While we wait: Ryan vs. Brandon 2

The Complete, official version of Ryan vs. Brandon 2 is done. I must say it’s entertaining. This was an awesome way to spend a few minutes before seeing the clone wars tonight.

The video has great production value; the swordplay was very creative and the FXs seemed professional to my untrained eyes. The actors/fighters were pretty good and their performance was, IMO superior to many fights we’ve seen in the prequels notably.

Only downside I can notice is that, like with the SW sextology, most of the strikes do not target the opponent but are simply made so that they can be acrobatically parried. There’s not efficiency to it. It’s one of the most annoying things about the prequels (that Anakin vs. Obiwan swinging contest gif that was on reddit a couple of weeks ago illustrates this perfectly).

If the prequels were to be remade I wish the swordplay would be more deadly and technical. In that regard, this video was great in terms of elbow strikes and kicking.

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.