3.0.0a Patch Notes

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All servers are now back up. Below are the patch notes:

General

  • Ability Costs have been removed from the game.
  • Fixed a display bug that caused Prefab Decorations to not appear in the Decoration UI.
  • Chests on Rishi and Yavin 4 no longer give too many Credits.
  • Imperial Agent players will now get the appropriate Shadow of Revan introductory cinematic if they have completed Chapter 3 of their Class Story.

Missions + NPCs

Flashpoints + Operations

  • The final encounter of “The Ravagers” Operation now grants loot.
  • The final encounter of the “Temple of Sacrifice” Operation now grants loot.

Nice to see the most glaring show stoppers fixed and the ability costs gone forever. But they still haven’t said a word about the borked damage from silver mobs and overnerfed companion healing.

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.