SWTOR PvP Healing Gripe: Long Player Names and Titles

There have been many gripes about SWTOR thus far and a lot of them I agree with. In some ways, it’s because the game is new and BioWare still needs to make some tweaks and changes for everything to roll out properly. In other ways, it’s just because gamers will forever complain about PvP until the end of time. It’s the nature of the beast. But some recent complaints I’ve heard about healing in PvP don’t make sense to me. I’ve read it on the forums and this user Darchseraph on Reddit posts: As a healer I find myself missing a lot of heals that result in people dying because I simply can’t click select my heal target. Yes, you can choose directly from Op screen, but sometimes there are multiple people getting low, but only 1 or 2 actively taking damage. I have to look at both screen and…

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SWTOR Community Q&A February 17th

It’s that time of the week again- time for the SWTOR Community Q&A. I think this is going to grow into a fun and interesting weekly event. BioWare staff planned to answer 10 questions in this week’s Q&A but actually managed to get in the answers to 12. They have also openedup an officialthread for next week’s Q&A, which will stay open until 2pm CST onFebruary 21st (8pm GMT/9pm CET). So here’s a snippet of what this week’s Q&A covered: DarthBelkar:Can we look forward to server-wide special seasonal / short-term events? DanielErickson: Yes! Expect them to fit into the world andsetting, involve a fair bit of discovery, and offer special rewards that willbe there one day and then gone forever. And expect them soon. Darthinfimus: Doyou plan to implement a /roll or /random command for use in master lootersituations? DamionSchubert: Diceslingers of the world rejoice! /roll hasalready been implemented on our internal development…

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Incoming changes to ‘global cooldown’ UI

There has been a lot of talk recently about SWTOR global cooldown UI, the interface changes that were made as part of patch 1.1.2 as well as what players would like to see in the UI. Many players also had opinions and complaints about the look of the ‘global cooldown’ animations. So BioWare staff listened to these concerns and took them seriously. Now they have announced on the official SWTOR blog thatthere will be some incoming changes to the global cooldown UI. This announcement explains: OurUI team took this feedback to heart and worked up a solution which gives everyplayer a lot more choices in how cooldown animations are displayed. If you’rehappy with the way the game currently looks, you can ignore these changes – butwe think some of these preferences will be welcomed by many players. Currently,these new preferences are scheduled to be added to the game in patch…

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Developer Forum Poll: BioWare Wants You to Answer

BioWare staff is regularly asking us what we think about certain changes and developments in the game. This is one way they keep things updated in SWTOR and give the gamers what they want as often as possible- which, in turn, keeps the subscriptions coming in. So now they have a community poll up in the forums asking: What do you think about the new changes made to global cooldown UI in 1.1.2? Joveth Gonzalez | Associate Online Community Manager says: Hi folks, We recently implemented a change to the global cooldown UI with Patch 1.1.2 and we realize that it has been a hot topic here in the Forums. In an effort to prioritize any new changes to the UI, we wanted to poll the community on their opinion of the current global cooldown UI. Please vote in the poll above! As a reminder, please only vote with the…

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Giant Official Gamescom Coverage Links on the SWTOR Forums

If you want to keep up with anything and everything from Gamescom, then this official list on the forums will help you do just that. All you have to do is visit the link and then scroll down to the relevant day to find the links to information and coverage fresh from Gamescom so you can stay fully updated on everything.  It even features old info from Gamescom 2009 and 2010. For 2011 you will find dates, schedules, timelines and of course, links to coverage of the events each day. Some Friday highlights include: Written:Huttball Preview: Here SWTOR Preview: Here Interview with Emmanuel Lusinchi (Written in German, Video in English): Here In Depth look at Huttball: Here Video:The Doctors Interview: (Starts around 4:20) Here Cliff Notes from it: – Not shipping with a built in Chat program.  – Beta Weekends in the fall.  – Guild Phase 2 is coming very…

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Star Wars Galaxies closure blamed on SWTOR

Would anyone really be surprised to hear that SWTOR shut down Star Wars Galaxies? I mean it’s been the obvious choice for why SWG announced its December shutdown recently. It doesn’t make sense to have two Star Wars MMOs competing with one another. But SWG fans proposed the idea could work and requested SWG be kept alive. Their requests were denied. Now, the reason for the closure of SWG has been officially explained. CEO of Sony Online Entertainment John Smedley spilled the beans with The Escapist on why they are closing the game. “That’s the problem with licenses: they end,” Smedley said. When the game was first launched in 2001, the license was secured for five years, and had to be renegotiated multiple times over the years. “It was time to turn it off. We have a contractual relationship that’s ending in 2012,” Smedley added. He goes on to discuss…

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Georg Zoeller Q&A raises some concern about the DPS balancing act among ACs

 Interesting conversation was happening in the SWTOR forums today as Georg Zoeller addresses what he said might be a “resurrection of an old topic”. He talks about DPS in relation to classes and the class balance. Zoeller says you might a small amount more damage from a class that does not wear heavy armor but it really isn’t that simple at all because there are so many different variables that go into play when discussing DPS in the game. Zoeller says: “Different DPS specs have different amounts of CC, utility, etc. and that will reflect in their maximum DPS output. There’s consideration about damage being applied over time, ‘bursty’ or ‘not bursty’ damage, critical damage, damage tied to other effects like snares, the fact that damage can interrupt Warzone objectives, damage potential that can be purged or neutralized, the cost of energy/heat/Force/focus to create that damage, the ability to deal…

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Know your lore: Darth Malak

Darth Malak is one of the most infamous Sith Lords in the Star Wars universe, known for his brutal tactics, imposing presence, and significant role in the fall of the Jedi during the Old Republic era. As the primary antagonist in Knights of the Old Republic (KOTOR), Malak’s story is intertwined with the rise and fall of his former master, Revan. In this article, we’ll explore Darth Malak’s journey from Jedi Knight to Sith Lord, his role in KOTOR, and his enduring legacy in the Star Wars universe. Chapter 1: The Origins of Darth Malak Alek: The Jedi with Big Ambitions Before he was known as Darth Malak, one of the most feared Sith Lords in the galaxy, he was simply Alek. Born on the remote planet of Quelii, Alek’s early life was far from glamorous. But like many Force-sensitive children, he was discovered by the Jedi Order and whisked…

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Revan: The Enigmatic Hero of the Star Wars Universe

Know your lore: Revan

Revan is one of the most complex and beloved characters in the Star Wars universe. From his mysterious origins and rise to power to his eventual fall and redemption, Revan’s story is a fascinating exploration of the themes of identity, morality, and the struggle between light and dark. In this article, we’ll dive deep into the legend of Revan, tracing his journey through the Old Republic era, his role in the Knights of the Old Republic (KOTOR) games, his impact in Star Wars: The Old Republic (SWTOR), and his enduring presence in modern Star Wars media. Chapter 1: The Origins of Revan – From Jedi to Sith Lord The story of Revan begins in the time of the Old Republic, an era filled with conflict, intrigue, and the constant struggle between the forces of light and dark. To understand the enigmatic figure that Revan would become, we must first look…

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Know your Lore: HK-47

In the vast galaxy of Star Wars, few droids stand out like HK-47. Known for his ruthless efficiency and a darkly humorous personality, HK-47 has left an indelible mark on the Star Wars universe. This article will dive into the character’s origins, his significant roles in various Star Wars stories, and his enduring legacy across games, comics, and novels. Whether you’re a long-time fan or new to the galaxy far, far away, HK-47’s tale is one worth exploring. Chapter 1: The Origins of HK-47 HK-47’s origins are deeply rooted in the tumultuous period of the Star Wars galaxy known as the Old Republic era. To fully appreciate the character of HK-47, one must first understand the mind of his creator, Darth Revan—a Jedi Knight who turned Sith Lord, and whose impact on the galaxy was profound and far-reaching. The Rise of Darth Revan Darth Revan was a figure of immense…

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