SWTOR Utility Changes in Game Update 5.9

Following the damage adjustments we made last year, we have been monitoring each Class’s performance to see where additional changes would be needed. Right now, we are quite close (but not perfect) on the overall damage output of each Class. One thing that has come to forefront after these changes is the lack of survivability for some of our Disciplines.

Imperial Agent
Sniper
Virulence

  • In addition to its other effects, Toxic Regulators now increases your damage reduction by 15% for 6 seconds after your Shield Probe collapses or expires

Operative
Lethality

  • In addition to its other effects, Toxic Regulators now increases your damage reduction by 15% for 6 seconds after your Shield Probe collapses or expires

Smuggler
Gunslinger
Dirty Fighting

  • In addition to its other effects, Concussion now increases your damage reduction by 15% for 6 seconds after your Defense Screen collapses or expires

Scoundrel
Ruffian

  • In addition to its other effects, Concussion now increases your damage reduction by 15% for 6 seconds after your Defense Screen collapses or expires

Sith Inquisitor
Sorcerer
Lightning

  • Convection now gives 10% damage reduction while Deionized (up from 5%)
  • Fulgurous Fortification now grants 5% damage reduction per stack (up from 3%)

Jedi Consular
Sage
Telekinetics

  • Clamoring Force now gives 10% damage reduction while Force-imbalanced (up from 5%)
  • Telekinetic Refuge now grants 5% damage reduction per stack (up from 3%)

Bounty Hunter
Mercenary
Innovative Ordnance

  • • Degauss now also grants interrupt immunity (Unshakable) for its duration

Powertech
Pyrotech

  • • Flame Suit provides 30% periodic damage reduction (up from 15%)

Trooper
Commando
Assault Specialist

  • Degauss now also grants interrupt immunity (Unshakable) for its duration

Vanguard
Plasmatech

  • Assault Frame provides 30% periodic damage reduction (up from 15%)

Sith Warrior
Juggernaut

  • Enraged Defense healing now scales better and heals for more at level 70

Rage

  • Enveloping Rage now grants 10% damage reduction (up from 5%)

Jedi Knight
Guardian

  • Focused Defense healing now scales better and heals for more at level 70

Focus

  • Protective Focus now grants 10% damage reduction (up from 5%)

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.