It’s been seven years since Star Wars Jedi: Fallen Order was first announced at EA Play in 2018 — and yes, that makes some of us feel like we’ve aged as much as Obi-Wan between trilogies. What started as a casual tease from Respawn Entertainment during a mid-stream interview quickly snowballed into one of the most beloved Star Wars games in modern memory. Hard to believe it’s already been that long, but here we are — lightsabers still glowing, BD-1 still adorable, and the gaming galaxy still grateful for that one time EA didn’t open with loot boxes. Let’s revisit that iconic moment and explore why this announcement is still worth celebrating in 2025. 🛸 A Surprise Reveal Worthy of a Jedi Mind Trick The way Jedi: Fallen Order was announced was… unconventional, to say the least. No flashy trailer. No orchestra. No dramatic cut to Vader breathing. Instead, we…
Jedi Survivor
EA Layoffs Hit Respawn: What It Means for Star Wars Jedi 3 and the Future of the Galaxy
There’s a disturbance in the Force—and it’s not just another Death Star blowing up. Electronic Arts has quietly swung its corporate lightsaber and laid off around 100 developers at Respawn Entertainment, the studio behind the beloved Star Wars Jedi series. Yes, that includes some of the folks working on Star Wars Jedi 3, the next chapter in the saga of Cal Kestis, Force-sensitive poncho connoisseur. And no, this isn’t just another business-as-usual reshuffle. It’s part of a wider EA maneuver that has seen hundreds of jobs slashed across multiple departments. While the droids you’re looking for are still safe (for now), some serious behind-the-scenes shakeups have fans of Star Wars games—and those keeping an eye on the industry—wondering: what’s next? EA’s Layoff Spree Hits Respawn Right in the Core According to multiple sources, EA recently trimmed its workforce by approximately 670 positions, with 100 of those cuts coming from Respawn…