BioWare’s Daniel Erickson, Lead Designer for Star Wars: The Old Republic revealed some interesting information in an interview with SWTOR Hub about patch 1.3 and what we can expect in the future of the game. With many players and skeptics questioning whether or not there will even be a future of the game, this is as good a time as any for BioWare staff to come out with more info to keep players interested.
Here is a snippet:
Ten Ton Hammer: Is the developing team satisfied with the current direction of the game or can we look forward to the game moving into another direction, like harder content with more prestige items?
Daniel Erickson: The best thing about a live MMO is that you have a living, changing game. SWTOR will continue to evolve and improve across the board.
Harder content outside the operations is a personal passion of mine and in future content you can expect to be in the open world and see a combat set up that makes you stop and think “Okay, now how do I handle this?”
Whether or not there will be more challenging content in the game is a question many players want to know to help decide if they should return to the game. Many players left out of boredom or are on hiatus until the game brings us more content.
Patch 1.3 will be the deciding factor for so many players into whether or not they keep paying subscriptions to the game. Lack of group finder is basically a game-killer so we know that it something they are pushing to the top of the priority list but many other things we want to see just won’t be coming yet, as they have not had the proper time to get them ready.
Read the full interview to see more confirmed things we are getting and confirmation of what we won’t see with 1.3.