Marauder/Sentinel Feedback Thread

Marauder and Sentinel feedback

SWTOR System Designer John Jarynowski is asking the Star Wars The old republic community for feedback on the Sith Marauder and the Jedi Sentinel. Check out the post below:

Following the changes to Marauders/Sentinels on PTS, we’re once again reaching out to the community for perspectives, opinions, and progressive ideas. For this thread, we are looking for feedback on Marauders/Sentinels, specifically where it relates to DPS and survivability. Please be as informative as possible with examples from your experiences. The more detailed and focused the feedback, the easier it is for us to understand and evaluate your viewpoints. Let us know what you think!

-John

Jedi Knight
Sentinel

  • Just Pursuit has been redesigned: Leg Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds.
  • Removed the Stagger Skillful Utility.
  • New Skillful Utility: Reining Reach. Reining Reach increases the range of Leg Slash to 10 meters and reduces its focus cost by 2.
  • Removed the health penalty from Guarded by the Force. Additionally, the base cooldown of Guarded by the Force has been increased by 60 seconds.

Sith Warrior
Marauder

  • Inescapable has been redesigned: Crippling Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds.
  • Removed the Stagger Skillful Utility.
  • New Skillful Utility: Maiming Reach. Maiming Reach increases the range of Crippling Slash to 10 meters and reduces its rage cost by 2.
  • Removed the health penalty from Undying Rage. Additionally, the base cooldown of Undying Rage has been increased by 60 seconds.