other starwars games

Star Wars Jedi 3 Rumour Says Cal Kestis Will Be Older

Older Cal Kestis-inspired header image for a Star Wars Jedi 3 rumour about a possible time jump after Jedi: Survivor.

Cal Kestis may be about to age into his most interesting chapter yet. A new rumour around the next Star Wars Jedi game suggests that Respawn’s third entry will feature an older Cal Kestis and another time jump after Jedi: Survivor. The claim comes from Tom Henderson on the Insider Gaming Weekly podcast, with GamingBolt reporting on the rumour. For now, this is not official. EA and Respawn have not revealed the game, its title, or its timeline. But as rumours go, this one makes a lot of sense. Cal’s Story Has Always Used Time Jumps The Star Wars Jedi series has already used time jumps as a storytelling tool. Jedi: Fallen Order introduced Cal as a young survivor of Order 66, hiding on Bracca and trying very hard not to be noticed by the Empire. Jedi: Survivor then picked up five years later, showing a more worn-down, more experienced…

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LEGO Star Wars: Castaways Brings Back Attack of the Clones Event

LEGO Star Wars Episode II Clone War event banner

“Begun, the Clone War has.” Yes, Master Yoda is back on event-duty in LEGO Star Wars: Castaways, where the Attack of the Clones event has returned to The Island for another limited-time run. The official LEGO Star Wars: Castaways account confirmed that players can complete missions to progress through the event and earn character parts and microfighters inspired by Star Wars: Episode II: Attack of the Clones. That means more prequel-era LEGO chaos, more unlocks, and another reason to return to one of the stranger little corners of modern Star Wars gaming. The Clone War Returns to The Island LEGO Star Wars: Castaways has always been a slightly odd but charming experiment: part social hub, part action-adventure, part LEGO Star Wars toy box. Instead of simply retelling the films, it lets players build their own minifigure, explore The Island, meet other players, race microfighters, and jump into simulations inspired by…

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Star Wars 1313 Was Revealed 14 Years Ago, and It Still Haunts Star Wars Gaming

Star Wars 1313 concept art featuring armored bounty hunter in the dark Coruscant underworld, with title 'Star Wars 1313 Still Haunts Star Wars Gaming

Some cancelled games disappear. Star Wars 1313 did the opposite. It never came out, but somehow it still feels like one of the most famous Star Wars games of the last decade. Revealed in 2012, Star Wars 1313 promised a darker, grittier trip into the Coruscant underworld. No Jedi fantasy. No chosen-one glow. No Force powers solving every problem. Just bounty hunters, crime, vertical city danger, and the kind of Star Wars setting that looked like it had not seen sunlight in years. That is probably why people still talk about it. The Star Wars Game That Looked Different At the time, Game Developer described Star Wars 1313 as a darker and more mature take on the franchise, built around a bounty hunter investigating a criminal conspiracy beneath Coruscant. That pitch still sounds painfully good. It was not trying to retell a movie. It was not asking players to become…

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Colonel Ward Joins Galaxy of Heroes as a New Republic Punisher

Colonel Ward in a New Republic pilot uniform for Star Wars: Galaxy of Heroes, shown in a tropical base setting with article title text.

The New Republic squad in Star Wars: Galaxy of Heroes is getting another very specific kind of problem-solver: Colonel Ward, a Light Side Support unit built to expose enemies, punish bad targeting, and make counterattacks much nastier. EA and Capital Games have revealed the full kit for Colonel Ward in Star Wars: Galaxy of Heroes, confirming her as a Light Side Support character in the New Republic faction. And she is clearly not here to stand in the back and politely cheer. Colonel Ward is designed to slot into the New Republic squad led by Captain Carson Teva, where her job is to make enemies pay for hiding, attacking the wrong targets, or trying to work around Taunt. A Support Unit Built Around Punishment Ward’s kit is all about pressure through debuffs. Her basic ability, A180 Blaster Pistol, deals Physical damage and inflicts Evasion Down. If it is Ward’s turn,…

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Attack of the Clones on GBA Was Peak Early-2000s Star Wars Tie-In Chaos

Game Boy Advance cartridge for Star Wars Episode II: Attack of the Clones, used as the basis for a retro gaming history header image.

Not every Star Wars game becomes a classic. Some become legends. Some become cautionary tales. And some become tiny Game Boy Advance cartridges trying very hard to squeeze an entire blockbuster movie into your hands. Released during the busy 2002 wave of prequel-era Star Wars gaming, Star Wars: Episode II: Attack of the Clones for Game Boy Advance is a perfect little artifact from the wild age of movie tie-in games. Was it the definitive interactive version of Episode II? No. Was it extremely 2002? Absolutely. When Every Big Movie Needed a Handheld Game The early 2000s were a different galaxy for licensed games. If a major movie landed in theaters, a handheld tie-in was almost guaranteed to follow. Sometimes those games were surprisingly good. Sometimes they felt like a developer had been handed a poster, a deadline, and a very nervous thumbs-up from marketing. Attack of the Clones on…

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Rotta the Hutt Is Coming to Galaxy of Heroes, and He’s Not a Baby Anymore

Rotta the Hutt shown as a hologram in Star Wars: Galaxy of Heroes during his kit reveal screen.

Rotta the Hutt is no longer just the kidnapped Huttlet from The Clone Wars. In Star Wars: Galaxy of Heroes, he has grown into a full arena bruiser, complete with axes, attitude, and a kit that looks designed to make Grand Arena players deeply uncomfortable. EA and Capital Games have officially revealed the full kit for Rotta the Hutt, confirming him as a Light Side Leader, Attacker, and Hutt Cartel unit. That combination is already unusual, but the real hook is even better: Rotta can lead the Hutt Cartel, but his kit clearly wants him to shine as a solo gladiator. This is not just Jabba’s kid all grown up. This is Rotta stepping into the arena and making the family business look almost subtle. Rotta the Hutt Is No Longer the Helpless Huttlet The official kit reveal frames Rotta as a character who has moved far beyond his Clone…

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Galaxy of Heroes Turns Grogu and the Anzellans Into Tactical Chaos

Grogu facing the Anzellans in a Star Wars-themed header image for the Galaxy of Heroes kit reveal

Grogu is officially back on the Holotables, and this time he brought mechanics, snacks, and what appears to be a small hovercraft full of bad decisions. EA and Capital Games have revealed the kit for Grogu & Anzellans, a new Star Wars: Galaxy of Heroes unit inspired by Grogu’s recent adventures alongside the tiny droidsmiths. According to the official kit reveal on the EA Forums, the unit arrives as a Light Side Healer with Mandalorian, New Republic, and Unaligned Force User tags. So yes, this is not just “cute Grogu in vehicle” content. This is “cute Grogu in vehicle who may quietly ruin your enemy’s turn plan” content. A Healer With Annoying Little Teeth Grogu & Anzellans are built around healing, durability, debuffs, and New Republic synergy. The unit’s basic ability, Good Shot, Baby!, deals only 1 True damage, which sounds hilarious until the rest of the kit starts making…

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Galaxy of Heroes Disables Chat for Underage Players in Brazil

Galaxy of Heroes mobile game interface with disabled chat symbol and Brazil-themed legal update headline

Star Wars: Galaxy of Heroes has received a small server update with one very specific purpose: legal compliance in Brazil. According to the official EA Forums update, underage players in Brazil, meaning players under 18, will now have chat disabled in-game. When they try to interact with chat, they will temporarily see the message: “This feature unlocks at Player Level 999.” No, that does not appear to be a real new level cap. It is just a very Galaxy of Heroes way of saying the feature is unavailable. A Small Patch With a Legal Reason There are no character changes, balance tweaks, new events, or surprise kit reworks in this update. EA says the change was made to remain compliant with Brazilian law. For most players outside Brazil, nothing changes. For younger Brazilian players, however, in-game chat will now be unavailable. That could affect guild communication for some players, though…

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Cal Kestis Is Getting More Star Wars Stories After Jedi 3

Cal Kestis in a cinematic Star Wars-inspired header image with title text about more stories coming after Jedi 3

Cal Kestis may not be heading for the Star Wars exit door after all. According to a Disney representative speaking to GameRant, there are “more Cal stories coming,” even beyond the upcoming sequel to Star Wars Jedi: Survivor. The full line is the kind of thing Star Wars fans will immediately start dissecting like an ancient Jedi mural: “Never say never. We’ve got his lightsaber in the park. We’ve got more Cal stories coming.” That is not a live-action announcement. It is not a Disney+ series reveal. It is not Cameron Monaghan walking onstage in costume while someone plays the Jedi: Fallen Order menu theme. But it is still a very interesting signal. Because the important word there is “stories.” Plural. Cal Kestis Is No Longer Just a Video Game Hero Cal Kestis started as the lead of Respawn’s Star Wars Jedi: Fallen Order in 2019, then returned in Star…

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Star Wars (1991): The Game That Made A New Hope Weird, Hard, and Weirdly Memorable

Star Wars Game Boy cover and gameplay screenshot

There are Star Wars games that feel elegant. Clean. Heroic. Cinematic. And then there is Star Wars (1991), which looks at A New Hope and decides the best way to honor one of the most beloved films of all time is to make Luke Skywalker jump over bottomless pits, fight a surprising amount of hostile wildlife, and occasionally take on giant enemies that feel like they wandered in from a different genre entirely. And somehow, against all odds, that version of Star Wars stuck. Released in 1991 for the NES and later adapted for the Game Boy in 1992, this was one of the first really visible Star Wars console action games of the 1990s. It was published by JVC Musical Industries and developed by Beam Software, taking the broad story of A New Hope and reshaping it into a side-scrolling action-platformer that was much stranger, harder, and more game-y…

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The Star Wars Eclipse Waiting Game Just Got More Complicated

Spaceship flying near planets and asteroid field

There are red flags around Star Wars Eclipse now. Not the fun Sith kind. The labour-union, restructuring, “what exactly is happening inside this studio?” kind. Just one day after Quantic Dream reassured fans that Star Wars Eclipse is still moving forward, the situation around the studio has become much messier. The French video game workers’ union STJV has strongly criticized Quantic Dream following the cancellation of Spellcasters Chronicles, claiming that the studio’s restructuring could put 95 jobs at risk and accusing management of mishandling both the cancelled project and the wider production situation. That does not mean Star Wars Eclipse is cancelled. It does mean the calm official message now has a lot more noise behind it. The Official Line Is Still: Eclipse Continues Let’s start with the important part: Quantic Dream says Star Wars Eclipse is not affected. After announcing that Spellcasters Chronicles would be shut down, the studio…

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Vader Immortal Episode I Made Darth Vader Feel Too Close for Comfort

Darth Vader in Star Wars Vader Immortal with anniversary text marking seven years since the VR game launched.

Seven years ago today, Star Wars put Darth Vader in your personal space. Released on May 21, 2019, Vader Immortal: Episode I launched alongside the Oculus Quest and gave Star Wars gaming one of its strangest experiments: a canon VR story built less around “beating” Darth Vader and more around surviving the deeply unpleasant experience of standing near him. That sounds like a small thing. It was not. Because in VR, Vader is not just a character on a screen. He is tall. He is close. He is breathing. And suddenly, all those jokes about Imperial workplace culture feel much less funny when the office manager is eight feet of black armor and unresolved trauma. A Star Wars Story Built for Presence Developed by ILMxLAB, Vader Immortal was structured as a three-part VR adventure set on Mustafar. Episode I introduced players as a smuggler pulled into Vader’s orbit, with ancient…

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Star Wars Eclipse Survives Quantic Dream’s Latest Cancellation

Star Wars Eclipse: Revolutionizing Star Wars Gaming with Unprecedented Narrative Freedom

Star Wars Eclipse has not vanished into the Unknown Regions. Not yet, anyway. Quantic Dream has cancelled development on its multiplayer project Spellcasters Chronicles, but the studio says its long-silent High Republic Star Wars game is not affected. According to reports from GameSpot and Insider Gaming, Quantic Dream told players that Star Wars Eclipse “continues as planned,” even as the studio shuts down its other project. That is good news. It is also the kind of good news that Star Wars gaming fans should probably receive with one hand on the emergency brake. Eclipse Is Still Officially Alive The important part is simple: Quantic Dream is saying Star Wars Eclipse is still moving forward. That matters because the game has become one of the strangest open tabs in modern Star Wars gaming. Announced back in 2021 with a gorgeous cinematic trailer, Eclipse promised a branching narrative action-adventure set during the…

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Galaxy of Heroes Just Made Returning to the Holotable Less Painfu

Star Wars: Galaxy of Heroes Renewal Quests screen showing returning player objectives and reward progress.

Coming back to Star Wars: Galaxy of Heroes after a long break can feel like opening a closet and being attacked by five years of laundry. Characters. Relics. Events. Currencies. Datacrons. Territory Battles. Quest tabs. Shops. Shards. Mods. More mods. The other mods you forgot existed. That one squad you were definitely building before life happened. Capital Games seems to know this, because the latest Galaxy of Heroes update is aimed directly at returning players. EA has announced an Improved Returning User Experience, built around a new questline designed to help lapsed players re-acclimate to the Holotable with clearer short, mid, and long-term goals. In plain Basic: if you have a friend who quit SWGOH and now panics when they see the home screen, the game is trying to make that return less terrifying. Returning Players Get a New Path Back In The headline feature is a revamped returning user…

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Star Wars: Hunters Is Dead, But Its Weird Little Lore Archive Lives

Star Wars: Hunters in-game screenshot with headline text about the game’s lost lore archive being preserved after shutdown.

Star Wars: Hunters may be gone, but apparently the Arena left behind more paperwork than a Hutt legal department. Trevor Davey, the timeline-obsessed Star Wars archivist behind The Life of a Star Wars Timeline, has collected 79 in-universe documents that were originally published on the now-defunct official Star Wars: Hunters website. You can read the full archive in his Substack bonus update, where he gathers Arena News posts, Boz Vega interviews, Hunter monologues, and other strange little scraps of official character flavor. That may sound niche. It is niche. It is also exactly the kind of thing Star Wars gaming history needs someone to save before it vanishes into the same digital pit as old launchers, dead forums, and mobile games that once had lore tabs. The Arena Had More Story Than Many Realized Star Wars: Hunters launched globally on June 4, 2024, as a free-to-play competitive arena game for…

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Fate of the Old Republic Director Says AI Is “Creatively Soulless”

Casey Hudson alongside the Star Wars Fate of the Old Republic logo

Casey Hudson is building a new Old Republic RPG, but apparently he is not asking a chatbot to write the soul of it. The Star Wars: Fate of the Old Republic director has made it clear that Arcanaut Studios is not using AI to build its upcoming Star Wars RPG. In comments first reported from Bloomberg and picked up by Windows Central, Hudson said he is “really unimpressed” with AI and called it “creatively soulless.” That is a sharp line in a games industry increasingly obsessed with automation, cost-cutting, and pretending the phrase “AI pipeline efficiency” does not sound like something a villain says before building a moon-sized laser. Human-Made RPGs Still Matter Hudson’s stance matters because Fate of the Old Republic is not just any licensed game. It is being positioned as a spiritual successor to Knights of the Old Republic, one of the most beloved narrative RPGs ever…

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On This Day: Star Wars Episode I: Racer Made Podracing Feel Impossible Fast

Before Star Wars racing became nostalgic, it was just fast enough to make your childhood reflexes file a formal complaint. On May 18, 1999, Star Wars: Episode I – Racer launched in North America for Nintendo 64 and Windows PC, arriving right alongside the Phantom Menace hype machine. It took one of the most kinetic sequences in the movie — the Boonta Eve Classic podrace — and turned it into a full racing game that somehow felt faster than the film itself. That was the magic trick. A lot of movie tie-in games in the late ‘90s felt like merchandise with a health bar. Episode I: Racer felt like LucasArts had looked at the podrace scene and said: “What if this was the whole game, but louder, faster, and more likely to make your palms sweat?” Podracing Finally Had Its Game The concept was wonderfully simple: choose a podracer, survive…

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Hidden Empire: The Free Star Wars Browser Strategy Game More Fans Should Try

Hidden Empire Galaxy Adventures logo over a cinematic Star Wars-style galactic strategy scene with fleets, planets, and tactical command graphics.

Some Star Wars games chase cinematic spectacle. Others ask you to download 120GB, update three launchers, and sacrifice a weekend to the patch gods. Then there is Hidden Empire – Galaxy Adventures, a fan-made browser strategy game that simply says: pick a side, build your planets, command your forces, and see how long your galactic ambitions survive contact with other players. And honestly? That sounds extremely Star Wars. You can check it out on the official site here: Hidden Empire – Galaxy Adventures A Fan-Made Strategy Game With Real Galactic Scale Hidden Empire – Galaxy Adventures is a strategy-based browser game where players take on the role of either a Republic commander or a Separatist warlord, building economic and military infrastructure across multiple planets while competing or cooperating with hundreds of other players in the same galaxy. The official site describes the game as a mix of planetary development, military…

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On This Day: Star Wars Outlaws Let Hondo Ohnaka Steal the Show

Star Wars Outlaws A Pirate’s Fortune header image with Kay Vess, Nix, Hondo Ohnaka, starfighters, and headline text about Hondo stealing the show.

One year ago today, Star Wars Outlaws remembered an important truth: every underworld story gets better the moment Hondo Ohnaka walks in and starts smiling like a crime is already happening. Star Wars Outlaws: A Pirate’s Fortune released on May 15, 2025, as the game’s second story pack, bringing Kay Vess and Nix into a new pirate-flavored adventure with the galaxy’s most charmingly untrustworthy Weequay. Steam lists the DLC with a May 15, 2025 release date, while Ubisoft described it as a new story expansion centered on Hondo, hidden treasure, and the dangerous Khepi system. (Steam, Ubisoft) Hondo Was Built for Outlaws The base game already had the right ingredients: syndicates, smuggling, betrayal, blaster trouble, and Kay Vess trying very hard to survive people with better funding and worse morals. Then A Pirate’s Fortune added Hondo Ohnaka, which is basically Star Wars turning the scoundrel dial until it breaks. According…

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Galaxy of Heroes Just Made Kleya Farmable in a Very Andor-Heavy Update

Kleya Marki character screen in Star Wars Galaxy of Heroes with headline text about Kleya becoming farmable in an Andor-heavy update.

Star Wars: Galaxy of Heroes has dropped another update, and this one is basically a quiet little ISB paperwork bomb. The headline for most players is simple: Kleya shards are now farmable from Light Side Battles 8-F (Hard). That instantly makes one of the newer Andor-era characters much easier to plan around, instead of leaving her floating in the awkward “nice unit, but when can I actually farm this?” zone. But Kleya is not alone. The update also adds Cinta, Vel, Kleya, KX Enforcer Droid, Dedra, and Major Partagaz to Shipments, giving players more ways to chase the expanding Andor and ISB roster. Apparently the Rebellion and the Imperial Security Bureau both filed their Holotable paperwork on the same day. Efficient. Slightly terrifying. Kleya Finally Enters the Farm Kleya becoming farmable is the big practical change here. She can now be found on Light Side Battles 8-F (Hard), which means…

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Fortnite’s Star Wars Push Has a Battlefront Problem

Fortnite Star Wars event with Anakin Skywalker and Rey holding weapons, headline "Fortnite’s Star Wars Push Has a Battlefront Problem"

Fortnite has become one of the strangest places to experience Star Wars in 2026. You can fight in themed battles, escape Darth Vader, build droids, run through Star Wars islands, unlock new cosmetics, wait for The Mandalorian and Grogu footage, and now even mess around with Star Wars content inside LEGO Fortnite Odyssey. On paper, that sounds like a billion-credit win. But the actual conversation around Fortnite’s latest Star Wars push has been more complicated. The official StarWars.com Fortnite overview lays out just how big the campaign is, with Galactic Siege, Escape Vader, Droid Tycoon, LEGO Fortnite Odyssey content, weekly quests, and a Mandalorian and Grogu Watch Party Island all part of the rollout. That is a lot of Star Wars. The question is whether it is the kind of Star Wars gaming players actually want. Star Wars Content Is Not the Same as a Star Wars Game Fortnite is…

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On This Day: Jedi Starfighter Still Deserves More Love

Header image for Star Wars Jedi Starfighter showing the game’s box art and text marking its 2002 release anniversary

Before every Star Wars game needed a galaxy map, three progression systems, and a roadmap with seasonal feelings, LucasArts could casually drop a starfighter combat game and let players blast through the Clone Wars from a cockpit. That is basically the charm of Star Wars: Jedi Starfighter, which launched for Xbox around this week in May 2002, with GameFAQs listing the Xbox release date as May 13, 2002, while the current Xbox store lists it under May 14. Either way, this is very much a “happy anniversary, you slightly forgotten prequel-era space shooter” moment. And honestly? It deserves one. A Prequel-Era Flight Game With Actual Personality Released during the Attack of the Clones buildup, Star Wars: Jedi Starfighter put players into the cockpit of Adi Gallia’s Jedi starfighter while also bringing back Nym, the pirate from Star Wars: Starfighter. That combination gave the game a fun identity. It was not…

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LEGO Fortnite Odyssey Gets Its Star Wars Update Tomorrow

LEGO Fortnite Star Wars collaboration battle scene

Fortnite’s Star Wars month is not done throwing bricks, blasters, and tiny plastic chaos at players. According to the official StarWars.com May in Fortnite overview, LEGO Fortnite Odyssey gets its own Star Wars update on May 14, adding new Star Wars tools, vehicles, characters, and enemies. Epic Games also confirms that the update includes the Hover Brick, hover vehicles, Mando and Grogu, and new Star Wars enemies to fight. So yes, after Galactic Siege, Escape Vader, Droid Tycoon, weekly quests, Clone Wars cosmetics, and the general sense that Fortnite has quietly become a playable Disney+ menu, LEGO Fortnite is getting its turn. Mando, Grogu and Hover Vehicles Join the Fun The most obvious hook here is Mando and Grogu. They are already two of the most marketable faces in modern Star Wars, and dropping them into LEGO Fortnite Odyssey makes perfect sense. Grogu in LEGO form is basically a merch…

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Galaxy of Heroes Starts Its New Republic Era With R5-D4, Zeb and Carson Teva

The New Republic has officially arrived in Star Wars: Galaxy of Heroes, and yes, somehow R5-D4 may be the most alarming part of that sentence. EA has published its official Era of the New Republic Kit Reveal, detailing three new Light Side units: R5-D4, Zeb Orrelios (New Republic Pilot), and Captain Carson Teva. That is a wonderfully strange little squad on paper. A bad-motivator droid, a Lasat brawler turned New Republic pilot, and the Outer Rim’s most tired-looking lawman. Honestly, this is exactly the kind of lineup Galaxy of Heroes loves: half deep-cut fan service, half tactical spreadsheet waiting to ruin someone’s Grand Arena week. The New Republic Finally Gets a Proper Squad Identity The big story here is not just that three familiar faces are joining the game. It is that New Republic is being built as a real faction identity, with mechanics focused on retaliation, protection, evasion, debuffs,…

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