BioWare’s Daniel Erickson Talks on Star Wars History

Creating a MMOG for a franchise such as Star Wars is likely to be quite the balancing act. For the writers of Star Wars: The Old Republic, they must draw their knowledge and inspiration from so many sources and you can be certain that if a mistake is made, one of the many SW fans will find it!

So where does a SWTOR writer get their inspiration? Techland.com interviewed BioWare’s Daniel Erickson, the Writing Director of SWTOR to learn more about his Star Wars background and what it’s like to write for a game with such a rich storyline.

Writing for Star Wars is always a delicate piece of surgery. We must carefully carve out the archetypes, rhythms and overlaying themes of the movies and then place them in a completely new body of work. Players want to feel what it’s like to live as Han Solo did but they don’t want to be constrained to his experience or attitudes. The miracle of the MMORPG is that we can allow them to do just that by making their own decision and crafting a very personal story.