SWTOR’s Next Galactic Seasons Week Is a Pretty Good Excuse to Log In

Sometimes Star Wars: The Old Republic does not need a massive update, a dramatic Sith prophecy, or a galaxy-shaking betrayal to pull players back in.

Sometimes it just needs a weekly checklist that quietly says: “Go on. You know you want the Conquest points.”

SWTOR’s Galactic Seasons 10, Secrets of the Syndicate, continues with Week 15 running from June 16 to June 22, and the latest objective list is actually a solid excuse to log in if your character has been parked in a stronghold pretending to be retired.

According to the official SWTOR Galactic Seasons objectives post, Week 15 once again asks players to complete any 7 out of 11 weekly objectives, with the usual daily goal of earning 25,000 Personal Conquest Points across your Legacy.

Altuur Zok Adon Gets the Spotlight

This week’s companion-focused objective is built around Altuur zok Adon.

Players can earn 200,000 Personal Conquest Points with Altuur as their companion, and there is also a healing-role objective that asks players to defeat non-player enemies across the galaxy while Altuur is set to Heal.

That is a nice change of pace if you are tired of treating companions like silent damage calculators with better hair.

Hoth, Revan, PvP, and Big Ugly Monsters

Week 15 has a pretty broad spread.

There are Dynamic Encounters on Hoth, Galactic Starfighter matches, PvP medals, and a flashpoint objective tied to classic Revan-era content: Maelstrom Prison, Taral V, The Foundry, or Boarding Party.

That gives the week a decent mix of solo-friendly goals, group activity, PvP pressure, and nostalgia bait.

And yes, the monster-hunting crowd gets fed too. Week 15 includes Lucky the Rancor on Corellia, Trapjaw on Tatooine, Yezzil the Raging Storm on Hoth, Thundering Bozwed on Coruscant, Kithrawl on Ruhnuk, and the Mutated Geonosian Queen.

Basically, if your idea of a productive evening is being flattened by something with too many legs, SWTOR has you covered.

A Useful Week, Not Just a Busy One

The strongest thing about this week is that it does not feel locked into one playstyle.

You can chase Conquest. You can do flashpoints. You can queue for Galactic Starfighter. You can hunt world bosses. You can poke at PvP. You can drag Altuur around the galaxy and pretend he volunteered.

That flexibility matters.

SWTOR has always been strongest when it lets players decide what kind of Star Wars life they want to live, whether that means Sith politics, Jedi drama, bounty hunting, space combat, or simply grinding objectives while half-watching something on another screen. That variety is also why SWTOR still has such a firm place in the wider history of Star Wars games, which we track in our Complete List of All Star Wars Games Ever Made.

Week 15 is not flashy.

But it is useful, varied, and just dangerous enough to make logging in feel worthwhile.

For SWTOR, that is often more than enough.

Author

  • Man smiling at convention booth

    Matt “ObiWaN” Hansen is a veteran Star Wars writer and lore specialist with decades of firsthand experience spanning Star Wars books, films, television, and games. He has been actively involved in the Star Wars Galaxies community since its early days, where he helped build fan projects and online resources that served the wider player base. His coverage draws on long-term franchise knowledge, practical gaming experience, and deep roots in the Star Wars fan community.

Matt "ObiWaN" Hansen

Matt “ObiWaN” Hansen is a veteran Star Wars writer and lore specialist with decades of firsthand experience spanning Star Wars books, films, television, and games. He has been actively involved in the Star Wars Galaxies community since its early days, where he helped build fan projects and online resources that served the wider player base. His coverage draws on long-term franchise knowledge, practical gaming experience, and deep roots in the Star Wars fan community.