TOR TV: How to Keybind/Interface Edit

swtor keybinding

RiyonnaSaysRawr·made this tutorial on how to keybind and edit your interface. Most people who have been playing the game for a while already know this, but if you are new to the game, or MMORPG’s in general, this is a good little video. As she writes on reddit:

Often I see people who don’t know how to keybind, sometimes they don’t know how to add quickbars either.

Usually I see them on General chat, most of the time ‘complaining’ about losing in PvP because someone is ‘jumping around like crazy and I can’t hit them’, sometimes they’re saying they have good gear so they should be winning, so something always looks a bit off and I ask them if they keybind, they say no and don’t know what it is.

It’s a little tasking to explain it because they can’t always find it so I made a quick video about it, if I missed anything or was unclear please tell me!

Check out the video below:

Author

  • Smiling man wearing glasses and black shirt

    Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.

Soeren Kamper

Soeren Kamper is the founder of StarWars: Gamers and a longtime Star Wars writer, community builder, and gaming journalist with nearly two decades of experience covering Star Wars games and fandom. He began writing about Star Wars: The Old Republic in 2008, later co-founding the SWTOR wiki and founding the SWTOR subreddit, and became an early, active figure in the game’s community. His hands-on involvement led to invitations from BioWare Austin and participation in SWTOR events during the game’s launch era. His work is grounded in long-term franchise knowledge, firsthand gaming experience, and deep roots in the Star Wars community.