Star Wars: Outlaws

Star Wars Outlaws: An Original Adventure Uninfluenced by Star Wars 1313

Star Wars Outlaws

Ubisoft, the developer behind the upcoming open-world title Star Wars Outlaws, has recently shared new details about the game, emphasizing its originality and lack of influence from the cancelled Star Wars 1313. In an interview with IGN, the game’s narrative director Navid Khavari, creative director Julian Gerighty, and Lucasfilm senior creative executive Matt Martin, discussed the game’s unique tone that aims to be both recognizable and original for fans. One of the key elements of Star Wars Outlaws is the moon Toshara, inspired by biomes in East Africa. This setting embodies the “80/20 rule” that Lucasfilm applies to its Star Wars properties. As Martin explained, “It’s 80% familiar, 20% alien, 20% fantastical.” The collaboration with Ubisoft Massive has been fruitful, with the team bringing forward great ideas and deep cuts into the Star Wars universe. The game’s timeline is also unique. Unlike recent Star Wars games like Star Wars Jedi:…

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Star Wars Outlaws: A Manageable Open-World Adventure, Not a 300-Hour Epic

Star Wars Outlaws: A Manageable Open-World Adventure, Not a 300-Hour Epic

Despite its open-world setting, the upcoming Star Wars Outlaws will not be a “300-hour epic unfinishable RPG,” according to creative director Julian Gerighty. This statement comes as a relief to many fans who may have been concerned about the game’s potential size and complexity. As previously reported, Star Wars Outlaws will not feature procedurally generated planets. Instead, each planet will be equivalent in size to two “zones” in Assassin’s Creed: Odyssey. This decision is part of the game’s design philosophy to provide a dense, rich adventure that players can navigate at their own pace. In a recent interview with IGN, Gerighty provided further insight into the game’s size and scale. When asked what “too big” means to him, Gerighty responded, “Too big is a game that people don’t manage to play, enjoy, and finish. And our objective is to really get people into a very dense, rich adventure, open-world adventure…

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Inside Star Wars Outlaws: Pioneering the Open-World Frontier

Explore the making of Star Wars Outlaws, the first open-world game in the franchise. Discover new characters, planets, and behind-the-scenes insights.

The universe of Star Wars continues to expand with the upcoming release of “Star Wars Outlaws,” the first-ever open-world game set in the iconic galaxy far, far away. The game, which is set to debut in 2024 on Xbox Series X|S, PlayStation 5, and PC, promises to provide a unique and immersive experience for Star Wars fans and gamers alike. The team at Massive Entertainment, in collaboration with Lucasfilm Games, recently offered a sneak peek into the creation of “Star Wars Outlaws” through a behind-the-scenes video that first debuted at the San Diego Comic-Con (SDCC). The video showcases the meticulous process of building both iconic and new locations for this open-world experience. A New Chapter in the Star Wars Saga “Star Wars Outlaws” is set between the events of “The Empire Strikes Back” and “Return of the Jedi,” allowing players to explore distinct planets across the galaxy. The game introduces…

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Star Wars Outlaws: A Nostalgic Journey Back to the Original Trilogy

Star Wars: Outlaws - The Upcoming Open-World Adventure by Ubisoft

In the ever-expanding universe of Star Wars games, the upcoming “Star Wars Outlaws” is generating significant buzz. The game’s creative director has recently confirmed that the developers are consciously striving to recreate the vibe and style of the original Star Wars film trilogy, adding to the anticipation among fans. The Story of Kay Vess Unveiled last month, “Star Wars Outlaws” chronicles the adventures of the scoundrel Kay Vess, set in the timeline between “The Empire Strikes Back” and “Return of the Jedi. In a recent interview with Edge Magazine, Creative Director Julian Gerighty revealed that the studio is committed to emulating the feel of the first three movies. Retro Aesthetics and Design To achieve this nostalgic atmosphere, the developers have incorporated subtle elements such as vignetting, film grain, lens breathing, the curvature of a thicker lens, and slight lens flares. These features are reminiscent of the 1970s camera aesthetics, enhancing…

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