Here is a new post by Eric Musco on how Masterwork gear will work with SWTOR Patch 5.10 Check it out: Hey folks, For those of you who are familiar with current Masterwork gearing plans from PTS, you will notice some changes. Otherwise, this may be an introduction to how all of this will work in 5.10. Throughout this post when I refer to Masterwork gear, I am referring to the new 252 and 258 item rating gear being introduced in 5.10. Based on our initial implementation there were a few key things we wanted to address: Getting Masterwork gear solely from PvP was more difficult than we would like. The implementation encouraged working directly to 258 while skipping 252. We don’t have a problem with this, but it made getting any gear upgrades more challenging and expensive than desired. By “stair stepping” up to 252 and then 258 there…
SWTOR: Patch Notes for Game Update 5.9
Here are the patch notes for SWTOR game update 5.9. Highlights Flashpoint: The Nathema Conspiracy – The traitor saga reaches its dramatic conclusion on the planet Nathema as you face a deadly enemy determined to obliterate your entire Alliance. There will also be a Double Rewards Event running from during this time! Returning Companion: Felix Iresso – Consulars will learn the tragic circumstances that have kept their longtime ally from fighting at their side as he always had before. Returning Companions: Akaavi Spar & Mako – Bounty Hunter ally Mako and Smuggler crew member Akaavi have joined forces to become a dangerous duo of bounty hunters in their own right! General The following changes are being made to Conquest Objectives: Increasing point gains for Repeatable and Daily Repeatable Objectives. Low Repeatable increased by about 41.2%, now 120, up from 85 Medium Repeatable increased by about 38.5%, now 180, up from…
SWTOR Utility Changes coming in GU 5.6
Biowares own Eric Musco has posted a list of the class utility changes coming with SWTOR Game Update 5.6. As we alluded to in the roadmap, we are planning a host of utility changes in Game Update 5.6 coming on 11/28. Instead of splitting them up by Class we decided to just deliver all of them to you at once. Below you will find every utility change that is currently planned: Imperial ———————————————————————————————————————— Sniper The heal given to Ballistic Shield by Defensive Safeguards has been reduced from 3% to 1% of maximum health per second while under Ballistic Shield DevNotes: The Sniper’s defensive cooldowns were too strong, so we reduced the effectiveness of Defensive Safeguards. — Virulence Lethal Purpose now restores 1 energy each time a poison effect deals damage, instead of 2 energy each time a poison effect deals critical damage DevNotes: We changed Lethal Purpose to smooth out…
Star Wars: Force Arena Balance Update Details (Will be applied 1/20)
Tomorrow will see it’s first game update and servers will be going down for maintenance for about three hours between 7 and 10 a.m. UTC (11 p.m.-2 a.m. PT / 2-5 a.m. ET). Here are the details: Commanders! Welcome to our first balance update since the Global Release! Our developers have been pouring over the data we’ve received from you guys, from in-game data and the communities, and have decided to do a little balance update to help keep the game in a healthy state. We are working hard to make sure that there is a good level of balance in the game, and even if there are times where it is not perfect, we will actively be looking at how to improve it. This balance patch will be focused primarily on balancing Leaders and the early tier Empire Cards. There will also be a few changes made to the…
Nude Patch for SWTOR (NSFW)
For our adult readers (or maybe still-teenager-at-heart readers) we have a fun little mod for SWTOR. For an initial warning, it does contain nudity and is NSFW. With that said, there is a nude patch for SWTOR that you may or may not already be aware of. You can download it here: http://www.gamevixenzone.net/hot-stuff-21/swtor-file-changer-nude-mod-1762/ It has an original version as well as version 1.1 and 1.2c. In the latter, everything is removed. All naked, all the time if you’re running this version. So one player decided to do some tweaks of his own and came up with some modifications which you will see here in the video. You can also spend your free time playing games in the Official Golden Reels casino blog and get lots of useful information or get a Borgata bonus code! See an example in video with a cantina dancer: Here’s info from the creator of the improved mod:…
Scheduled Maintenance – 3/26 – 1.7.3
Just a friendly reminder that BioWare will be taking down the servers on March 26 to preform maintenance and apply game update 1.7.3 . Hopefully this patch update will bring us the “Ready Check” function we mentioned back in the beginning of the month. We will of course post the path notes as the become available. Until then, check out the official announcement below: On March 26th, all game servers will be unavailable as we perform scheduled maintenance. Patch 1.7.3 will be implemented during this downtime. Details are as follows: Date: Tuesday, March 26th, 2013 Time: 3AM PDT (10AM GMT) – 7AM PDT (2PM GMT) Duration: 4 hours Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.
Patch Notes – 1.7.2a (3/14/2013)
BioWare took down the servers for scheduled maintenance today. The servers were down for 2 hours, and was done in order to make general improvements and to check performance of the game so that they can continue to provide a consistent, quality experience. At the same time BioWare applied a new patch. Below are the patch notes: 1.7.2a Patch Notes General Character gift packages will now contain the correct items when granted to Digital Deluxe and Collector’s Edition players. Characters who were granted incomplete gift packages after Patch 1.7.2 can contact Customer Support to have the missing items restored. I’m glad this was fixed. I happened to create a new character last night to get the most out of the double XP weekends, and only received my Holocamera, 2x Flare Guns, and my Black-Yellow Crystal.
1.6.2a Patch Notes 1/15/2013
As mentioned yesterday, BioWare took the servers down for Scheduled Maintenance today. For those wondering, BioWare diden’t add any new items at the cartel market. We did get a little patch though. Check itout below: General Implemented optimizations to improve overall server stability. Cartel Market Updated the Cartel Market art for the Skip Tracer’s Cartel Pack. The art now more accurately reflects the in-game appearance of the Fancy Reveler’s armor.
1.2.6 Patch Notes – 6/4/2012
BioWare took today’s server downtime to apply a small patch. Compared to the info given to us at yesterdays E3 warm up, this patch doesn’t include any game breaking updates. Check it out below: Companion Characters General Companion Characters no longer appear headless when wearing certain headgear. Flashpoints and Operations Operations Explosive Conflict The optional chest before the minefield encounter can now be looted again. Missions and NPCs General Class mission items now drop from appropriate enemies even if a groupmate deals the killing blow. Audio for cinematics no longer begins before the cinematic starts. The UI is now hidden before a conversation begins (instead of after it starts). Missions Voss The mission “Primary Target” will be automatically completed for players who finished The Dark Hollow without completing Primary Target first. Turning in The Dark Hollow first could make Primary Target impossible to complete. It is no longer possible to start The Dark Hollow before…
Patch Notes 1.2.1a – 4/27/2012
BioWare had an Unscheduled Maintenance. Apparently to fix a serious economic exploit We will be deploying a patch and performing an unscheduled maintenance this Friday, April 27th, 2012. Patch notes will be made available shortly after the servers come back up. The servers will be down for four hours on Friday, April 27th, 2012 from 2AM CDT (12AM PDT/3AM EDT/8AM BST/9AM CEST/5PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/9PM AEST). All game servers will be offline during this period. This maintenance is expected to take no more than four hours, but could be extended. And here are the patch notes: neral – Corrected an item-related issue to prevent a serious economic exploit.