Trooper

SWTOR Class Changes: Bodyguard Mercenary and Combat Medic Commando

Below you will find the upcoming changes to Bodyguard and Combat Medic coming in Game Update 5.5: Note: All changes below are currently in development and are subject to change before being released. Mercenary Bodyguard Healing Scan now heals for 6.45% less Progressive Scan now heals for 7% less The heal-over-time provided by Proactive Medicine is now 50% less effective, but its armor-increasing effect remains unchanged The healing bonus given to Emergency Scan and Rapid Scan by Empowered Scans is now 3% The healing bonus given to Kolto Missile, Kolto Pods, and Progressive Scan by Peacekeeper is now 3% The critical healing bonus given by Warden is now 5% Bodyguard (the passive skill) now increases the healing each charge of Kolto shell does by 3% Commando Combat Medic Advanced Medical Probe now heals for 6.45% less Successive Treatment now heals for 7% less The heal-over-time provided by Preventative Medicine is…

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SWTOR Class Changes: Innovative Ordnance Mercenary / Assault Specialist Commando

Below you will find the currently planned Class changes for Innovative Ordnance and Assault Specialist coming in Game Update 5.3. Note: All changes below are currently in development and are subject to change before being released. Mercenary Innovative Ordnance Reduced the critical damage bonus given by Ordnance Expert from 30% to 15% Reduced the burn damage of Incendiary Missile by 10% Reduced the bleed damage of Serrated Shot by 12% Commando Assault Specialist Reduced the critical damage bonus given by Assault Trooper from 30% to 15% Reduced the burn damage of Incendiary Round by 10% Reduced the bleed damage of Serrated Bolt by 12% DevNotes: We adjusted Ordnance Expert / Assault Trooper to reduce the burst damage potential of the discipline, which also lowered its overall DPS. However, that change alone was not enough to bring the discipline down to its target DPS, so we reduced the periodic damage of two key…

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SWTOR Class Changes: Arsenal Merc / Gunnery Commando

Eric musco just posted Round 2 of class changes comming with SWTOR gamupdate 5.3. This time we get to read the planned changes for Arsenal Merc / Gunnery Commando Below are the notes from the Combat Team: Class Changes: Arsenal Merc / Gunnery Commando | 06.16.2017, 11:06 AM Note: All changes below are currently in development and are subject to change before being released. Mercenary Arsenal Blazing Bolts deals 4.89% less damage and costs 20 heat (up from 16) Barrage no longer increases the damage dealt by Blazing Bolts, but still finishes its active cooldown Riddle no longer improves Unload The critical damage bonus provided by Target Tracking is now 15% (down from 30%) Decoy now has 2 charges (down from 5) Commando Gunnery Boltstorm deals 4.89% less damage and costs 20 energy cells (up from 16) Curtain of Fire no longer increases the damage dealt by Boltstorm, but still…

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Bounty Hunter / Trooper Class Changes in SWTOR KOTET

Here are the Class Changes in KOTET for the Bounty Hunter / Trooper Classes: Along with the 5 new levels coming in Eternal Throne each of the Classes are receiving changes including new abilities, new utilities, and more. For this post, let’s talk about the Bounty Hunter and Republic Trooper. This is just a sampling of the changes that are coming with Eternal Throne and are subject to change. Bounty Hunter Powertech Knights of the Fallen Empire left Powertechs in a good position as one of the most well-rounded classes in the game. With Knights of the Eternal Throne, we wanted to push the Powertech fantasy in a way that really made it feel unique and different from the Mercenary. Here are some of the changes we have made: Deadly Onslaught: New ability exclusive to Powertechs, replaces Death from Above which is now exclusive for Mercenaries. Searing Wave: New ability exclusive…

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SWTOR 4.0 Class Changes: Bounty Hunter and Trooper (Video Overviews by Vulkk)

In the following 2 videos you can see and hear the details about the recent changes Bioware announced today for the Bounty Hunter and Trooper Classes in Knights of the Fallen Empire, the next Digital Expansion of SWTOR. Narrated and recorded by Vulkk. In a nutshell, players receive 1 new ability at lvl 61, reshuffle of active and passive abilities gained through leveling with no change of their effects (for now) and 3 new Utilities, 1 for each tier. Bioware’s short message and reasoning for these changes: Whether you prefer bullets, missiles, or just plain fire, Bounty Hunters and Troopers have something for you! In Game Update 4.0, we wanted to give all Powertechs/Vanguards a quick way to jump into the thick of combat or instantly catch back up to a fleeing target. To accomplish this, we made Jet Charge/Storm baseline for all Powertechs/Vanguards. Getting up in the enemy’s face isn’t something…

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Trooper Class Story Summary

BioWare posted a Developer Blog yesterday named A Dangerous Betrayal. What you are about to read is an excerpt from the official Star Wars™: The Old Republic™ Encyclopedia. It will describe an overview of all 3 Acts of the Republic Trooper Class story. Although we try to avoid them wherever possible, this excerpt will contain spoilers. Please read at your own risk… Prologue Tensions between the Republic and the Sith Empire are nearing the breaking point. Havoc Squad faces its toughest challenge yet: to ensure the Republic triumphs over its ancient enemy once and for all. Their latest battlefront is the war-torn world of Ord Mantell, where guerilla forces wage a destructive battle to divide the planet from the Republic. These violent separatists have stolen a ZR-57 orbital strike bomb from the Republic, which is capable of incinerating hundreds of square kilometers in the blink of an eye. Havoc Squad…

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TOR TV: Republic Trooper Tribute – Burn it Down

This video might contain *Spoilers* Do not watch if you don’t want spoilers!!! This video is a few month old now, but it is definitely still worth a watch.     The video is uploaded to youtube by SaiTorrsVideos and  piece together most of the trooper  cut-scenes from the storyline’s act II and act III. Mix that with Linkin park and you got a good time 🙂 I have a level 50 trooper and I personally enjoyed the story. Trooper story perfectly nails the life of a soldier and the hard choices one is forced to make. Troopers get some pretty hard ones during the 3 Chapters. At times it took me over an hour just to make a decision; that’s how much I was into the story.

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SWTOR Trooper Vanguard PVP Build To Help You In Warzones!

SWTOR Trooper Vanguard PVP Build

Today we have another build from www.swtorsavior.com and this will probably be one of the last ones until we update them all for the 1.2 patch. This build is for the Trooper Vanguard and this actual class makes for a good Tank/DPS player on the warzone. The most effective way to play is to lure enemies to attack you taking the attention from the healers and the DPS and then ideally the heavy hitters will finish them off. So for all intents and purposes this class makes a good support class on the warzones. If you have no idea how your build should look then here is a level 10-50 build you can use: SWTOR Trooper Vanguard PVP Build: A couple of things to note with this build and how to use it: You should use Storm to closer the distance between you and the enemy and then follow it with…

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