Patch 1.6

Patch notes 1.6.3a 25/01/13

Servers are back up and  BioWare has finished  patching the servers.  Teral V is now playable again and stuff on the Cartel Market seems to be back to normal. Now go play! Cartel Market The following armor sets will no longer incorrectly list helmet as part of the set description: Sanctified Caretaker Armor Set Malevolent Interrogator Armor Set Clandestine Officer Armor Set Interstellar Privateer Armor Set Valiant Jedi Armor Set Sith Raider Armor Set Flashpoints and Operations Taral V: Players will no longer be prevented from completing this Flashpoint on the step “Defeat General Edikar.”

Read More

1.6.3 Patch Notes 1/23/2013

Servers are back up after today’s server maintenance. BioWare took the chance to deploy a new patch and updated the game to version 1.6.3. This update also added 3 new outfits and  a pod racer mount to the cartel market.  Below is a screenshot of the pod racer and armor sets: Below are the new armor sets: 1.6.3 Patch Notes 1/23/2013 Cartel Market New Items The Czerka CR-17 Incendia, is now available. The protection provided from being knocked off this vehicle is greater than Speeder Piloting III. Cost: 1,800 Cartel Coins. Three new armor sets, the Sand People Pillager Set, The Sanctified Caretaker Set, and the Malevolent Interrogator Set can now be purchased. These sets of adaptive armor can be worn by any Class at level 1. Cost: 1,440 Cartel Coins each. The Preferred Access Bundle is now available! This bundle offers the player a selection of popular unlocks and customization options. Cost: 972 Cartel…

Read More

1.6.2a Patch Notes 1/15/2013

As mentioned yesterday, BioWare took the servers down for Scheduled Maintenance today.  For those wondering, BioWare diden’t add any new items at the cartel market. We did get a little patch though. Check itout below: General Implemented optimizations to improve overall server stability. Cartel Market Updated the Cartel Market art for the Skip Tracer’s Cartel Pack. The art now more accurately reflects the in-game appearance of the Fancy Reveler’s armor.

Read More

1.6.2 Patch Notes 1/8/2013

Servers are back up after today’s maintenance, and BioWare to the chance to push a new patch. This time we get tons of bug fixes were the biggest seems to be “The “Unify to Chest” armor color option now works correctly for players and companions. Also Tinsel Bombs can now be used on both friendly and hostile targets (Oh, it is on)! This new patch also ads two new armor sets to the cartel market and they look awesome! Check them out: ( Patch notes below the images) Cartel Market New Items Players can now unlock additional character slots! Cost: 600 Cartel Coins. The Newcomer Bundle is now available! It contains a wide range of items to help new players expedite their travels. Cost: 405 Cartel Coins (discounted by 50% for a limited time!). Two new armor sets, the Interstellar Privateer Armor Set and Clandestine Officer Armor Set, can now be purchased. Each…

Read More

Patch Notes 1.6.1 – 12/18/2013

BioWare have finished this week’s scheduled maintenance and the servers are now back up and running. Apart form a few bug fixes to Speeder Piloting and versus test bugs, this patch sees some new additions to the Cartel Market. Jedis and Warriors should be happy about this, as they get new armor: Below are the complete patch notes: Cartel Market New Items The Valiant Jedi and Sith Raider armor sets are now available for 1,440 Cartel Coins each. Discounts 10% discount on Black Market Cartel Packs. Cost: 162 Cartel Coins. 10% discount on Crime Lord Cartel Packs. Cost: 324 Cartel Coins. 10% discount on all Weekly Passes. Cost: 216 Cartel Coins per Weekly Pass. 50% discount on the Rancor Holo-Replica. Cost: 90 Cartel Coins. Bugfixes The Improved Speeder Piloting I item included with the LD-1 Celebrator speeder now correctly reflects that the unlock is player-only and not account-wide. Some item…

Read More

Reminder: Scheduled Maintenance tomorrow

Just a heads up to remind you that this week’s scheduled maintenance will take place tomorrow on Tuesday and will last from 2AM to 6AM CST. In this case, Star Wars: The Old Republic will receive a patch update. Hello everyone, we wanted to let you know that we will be performing scheduled maintenance for four hours on Tuesday, December 18th, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET/7PM AEDT) until 6AM CST (4AM PST/7AM EST/12PM GMT/1PM CET/11PM AEDT). All game servers and SWTOR.com will be offline during this period. This maintenance is expected to take no more than four hours, but could be extended. We will have the patch notes available in full asap. Check out the  original announcement over at the official forum thread.

Read More

Game Update 1.6: Ancient Hypergate – Patch notes

Servers are back up after today’s game update. Below are the patch notes. Personally I’m not really overjoyed to see the Life Day/New Year stuff being just a purchase from Cartel Market (meaning no xmas/new year event, most likely), but hey, much better than nothing. I guess the best we can really do (assuming you aren’t interested in putting in any more money than the $15 you already do) is wait for your sub + security CCs to kick in and get stuff then. At least until the initial GTN rush calms down and prices settle down once again. Highlights Ancient Hypergate, a new Warzone, is available for play! Travel to an ancient ruin built around a Gree Hypergate and battle to control the precious technology for your faction. New incredibly challenging Weekly [HEROIC] Space Combat Missions are now available! All-new Grade 7 Artifact Quality Starship Upgrades are now available from the…

Read More

1.6 will launch December 11th

Bioware delivering next patch earlier than i expected. Happy Holidays for us. You still have time to test out the patch on  the Public Test Server, but only for the next few days. BioWare will launch the update during the Scheduled Maintenance window on Tuesday, December 11, so time to speed up my fleet commendations and WZ commendations grind! Check out the announcement below: Scheduled Maintenance for Game Update 1.6: December 11th, 2012 Hello everyone, we wanted to let you know that we will be performing scheduled maintenance for six hours on Tuesday, December 11th, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET/7PM AEDT) until 8AM CST (6AM PST/9AM EST/2PM GMT/3PM CET/1AM AEDT). All game servers will be offline during this period. This maintenance is expected to take no more than six hours, but could be extended. Game Update 1.6 introduces a new Warzone, Ancient Hypergate, where you can team up with other players to…

Read More

Ancient Hypergate Preview

Game Overview Ancient Hybergate is a bit unique in that players must kill the opposing team members in order to harvest enough power to open the Gree hypergates, allowing their reinforcements to be transported to the area. The trick though, is that players must have activated pylons in order to harvest the opposing team’s energy. The Map Players of each team will start at North and South areas of the map in what are called spawn zones. Each team can access the map from the East or West, but must do through timed doors. The pylons needed to access the opposing team’s power are located in the East and West and surrounded by piles of rubble. Between the two pylons, players will find a safe zone in which there are energy cubes. The central area is accessible through large openings on both sides. How to Play The goal of the…

Read More

Game Update 1.6 space combat mission prview

The crew over at DarthHater have been really busy recording video footage from the upcoming   Space Combat missions in Game Update 1.6 on the Public Test Server. With the footage also comes a pretty interesting Impressions article that you can read it here. Here is a snip : While we all were somewhat expecting to be underwhelmed by the new missions due to BioWare’s admission that this is not the new Super-Secret Space Project, I can say that I was even a bit more disappointed than expected by the fact that the environments themselves stayed the same. I certainly did not expect them to go all out with these new missions (eleven in total, ten playable (five per faction) as discovered in the DB “leak”) but I always hoped that they would go back and make new environments. However, it is not a deal breaker for me as I am just grateful…

Read More