The Audio of Star Wars: The Old Republic


Over at Darth Hater they have an interview with some of the LucasArts guys responsible for the sounds and music in Star Wars: The Old Republic. The interview is split into three part; music, sound fxs and voiceovers. Here’s an excerpt:

DH: The original score by John Williams became an integral part of Star Wars culture. How did the audio team approach creating new pieces with such iconic shoes to fill?

JH: We’ve assembled a team of composers for The Old Republic who are all well-versed in the language of John Williams. Mark Griskey, whose previous Star Wars work includes both KOTOR II and The Force Unleashed, is returning as our lead composer on the project. Joining him are composers Lennie Moore, Gordy Haab, and Wilbert Roget, II. Lennie comes to us with a diverse background in games, TV, and film. Gordy recently worked with us on Indiana Jones and the Staff of Kings and Wilbert wrote new music for the recent DLC levels for The Force Unleashed. In addition, we’ve also hired composer Peter McConnell (Grim Fandango, Brütal Legend) to compose 90 minutes of original cantina music for us. We’re deep in the heart of writing material for the game right now and things are sounding fantastic.

DH: When will we find out about a Star Wars: The Old Republic Official Soundtrack and how can I preorder it?

JH: All of the details are still to be determined but we’ll have more info on that soon!

Some new details to be gleaned from that, including that each class will only have two voice options (male and female). Of course I still feel that the player character shouldn’t be voiced at all as voicing the player takes away player ownership of the character. But ah well.