Star Wars: Galaxy of Heroes has a smaller update today, but there are still a few changes worth catching before you jump back into the usual ritual of farming, gearing, losing patience, and pretending the next relic level is totally reasonable.
The headline change is for Grand Arena Championship. GAC is being moved forward by one day for the Era rollover, and this is not a one-time schedule shuffle. According to the update notes, this is a permanent change going forward.
Major Partagaz Is Now Farmable
The biggest roster note is that Major Partagaz shards are now farmable from Light Side Battles 7-E Hard.
That is good news for players working on their Andor-era collection or anyone who has been waiting for Partagaz to move out of the “nice character, annoying access” zone. Hard node farming is still the familiar slow grind, but at least now there is a clear path.
Quiggold Joins the Accelerated List
Quiggold has also been added to the Accelerated list, meaning players can now collect his shards faster than before.
It is not the flashiest update in the galaxy, but accelerated farms are always useful, especially for newer players or anyone catching up on older requirements while the game keeps throwing new projects onto the pile like a very expensive Jawa.
Bug Fixes and Ability Text Updates
There are also a few bug fixes and clarification changes in this update.
Grogu and the Anzellans had an issue where their Basic ability used incorrect tags, which prevented it from working as intended. That has now been fixed, so their teamwork should behave properly.
The Coliseum Krayt Dragon’s Violent Eruption description has also been updated to clarify that the ability cannot be countered.
Finally, General Syndulla’s special ability Pulling Rank has received a description update. The text now clarifies that allies only gain Perfect Defense if they do not already have it.
A Small but Useful Update
This is not a massive Galaxy of Heroes patch, but it does touch several practical areas: GAC scheduling, farm availability, accelerated shards, and a few ability clarifications that should make battles easier to read.
In other words, not the loudest update, but definitely one players should know about before wondering why GAC feels slightly different this time around.


