It’s been a busy year for EA and I can totally relate since it seems the months are rushing by for me. That said, it’s good to hear from EA about upcoming projects and games. We got an update this weekend from Jade Raymond, the Group General Manager of Motive Studios and Visceral Games. It sounds exciting:
“With EA PLAY right around the corner, I thought it would be a good time to update everyone on the world of Motive™ Studios and Visceral Games™. Let’s get right to the point: we have awesome projects underway at both Motive and Visceral, and we are looking for some more amazing people to join our teams.
Last year, I wrote that the only limitation we have as game developers is the team’s imagination. I have always believed that to be true. But what’s really hit me since launching Motive last July and growing our team with so many talented people from across the world, is just how exciting and fun working with new people is. There truly is no limit to what’s possible.
Motive Studios is now 65 industry veterans strong, adding more each week, and driven by unbridled creativity to make unforgettable action games. We are well on our way, beginning our journey with a Star Wars™ game, and exploring ideas for our original IP. It’s really quite amazing to be a part of, and I can’t wait to be able to share more details about Motive’s projects.”
Now of course there is more to the story than this but they’re not revealing too much more yet. She does say to look forward to more about these projects in the months ahead, and also that there is more about it in their EA Star Wars portfolio. She praises Amy Hennig and the team of creative leaders at Lucasfilm, as well as GM Scott Probst. We’re definitely looking forward to hearing more about it and we’ll keep you posted on these and similar projects.