ComputerAndVideoGames, the digital arm of PC Gamer magazine, has posted a message noting that James Ohlen told them that the endgame content in Star Wars: The Old Republic will be a combination of classic MMO systems and something new. Here’s their article:
Bioware has revealed that end game content in Star Wars: The Old Republic will mix the classic MMO system with “something brand new””””””””””””.
The ‘endgame’ content offers players incentives to stay in the game once they’ve reached maximum level.
Speaking to PC Gamer in its new ‘MMO issue’, the game’s creative director James Olhen said:
“We’re looking at classic [endgame] systems, but we’re also doing something brand new that hasn’t been done in an MMO before. So we’re going to mix those two together.”
Olhen then got hushed by the game’s product manager, but added that Bioware was keen for players to continue questing after hitting maximum.
“We want to make sure the endgame isn’t completely different to what you have been doing,” he said. “So there will be a natural progression… We want to make sure that when people play ToR they feel like they never run out of content… that it’s an epic story.”
As I understand it the magazine has the complete interview, but since I don’t have access to that I can’t tell you anything more than I’ve already quoted above.
Even so, sounds intriguing. I wonder what they’ve got cooked up. Though I rarely make it to the endgame (in fact, has only happened in one MMO to date).
[link] to news item at ComputerAndVideoGames.