A while back I submitted to thenoobistcolony youtube channel. Every now and then he has something useful up there, like this one that shows you how to send bound mods and armorings to your alts. The modded item will not only have a level requirement, but a CLASS requirement as well. I.E. Items modded with Willpower will only be useable by Inquisitors/consulars
Author: Soeren Kamper
News concerning transfers and group-finder can come as soon as next week.
Mr. Stepehn Reid shared some interesting info on twitter yesterday. Apparently we are getting closer to a server merge. This is great news as many servers feel like ghost towns after Diablo 3 launched. This is not because SWTOR is dying, but the game got 280+ servers. TWO HUNDRED AND EIGHTY! Now, iIf you take that 280 servers then break it down into how many freaking instances and individual planets and other zones it’s no wonder the game feels like a ghost town. I play on one of the healthiest servers and I still find the population lacking compared to release. I think I haven’t fought a single Empire on PvP Warzones for the past week with my 50s toons. Merging servers now will solve the group/operations finder problem, PvP problems, lack of items on GTNs… I wonder who in BioWare can’t figure this out now. They need to merge servers if not now at…
Species of Starwars: Devaronian
Devaronians are a horned humanoid species from the world of Devaron in the Expansion Region, a planet of low mountains and deep valleys linked by thousands of rivers. It is believed that they are descended from a race of primates that lived in the mountains of Devaron, and that their horns were a genetic mutation that proved useful in fending off predatory birds. The Devaronians are one of the most unique races in the galaxy, as their male and female sexes are so vastly different in appearance and temperament. The males are docile, non-aggressive creatures, completely hairless, with red-tinted skin and a pair of large horns growing from their heads. They take great pride in their horns, and groom them quite regularly. Female Devaronians are covered in thick calico fur that ranges in color from brown to white and are hornless. They are aggressive by nature, and tend to dominate…
1.2.4 Patch Notes — 5/15/2012
It’s the time again were BioWare takes down the servers for maintenance and patch some updates. Once again we get a pretty big patch, and you can now use your full columi Xalek, and after 2 months they FINALLY fixed the rebreather mask glitch as well as alot of other things. Check out out below: Classes and Combat General The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded. Sith Inquisitor General Lightsaber Charge’s audio effects no longer loop indefinitely. Companion Characters Xalek Xalek now receives the correct amount of Shield Absorption from equipped gear. Crew Skills Crafting Skills French and German tooltips now indicate the percentage chance for reverse engineering. Flashpoints and Operations General Players who advance from level 49 to 50 while near an Operation phase gate now see the gate color change to indicate their…
TOR TV: SWTOR Class Stereotype
This video was made by ZybakTV. It is his first attempt at making a Machinima style video with voice acting. This video is intended to poke fun at some of the traits of certain classes and really exaggerate them.
TOR TV: Join the Dark Side
DarthZarato is the man responsible for this Sith recruitment video. For some reason I always get a chuckle over Stewie Griffin. Personally I think it’s about time “Blue harvest” meets SWTOR. Hopefully we will se some Robot chicken mash ups in the future also. Check it out below and let us know what you think. Also, please send over any cool videos you come across. Sharing is caring 🙂
1.2.3a Patch Notes – 5/10/2012
BioWare did some emergency patching today, fixing the issue with Matrix Cubes disappearing. Funny thing is the patch is about 50 mb, so I guess that the weight of A Matrix Cube 😉 General An issue that caused some mission items (such as Matrix Cubes) to disappear from player inventories has been corrected. Players that were affected by this issue will find their Matrix Cubes restored. The restored Matrix Cubes can be re-equipped from the Mission Inventory (Press “I” and then select the “Mission Items” tab at the bottom of the window).
Species of Starwars: Gamorrean
Short, squat humanoids, Gamorreans are easily identifiable by their greenish skin and porcine features. On their home-world, they live in clans, where the male boars serve exclusively as warrior while the female sow tend the day-to-day affairs like farming, raising young and crafting weapons. Known for their physical strength and endurance, Gammoreans are generally considered a species of below average intelligence. Unable to speak Basic because of their physiology, most Gammoereans are still able to comprehend it and find a place in the galactic community as soldiers, guard or mercenaries. Due to their reputation for violence and brutality, they are often employed by crime-lords, gang leaders and various other criminal elements. The porcine Gamorreans tend to be heavy-set and stocky, standing about 1.8 meters tall and weighing in excess of 100 kilograms. Most tend to have green skin. Underneath their pig-like snouts, protruding from jowled cheeks are yellowed tusks. These…
1.2.3 Patch Notes – 5/8/2012
I guess we can say that Tuesday is not patch day. It’s seem like it’s more the more the rule than the exception these days anyways. Below are the patch notes for today’s update. Some nice fixes in EC in here. Personally I like these changes: Custom (orange) moddable items that have no modifications installed can now be reverse engineered. and The default value for the Rarity field is now Standard instead of Any. This allows players to search for most items without requiring that they select an option in the Rarity field. Classes and Combat General Corrected an issue that prevented Smugglers and Imperial Agents from taking cover in place while moving Channeled abilities now fully complete if a buff providing an Alacrity bonus wears off while the ability is being channeled. Flashpoints and Operations Flashpoints Boarding Party This Flashpoint’s Hard Mode no longer has a daily limitation. Operations General Players now receive a “Timed Run” buff…
TOR TV: Dance Wars: The Old Republic
It’s a new week and time for some new SWTOR Crazyness. This time we found a video made by TheThreeDerps who are giving us a tough analysis of the dance gear released by Bioware in the last patch with a PSA about “that guy”” My favorite part is the boxing match at the end:
Mtsbwy: Sith Cat
This cat really doens’t want to play with this dog and has an unfair advantage when fighting it away, coz who dares challenge DARTH KITTIOUS? Try as they might, the cat refused to go to the Bark Side. Thank you… thank you.. I will be here all night.. Anyways.. This is the funniest thing I’ve seen all week:
TOR TV: “How I PvP to WIN In SWTOR”
We haven’t featured ThisIsRefmo stuff, mainly be course she is more into other gems these days, but here are another of her adventures. like the easy mode datacron video we showed a few month ago. WARNING: If the combination of Refmo and doity woids offends your delicate ears, please do us both a favor and watch anyway. HOW TO SUCCESSFULLY PVP: Use “morale boosters” to support your team mates. They’ll play better and/or kick you from the warzone. Don’t SUCK. This was my second time ever doing warzones. The first time I ever pvp’d was back in beta and it was literally a joke (I ran around following Shaz only using Hammer Shot). Basically I’m saying I had no idea what I was doing. Interested in SWTOR Movies? We have new movies most weekdays here on swtorstrategies! Have suggestions for movie we ought to feature? Get in contact with us here
BioWare Studio Tour
G4TV presents a tour of BioWare’s TOR studio in Austin, Texas with your host Morgan Webb of XPlay. We are little late on this story, but for some reason I just came across it today. Oh well.. Better late then never I guess. Morgan Webb goes behind the scenes at BioWare Austin with the crew that brought us Star Wars: The Old Republic, getting a tour from Community Manager Stephen Reid, Art Director Jeff Dobson, and Lead PvP and Endgame Designer Gabe Amatangelo.
Species of Starwars: Duros
The Duros blazed some of the oldest trade routes and hyperspace lanes in the galaxy as they ventured into the unknown, millennia ago. This species achieved star travel before the founding of the Republic, and have almost entirely abandoned the soil of their homeworld to travel among the stars. They rank alongside the Corellians as the most seasoned space travelers in the galaxy. One of the Duros’ earliest colonization efforts was on Neimoidia, and over the millennia, the Neimoidians became a genetically distinct offshoot of the Duros race. The Duros were humanoids with smooth blue-green skin, red eyes, lipless mouths, long thin noseless faces and green blood. Olfactory organs beneath their eyes were responsible for their sense of smell. Both females and males were bald, though both genders were easily distinguished. Their large red goggle-like eyes also had slit pupils. Duros females laid eggs as they are descended from ancient…
Patch Notes: 1.2.2 Patch Notes – 5/1/2012
Servers are now back up after a short maintenance. This time BioWare have been busy fixing bugs. Personally I am happy that companion earpiece and implant stats really does seem to be fixed this time around! Classes and Combat General Corrected an issue that prevented damage shields (such as Force Armor) from re-applying properly when activated before the current damage shield expired has been addressed. Trooper Commando Plasma Cell now correctly deals its damage 3 times per application. Companion Characters General Corrected an issue that caused companion stat bonuses from equipped items to be miscalculated when the companion was resummoned. Crew Skills General Corrected some performance issues related to opening the crafting window if it contained a very large number of schematics. Crafting Skills Some gear that could be reverse engineered but erroneously displayed the “No Research Available” tooltip has been corrected. Gathering Skills Slicing Premium Slicing lockboxes now yield the correct amount…
The Guild sphere: Cynical
Today we hat the chance to speak with Ardinicus – Guild leader of Cynical. Cynical is a Semi-Casual Sith Empire guild on the Mind Trick server. They are an East Coast (EST) PVE Guild, currently recruiting for 16 man Operations. They use an EP/GP loot system. Right now the guild is actively seeking a competent, reliable player for their 2nd MT slot. Be you Powertech, Assassin, or Juggernaut (PT or Assassin would be nice for the cross-class synergies, but that’s not a requirement), if you can consistently and reliably be online during out raid times, have Ventrilo with a headset so that you can both clearly listen and be heard clearly, and want to tank endgame Operations encounters as well as Hard Mode Flashpoints, World Bosses, etc., then please apply, or talk to an Officer (Ardinicus, Tenebra, Felgrim). Check out our interview below: Where did your guilds name come from? Originally from…
TOR TV: The Juggernaut of your dreams
Aoakampfer made this extremely funny shortfilm of a Juggernaut getting ready for war zone. For those of you who don’t know, the song is Mars – The Bringer of War by Gustav Holst. When I looked it up, I thought it was some kind of quasi Eastern European thing (based on the name) and the lyrics – ‘Daddy’s home’.
TOR TV: SWTOR Explained: Revan Part 2 (Jedi Civil War)
xZeroTolerence55x is back with part two of his Revan tales. this time he is picking up where the last video ended now explaining the Jedi Civil War. If you missed out the first video, you can check it out here.
Patch Notes 1.2.1a – 4/27/2012
BioWare had an Unscheduled Maintenance. Apparently to fix a serious economic exploit We will be deploying a patch and performing an unscheduled maintenance this Friday, April 27th, 2012. Patch notes will be made available shortly after the servers come back up. The servers will be down for four hours on Friday, April 27th, 2012 from 2AM CDT (12AM PDT/3AM EDT/8AM BST/9AM CEST/5PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/9PM AEST). All game servers will be offline during this period. This maintenance is expected to take no more than four hours, but could be extended. And here are the patch notes: neral – Corrected an item-related issue to prevent a serious economic exploit.
SWTOR Launches in the rest of Europe and in the Middle Eastern Countries
Star Wars: The Old Republic has now officially launched in the rest of the European countries that missed out at launch, as well as throughout the Middle East. If you live in any of the following countries, you can now buy the game via buy.swtor.com or pick it up at local retailers. Europe Albania Andorra Belarus (only available at Origin.com) Bosnia and Herzegovina Bulgaria Croatia Cyprus Estonia (only available at Origin.com) Gibraltar Iceland Kazakhstan (only available at Origin.com) Latvia (only available at Origin.com) Lithuania (only available at Origin.com) Luxembourg (not available at Origin.com) Macedonia Malta Moldova Romania Serbia Slovakia Slovenia Turkey Ukraine (only available at Origin.com) Middle East Afghanistan Algeria (not available at Origin.com) Bahrain Egypt Israel Kuwait Lebanon Libya Morocco Oman Qatar Saudi Arabia Tunisia (not available at Origin.com) United Arab Emirates Yemen Check out the official statement below or at the official webiste We are excited to announce…
TOR TV: Hasting’s Fury Starship Crib!
Following up on yesterdays crips video, I thought it was most appropriate posting “Hasting’s Fury Starship Crib” by the swtorextreme guys. The guys over at swtorextreme are doing an amazing job creating fresh swtor videos every week, so make sure you check out there channel, and check Hastings the jugg in his very own starship crib, the Fury below:
Species of Starwars: Arcona
The Arcona are a species of intelligent, limbed serpents native to the planet Cona. Their desert world is devoid of free water, but has dense concentrations of ammonia. The Arcona evolved claws to get at the water pods concealed beneath the rocky soil of Cona, and ammonia is employed in a supplementary circulatory system used to rid waste from their bodies. The Arcona’s eyes, set wide apart on their anvil-shaped heads, have thousands of individual receptor cells that register color, but give no delineation to form. It is the bulbous, diamond-shaped heat-sensing organ set between their eyes that brings their blurred multicolor world into focus. The Arcona sense of smell is based on their long, flickering tongue that collects molecules for analysis. Arcona live in loose, family-based collectives called nests that are ruled over by the Grand Nest. The society arose from the need to protect the young Arcona. The…
TOR TV: Bloodvein’s SWTOR Space Crib
I has come to my attention that we forgot to post about this video. This video was made by BloodveinMovies back in december, just after the game launched. Episode 04: Welcome to my kabooki space palace! Be sure and wipe your feet before entering my love space! Also, this is my first attempt at a SWTOR Machinima. Let me know what you think in the comments below! =]
1.2.1 Patch Notes 4/24/2012
As always BioWare used today’s server maintenance to patch up. This time with the largest patch since 1.2. If you me, the most important issue corrected, is the issue that prevented players from adding offline players to their friends list. This makes it much easier to mail stuff to your alts. Unfortunately still doesn’t seem to work for our own cross faction alts. Classes and Combat Jedi Knight Sentinel Zen (with Ataru Form) now correctly reduces the global cooldown of Cyclone Slash. Smuggler General Charged Burst’s damage has been increased by approximately 5%. Gunslinger Damage for Aimed Shot, Speed Shot, and Quickdraw has been increased by approximately 5%. Sharpshooter Trickshot’s damage has been increased by approximately 5%. Imperial Agent General Snipe’s damage has been increased by approximately 5%. Sniper Damage for Ambush, Series of Shots, and Takedown has been increased by approximately 5%. Marksmanship Followthrough’s damage has been increased by approximately 5%. Trooper Commando Gunnery Havoc Rounds…