If you’ve played SWTOR past around level 20 or so, you’ve probably already encountered these “bonus quests” in the game. Touted as just another example of BioWare’s signature RPG storytelling, some gamers find it more like a massive annoyance. SWTOR is very much about the story and these different story arcs usually take place on the different planets or “zones” in which you play the game.
These world arcs include stories that all tie in to said planet and finish up with a conclusion when you reach the end of the planet and are then sent to another planet. There’s just one little catch… the bonus quests.
They hit you out of nowhere, right when you think you are good and done with the planet. MMORPG.com calls it more of an “ambush”, which is exactly what it feels like to most gamers. You think it’s just one more quest and one more little quest can’t hurt anything, right? You’ll just finish it up and move on to the next planet.
Instead, accepting this bonus quest will lead to an entire new questline on that planet or world arc. For some players, this is no big deal. Just ignore it if you don’t like it and move on. But for other players, this is a real problem and a major annoyance.
The gamers most bothered by it are the type who want to complete an entire zone and all the quests within that zone before moving on to another zone, like the MMORPG.com writer who says: