Legacy System

Name and Game: How SWTOR Names Define Your Star Wars Legacy

Name and Game: How SWTOR Names Define Your Star Wars Legacy

In Star Wars: The Old Republic (SWTOR), names aren’t just cosmetic. They’re the first declaration of your character’s identity, the spark that lights the narrative fire. Sure, names like “Luke Skywalker” or “Darth Vader” are legendary, but in SWTOR, the galaxy is yours to shape—and it all starts with what you decide to call yourself. This isn’t just a case of slapping “Star” in front of “Blaster.” SWTOR weaves your name into a rich tapestry of immersive storytelling, dialogue, and decisions. From the Jedi Temple on Tython to the desolate sands of Korriban, the name you choose can change how you experience the galaxy far, far away. Why Names Matter in SWTOR In SWTOR, your character’s name isn’t just about aesthetics—it’s the foundation of your story. Whether you’re a righteous Jedi Knight, a cunning Imperial Agent, or a morally ambiguous Bounty Hunter, your name sets the tone for your entire…

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A Little SWTOR Story

So one SWTOR and their significant other combined their character legacies to reflect the complicated relationships between them and the results are pretty entertaining. Here is the image and description for your enjoyment. “My SO and I play a lot of SWTOR together. We tend to lightly roleplay our characters and this has led to pretty complex relationships between them. Thus we decided to make a chart.” We’re actually finding there are a lot of people who are doing this sort of thing with their Legacy connections, especially those who role-play in the game regularly. But it’s not just the RPers who can enjoy a little fun with small or side details in the game. What do you think? Ever done something like this?

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SWTOR Legacy Perks Guide

Star Wars: The Old Republic introduced players to the Legacy System when the Patch 1.2 went live. The Legacy system opened up a variety of upgrades on a global scale that you can unlock simply by playing more. For example, you can unlock a character’s race when you reach level 50 and it affects all characters on that particular account and server. This helped to make the game even more interesting. To unlock the Legacy System you need to complete Act one of your first characters storyline. This usually happens somewhere around levels 32 to 34. Once you accomplish this, you’ll be prompted to create a legacy or Star Wars Surname. You’ll also gain access to the Legacy UI, which is found on the top toolbar. This gives you access to your family tree and it will show you which class, race, and purchasable unlocks are available to you. The…

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1.2 Legacy Upgrade Screenshots

Here are some 1.2 Legacy Upgrade screenshots as of 3/23, likely to change some before 1.2 hits live. Still, it gives you a real good idea of what you can expect coming up. Will you be working towards Legacy upgrades? Have you already been saving up points and working on your legacy for when 1.2 gets here? Tell us what your favorite part of the upcoming Legacy features are so far!

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SWTOR Guild Summit Legacy Presentation

The Legacy Presentation was one of the most important parts of the Guild Summit. This is because we learned that what is currently just a pretty bar was actually intended to be the very lifeforce of the entire game! The Legacy System will be intertwined in everything else that happens in the game. It will affect each system of the game and the wait is almost over! The devs explain that they were sad to have to launch SWTOR without the fully working Legacy System in place but they had to pull it back to get the finishing touches on it. Now it’s finally nearing completion and ready for us all to experience. It’s a labor of love and they are hoping we will love it! Here are the highlights of what the full Legacy System will bring us: Family tree: decide your allies, kids, wives/husbands – its super cool…

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SWTOR Legacy System Guide: The Basics

The Legacy system in SWTOR can be a bit confusing even to those who have already chosen their surname. This guide is designed to help you understand why the system was put in place and how it can benefit players. There will be changes to the legacy system in the future and we will update this guide and provide additional guides as needed to help you understand. The legacy system is one based on the principal of family. Many of the characters in the movies were related in one way or the other so the guys that made SWTOR decided to make it where the characters you create in the game are related. Some of the main relations are brothers, sisters, daughters, sons, wives and husbands but there are a few others. When you choose the relationship between your main character and a new one that you make, it has…

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Understanding the Legacy Experience

There are quite a few questions out there about the Legacy system in SWTOR and it’s no surprise that people want to know what it is and how to succeed. If you want to level up your Legacy system, it will require some work on your part. You need to gain legacy experience which can then be used for rewards, based on a multiplier system. Here are some basics to understanding the legacy system: Introduction to the Legacy System What do you think of the Legacy System so far? We’ve been told that future updates will continue to flesh out the system so we will keep you updated on this and more as the system develops over time. This blog post on the official SWTOR site explains more about the Legacy System and what it does. The legacy system “will grant your characters access to powers, objects and other cool…

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March Update Will be Huge for SWTOR

While we were all awaiting Patch 1.1, which was delayed, there is news that in the not-too-far future, there will be a huge update for SWTOR. The second release, planned for March, is expected to be much bigger in scope- “huge” in fact, in terms of what it will add to the game. SWTOR Game director James Ohlen, who told CVG in a recent interview that Game Update 2 will include three major pieces of content, as well as “full” Legacy game content. He tells CVG: “Game Update 2 is much bigger in scope. It’s further out from launch, so we can have much more of the team focused on it. There’s Part 2 of Rise of the Rakghouls, a brand new planet called Denova which has an 8-16 man Operation and a new Warzone. “We might also be able to get some new space game missions into it. In…

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Ohlen Shares Details of SWTOR Legacy System

Lots of people are talking about the SWTOR Legacy System and I have to admit myself that it is a pretty cool implement to the game. I have seen far too many people (on my server, at least) trying to abuse it by creating names that are in violation but other than that, I really like the idea of it and the concept itself. But if you have questions about the Legacy System, you are not alone. Due to this, James Ohlen took some time to sit down with the guys over at GameSpot and answer some questions about the Legacy System now and plans for it in the future as well. Here’s a snippet: GS: In terms of the legacy system, how much can you say about the features we can expect out of that?  JO: So the legacy system, it’s kind of inspired by the fact that the…

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Legacy System Revealed

The Legacy System was officially revealed yesterday as James Ohlen made a forum post about it. While the details given thus far aren’t too in depth, they provide a good idea of what to look forward to from the system: Hey Everyone, This build has our first iteration of the Legacy System! At its core the Legacy system is about allowing players to create a family tree of characters. Family is pretty important to the Star Wars universe, with the Skywalker family having one of the most interesting dynamics in movie history. This version is just the foundational components that we will use to build upon in the future. Here are the features of this iteration: Once your character has completed their Chapter 1 storyline, they will be able to choose a Legacy Last Name. This Legacy Last Name must be unique and is shared across all characters, on all…

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A Conversation with Damion Schubert

The guys over at  Darth Hater had the opportunity to speak with Damion Schubert, the Principle Lead Systems Designer of Star Wars: The Old Republic, at this years GDC Online. The interview is an interesting read, were Schubert discusses topics that include character creation, animations, the design of planets, class stories, and the “Legacy System”. “””One of the questions we ask of our focus groups and in our player surveys when we give them is ‘Does this pace feel correct? Does this feel like a grind to you?’ I am actually incredibly gratified to find that most people give an answer of ‘this is about right’ with ‘little too fast’ and we get like a five-five which is actually good because players feel a little like they are cheating, and that is kind of where we want to be, and hopefully that feeling will extend throughout the experience of the…

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