James Ohlen Interview

Danish gaming site Gamereactor had the chance to speak with Bioware’s creative director James Ohlen at this years gamescon.
I know it’s abit late to post more stuff from this event, but it was just published yesterday.
The interview gives us some more info about the end game, as well as some info about how it it’s like to work with a game this big.

We have already been told this before, but once again it’s explain how this is not only the biggest game Bioware have ever made, but also the biggest game EA have aver made. James Ohlen got a team with more then 70 people alone. If you are little into this kind of stuff, you would know it is allot of people.

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.