Developer Blog: Vanguard and Powertech Changes for Patch 3.0

Bioware certainly didn’t waste time with their updates for Patch 3.0 after announcing the upcoming changes on Commandos and Mercenaries. Today in a new developer blog post, the Austin-based developer offered details on Vanguards and Powertechs. The changes are not as extensive as the classes covered in yesterday’s post but are definitely worth a closer look.

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Some highlights:

  • Powertechs
    • All Mercs get two additional passive abilities – Puncture and Prototype cylinders
    • No drastic changes have been made to Powertech tanking, but there is a new ability called firestorm that incinerates everything in a 10-meter cone range
    • Pyrotech discipline has undergone significant changes and gains two additional abilities – scorch and flaming fist
    • Advanced prototype discipline gains two new active abilities – magnetic and energy blast

You can read additional details about the changes at the official SWToR website.

Author

  • The SWTORStrategies editorial team brings together longtime Star Wars fans, experienced gaming writers, and dedicated community voices with deep knowledge of Star Wars games and fandom. Our coverage is built on firsthand experience, careful source review, and a long-running passion for the franchise across news, guides, lore, and community reporting.

Editor

The SWTORStrategies editorial team brings together longtime Star Wars fans, experienced gaming writers, and dedicated community voices with deep knowledge of Star Wars games and fandom. Our coverage is built on firsthand experience, careful source review, and a long-running passion for the franchise across news, guides, lore, and community reporting.