electronic arts

Why Does EA Keep Canceling Star Wars Games?

Should EA Lose their Star Wars License

If you’ve been around our site for a while, you’ll know that we’ve written about quite a few anticipated Star Wars video games that were later canceled. Some were put to rest before they ever had the chance to be developed and others had us ready to purchase when they pulled the plug. One thing they all had in common: they left us disappointed. So, why does EA keep canceling Star Wars games? Well, it would seem they have different reasons for doing so. Since EA secured the publishing rights on Star Wars games from Disney, they have canceled at least three Star Wars games. The most recent one being the Battlefront spin-off. EA has given various reasons each time they cancel one of these anticipated games but the common thread seems to be timing. The latest Star Wars game, code-named “Viking” was rumored to be a Battlefront spin-off with…

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EA Games and EA Access Coming to Steam with Launch of Star Wars Jedi: Fallen Order

In a bit of a surprise announcement, Electronic Arts recently stated that all of the publisher’s games and it’s EA Access subscription service will be making an appearance on Steam. It all begins with the launch of the long-awaited Star Wars Jedi: Fallen Order which is slated to release on November 15th, 2019. In the months following the release of Fallen Order more and more of EA’s titles will be added to Steam. It’ll be a slow and steady process, but, eventually, even the likes of mega-hits such as Apex Legends and Battlefield 5 will be available for download via Steam’s service. In addition to individual games being added we’ll also see EA Access made available via Steam. This is currently tentatively set to start sometime in the Spring of 2020. EA Access is a subscription service that gives players the ability to play a plethora of titles for one,…

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Should EA Lose their Star Wars License?

Should EA Lose their Star Wars License

Here’s a question that’s been going around for a while now, since the future of Star Wars games is looking pretty bleak and EA seems to have canceled yet another one. Many fans are saying “enough is enough” and they want Disney to fix this issue they very clearly had a part in by allowing other companies to make Star Wars games. Is it fair to say that EA should lose their license, based on how they have performed? Well, someone very close to the Star Wars universe seems to think so. Gary Whitta, the co-writer of Rogue One: A Star Wars Story has said what a lot fans have been thinking. For Electronic Arts (EA) to have the “one of a kind” Star Wars licensing deal taken away, due to their mishandling of the franchise. Whitta details his thought process and frustrations during a video interview with Kinda Funny Games, referring to…

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Troubling Times for EA Star Wars Games

Troubling Times for EA Star Wars Games

We’ve written quite a bit here about the rise and fall of so many Star Wars games. In recent years, this has always included talk of Electronic Arts. That’s because EA are the only ones who can make Star Wars games, at least for now. On May 6, 2013, Disney and Electronic Arts announced that the two companies had signed a ten-year deal to make Star Wars games. This would be a deal that many would later question, as it doesn’t seem to be working out for either party as well as they had hoped. It’s certainly not working out for the fans the way that we had hoped. Kotaku recently published a piece that talks about this exact problem – EA’s Troubled Decade of Star Wars Games. Here’s part of what they had to say: “Back in 2013, Star Wars was in a rough place. The most recent movie had been 2005’s Revenge of…

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Celebrate EA Play to Give 2018 and get a Droid Mini-Pet

As part of EA’s Play to Give campaign, BioWare as part of the EA corporation, is partnering with three charitable organizations: the United Nation’s HeForShe, PACER’s National Bullying Prevention Center, and Ditch the Label. These nonprofits strive to create a world where everyone can play and feel welcomed. Check out the news below: Celebrate EA Play to Give 2018 From Friday, June 1, 2018, through Sunday, June 3, 2018, anyone who joins the battle in Star Wars™: The Old Republic™ and completes three group missions will earn the new MB-6 Micro-Defender Droid Mini-Pet and celebrate the EA Play to Give campaign!* Through EA Play to Give, we’re celebrating the importance of inclusion and play and the positive connections it makes for all the diverse players around the world. Help us celebrate what everyone in our galactic community contributes to our galaxy! Next weekend, team up with friends new and old in…

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Microsoft to acquire Electronic arts and Valve?

Here is an interesting rumor that made the news yesterday.  “A reliable source close to Microsoft” with reports of “internal shifts” told Polygon , that Microsoft is creating the necessary situation for an acquisition of Electronic Arts, Valve and Korean outfit PUBG Corp. The reason for the buy up should be to get more exclusives games to the XBOX One. A large acquisition of this nature, especially of publishing titan EA, would be a substantial step in bolstering Microsoft’s gaming software division. Buying Steam would alleviate their problems with the Windows Store. EA is about a 25 billion dollar company. Valve is not a publicly traded company but it is estimated to be about 10 billion dollar company. (estimated based off primary shareholder being worth around 4 billion and holding over 50% of share and aligned with previous estimate growth) Bluehole would be a relatively small acquisition and not sure if it brings…

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Electronic Arts downgraded by Morgan Stanley on disappointing ‘Star Wars’ Sales

Morgan Stanley downgraded Electronic Arts  from Overweight to Equalweight with a price target of $120.00 (from $126.00). Analyst Brian Nowak comments: “Recent disappointing Star Wars Battlefront 2 third party data (NPD and GfK ) cause us to lower our Star Wars unit estimate from 13mn in F3Q to 10mn. These lower unit expectations flow down to the bottom line.” I find this quite interesting as Star Wars: Battlefront was the most downloaded playstation game in december 2017.  Most analysts also remains optimistic. Of the 19 brokerages covering EA, 16 rate the shares a “buy” or “strong buy.” In addition, EA’s average 12-month price target of $128.52 represents a 16% premium from the stock’s current perch, and is in uncharted territory for the shares. This implies that more downgrades and price-target cuts could be on the horizon. Brian Nowak also had some thoughts on the rollout of “Star Wars Battlefront 2” microtransactions: It’s unlikely they’ll…

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Petition to Revoke EA’s Star Wars License

We all know how upset players have been with EA over the controversial launches of both Star Wars Battlefront I and II. When we all thought Battlefront II was going to be better, the redeeming game even, they threw a curveball and added loot crates. There was such an uproar over that, they actually had to suspend the idea (at least for now). For many Star Wars gamer fans, this was the last straw. EA has the rights to Star Wars games but it would seem they keep fumbling the ball with one mistake after another and the fans are the ones suffering. That’s why there is now a petition asking Lucasfilm to revoke EA’s license for making Star Wars games. Right now, it’s an exclusive license which means no other companies can make Star Wars games. So far, over 60,000 people have signed the petition and it’s still climbing. What…

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EA Is Now Ironically Stuck With $60 ‘Battlefront 2’ And No Good Way To Re-Monetize It

forbes.com had an interesting article the other day, regarding how EA now is “stuck” with a game they can’t monetize as they want to. Here’s a summary of some of the points: Battlefront got backlash for having a $50 season pass and launching with barebones content. In Star Wars Battlefront 2 they changed the system and promised free DLC while using microtransactions and loot-boxes to monetize the game. Thanks to the backlash, they have removed microtransactions . . . but they’ve stated that they’re planning on reinstating them. If they do bring back microtransactions tied to progression then they will still face backlash. If they bring back lootboxes with only cosmetic items they’ll still draw ire. They’ve already enticed responses from multiple governments on the issues of lootboxes. That leaves them with really only one path forwards that won’t bring back a ton of backlash: Implementing an online store with microtransactions…

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Visceral studio closing down. Unnamed Star Wars game moved to EA Vancouver

EA posted an update on the VISCERAL Star Wars project late last night.   According to EA’s Vice President Patrick Söderlund, the studio is being closed down, and the game is being moved over to other EA studios, which will see the game through until its release. The Star Wars title was announced in 2013, and had that former Uncharted and Naughty Dog director Amy Hennig on the team, who was co-writing the title with Todd Stashwick. Posted by Patrick Söderlund Our industry is evolving faster and more dramatically than ever before. The games we want to play and spend time with, the experiences we want to have in those games, and the way we play…all those things are continually changing. So is the way games are made. In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our…

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