BioWare has released game update 6.2.1 for Star Wars: The old republic. This update includes changes that should improve the overall player’s experience with Amplifiers and bring a more balanced experience for players in Uprisings! The game update also comes with updates to Conquests.
Check out the details below:
Uprisings Changes
All Uprisings are now available at level 75 with a rebalance of their difficulty and the time they take to complete. We’ve also increased all of the loot drops for all Uprisings. Learn more about Uprisings and those changes in our interview with Game Designer, Alex Gold.
Amplifiers Changes
In addition to the changes to Uprisings, we also modified the current Amplifier system for added clarity. These changes include a reorganized user interface (UI) into a tree-based view and a better visual distinction between Amplifiers, including an additional color to designate Standard Quality (White).
We’re also introducing Quality Locking and a Weekly Cost Reset to give players greater chances to obtain the Amplifiers they want! Read more about those changes, here.
Conquests Changes
As we want to ensure engaging and fair competition in Conquests, we have made the following changes:
- Players who join a Guild will now go through a grace period. During this grace period, new Guild members will not be able to contribute to their Guild’s Conquest Invasion or contribute Guild XP until the following Conquest Event has started.
- Any Crafting Objectives that were infinitely repeatable have been updated to a daily repeat threshold. To compensate for this change, we’ve also increased the points of those objectives.
- We made additional changes that are not listed here, but can be found in the Game Update 6.2.1 patch notes.