Order was first announced at EA Play in 2018 — and yes, that makes some of us feel like we’ve aged as much as Obi-Wan between trilogies. What started as a casual tease from Respawn Entertainment during a mid-stream interview quickly snowballed into one of the most beloved Star Wars games in modern memory. Hard to believe it’s already been that long, but here we are — lightsabers still glowing, BD-1 still adorable, and the gaming galaxy still grateful for that one time EA didn’t open with loot boxes. Let’s revisit that iconic moment and explore why this announcement is still worth celebrating in 2025. 🛸 A Surprise Reveal Worthy of a Jedi Mind Trick The way Jedi: Fallen Order was announced was… unconventional, to say the least. No flashy trailer. No orchestra. No dramatic cut to Vader breathing. Instead, we…
Cal Kestis
Star Wars Jedi: Survivor Was Announced 3 Years Ago Today – Here’s Why That Teaser Still Hits
It’s been exactly three years since Star Wars Jedi: Survivor was officially announced, and yes—there was a teaser. And no, people have not stopped dissecting it frame by frame since. June 27, 2022, marked the day Cal Kestis officially returned to the spotlight, moody cloak and all, and dropped a teaser trailer that managed to answer zero questions and spark about a hundred more. Whether you first saw it while stress-refreshing your YouTube feed or stumbling across it mid-scroll, the announcement trailer for Jedi: Survivor hit differently. It wasn’t just a sequel reveal—it was a signal that Star Wars single-player storytelling was alive, well, and carrying a blue lightsaber. A Teaser Cloaked in Mystery (and a Whole Lot of Sand) When Respawn and EA dropped the teaser, expectations were already sky-high. Jedi: Fallen Order had set a new gold standard for narrative-driven Star Wars games, and everyone wanted to know…
EA Layoffs Hit Respawn: What It Means for Star Wars Jedi 3 and the Future of the Galaxy
There’s a disturbance in the Force—and it’s not just another Death Star blowing up. Electronic Arts has quietly swung its corporate lightsaber and laid off around 100 developers at Respawn Entertainment, the studio behind the beloved Star Wars Jedi series. Yes, that includes some of the folks working on Star Wars Jedi 3, the next chapter in the saga of Cal Kestis, Force-sensitive poncho connoisseur. And no, this isn’t just another business-as-usual reshuffle. It’s part of a wider EA maneuver that has seen hundreds of jobs slashed across multiple departments. While the droids you’re looking for are still safe (for now), some serious behind-the-scenes shakeups have fans of Star Wars games—and those keeping an eye on the industry—wondering: what’s next? EA’s Layoff Spree Hits Respawn Right in the Core According to multiple sources, EA recently trimmed its workforce by approximately 670 positions, with 100 of those cuts coming from Respawn…