Amy Hennig’s mysterious Star Wars game is still alive.
That alone is enough to make long-suffering Star Wars gaming fans sit up slightly straighter.
The project was first announced back in 2022 as a collaboration between Skydance New Media and Lucasfilm Games, with Hennig attached to develop a narrative-driven action-adventure game set in the Star Wars galaxy. Since then, actual details have been painfully scarce.
Now there is finally a status update, even if it is not the trailer-drop many fans were hoping for.
Paramount Skydance is launching Paramount Games Studio, a new unified games division that brings Skydance Interactive and Skydance New Media together under one banner. As part of that move, Amy Hennig will serve as Creative Director of the new studio.
More importantly for Star Wars fans, current reporting says Hennig’s Star Wars project is still in development.
The Ghost of Ragtag Still Haunts the Conversation
There is a reason Amy Hennig and Star Wars still makes people react.
Before Skydance, Hennig was famously attached to EA and Visceral’s cancelled Star Wars project, often remembered under the name Project Ragtag. That game became one of the great “what if?” stories of modern Star Wars gaming.
A cinematic, narrative-driven Star Wars adventure from the creator associated with Uncharted sounded almost too obvious to fail.
Then it vanished.
So when Skydance New Media announced a new Star Wars collaboration with Lucasfilm Games in 2022, it immediately carried baggage. Hopeful baggage, but baggage.
Fans were not just thinking, “new Star Wars game.”
They were thinking, “please let Amy Hennig finally finish one.”
What We Actually Know
We still do not know the title. We do not know the era. We do not know the characters. We do not know if it is single-protagonist, ensemble-driven, linear, semi-open, or something stranger.
What we do know is the original pitch: a narrative-driven action-adventure game with an original story in the Star Wars galaxy.
That is enough to keep it interesting.
Star Wars gaming is suddenly busy again, with Star Wars Zero Company now showing gameplay, Star Wars: Galactic Racer pushing the franchise back onto the track, and other projects still floating in the wider development fog.
Hennig’s game is different because it represents the big cinematic adventure lane. The one Star Wars fans have wanted to see done properly for years.
Still Alive Is Not the Same as Almost Here
Let’s be careful.
“Still in development” does not mean “trailer tomorrow.” It does not mean release window. It does not mean gameplay reveal. It simply means the project has not disappeared into the same sad vault as so many cancelled Star Wars dreams.
But that is still news.
In the wider complete history of Star Wars games, the cancelled and missing projects matter almost as much as the released ones. They shape expectations, fan frustration, and the weird mythology around what Star Wars gaming could become.
Amy Hennig’s new Star Wars game has been quiet for years.
Now, at least, it still has a pulse.
That is not enough to ignite the hype engines fully.
But it is enough to keep one hand near the launch switch.



