Electronic Arts (EA) recently released their regular quarterly report that offered a glimpse on the performance of the mega-company. While overall, EA performed extremely well, a closer look of their released documentation revealed that SWToR didn’t contribute to the company’s overall performance.
In specific:
Net RevenueFor the three months ended September 30, 2014 , net revenue was $990 million and increased $295 million , or 42 percent , as compared to the three months ended September 30, 2013 . This increase was driven by a $476 million increase in revenue primarily from the FIFA and Battlefield franchises, and Titanfall. This increase was partially offset by a $181 million decrease in revenue primarily from the SimCity, Crysis and Dead Space franchises, and Star Wars: The Old Republic .
Service and Other RevenueFor the three months ended September 30, 2014 , service and other revenue was $454 million , primarily driven by FIFA Ultimate Team, Titanfall, and Battlefield 4 Premium. Service and other revenue for the three months ended September 30, 2014increased $109 million , or 32 percent , and was driven by a $171 million increase primarily from Titanfall and the FIFA and Plants vs Zombies franchises. This increase was partially offset by a $62 million decrease primarily from the SimCity franchise and Star Wars: The Old Republic .