Patch 1.3

Maintenance today September 13 + patch notes 1.3.8

BioWare are taking down the servers to do an unscheduled maintenance today. What the issue is seems to be unclear, bit Patch notes will be made available shortly after the servers come back up We will be deploying a patch and performing an unscheduled maintenance this Thursday, September 13th, 2012. Patch notes will be made available shortly after the servers come back up. The servers will be down for two hours on Thursday, September 13th, 2012 from 2AM CDT (12AM PDT/3AM EDT/8AM BST/9AM CEST/5PM AEST) until 4AM CDT (2AM PDT/5AM EDT/10AM BST/11AM CEST/7PM AEST). All game servers will be offline during this period. This maintenance is expected to take no more than two hours, but could be extended. Servers are back up. Below are the patch notes: 1.3.8 Patch Notes 9/13/2012 General Corrected an issue that caused a significant performance drop for some players after patch 1.3.7.

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1.3.7 Patch Notes 9/5/2012

As we mentioned a few days ago, this weeks Scheduled Maintenance: was was postponed do to labour day. But now the server are back up, and BioWare have patched the servers. This time BIoWare is fixing one of my greatest annoyances since the servers merge – the unique Legacy names. Finally players are able to have the same surname as others – just like in real life. Anyways, below are the patch notes: Flashpoints and Operations General Players will no longer be prevented from traveling to their group’s in a Flashpoint or Operation due to the instance being full. Group Finder Group Finder now retains a character’s role selections when joining or leaving a group. Items General The event outfits (the Rakghoul Containment outfit and Sand People Bloodguard outfit) now bind to Legacy instead of binding on pickup. Muse Vestments no longer clip incorrectly with character heads. Helmets, circlets, masks,…

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1.3.6 Patch Notes 8/21/2012

Servers are back up, an here are today’s patch notes. General After a player uses the “Reset Local Phases” option, they now must wait 30 minutes to use it again, increased from the prior wait time of 2 minutes. Companion Characters Xalek Many of Xalek’s personal conversations can now be had in Cantinas as intended. Flashpoints and Operations General Using combat revive abilities now consistently returns the revived player to combat if an encounter is still active. Non-boss enemies no longer occasionally respawn after an Operation group has been defeated and re-enters the Operation. Group Finder Pre-made groups of four players that queue for Group Finder now correctly receive daily mission credit. The “Travel Now” dialog no longer fires more frequently than intended. Players now receive an error when attempting to manually add a new group member while queued in Group Finder. Items (Items and Economy) Several Imperial head slot…

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Patch Notes: 1.3.5b 8/16/12

As you properly already know, BioWare took down the servers today, to do  an unscheduled maintenance for Star Wars: The old republic.  Apparently there was a bug in the world witch was fixed. Check it out in the patvh notes below: 1.3.5b Patch Notes 8/16/2012 General Resolved an issue that could allow players to obtain The Grand Acquisitions Race items without completing the appropriate missions.

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1.3.5 Patch Notes, August 7, 2012

Servers are back up so it’s time to enjoy your new pet + 25 black hole commendations for server transfer rewards. Below are this weeks patch notes. No news on upcoming events, but I would not expect much before the game goes Free to play either. I find the  Legacy nerfs quite ridiculous in the patch. I guess BioWare is catering to the casual crowd and the people who just want to play the 8 stories without having to grind levels. And I guess that’s understandable. Classes and Combat Jedi Knight Sentinel Combat Saber Storm: The critical damage bonus this skill applied to Ataru Form was not functioning correctly, and we have opted to remove it, as Combat Sentinels are performing within expectations. This change does not affect the current combat effectiveness of this skill. Sith Warrior Marauder Carnage Sever: The critical damage bonus this skill applied to Ataru Form was not functioning…

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1.3.4 Patch Notes July 24, 2012

Servers are back up after some Scheduled Maintenance today. The most important fix must be the Warzone group frames bug.   Playing with friends became an exercise in someone counting down in vent, “Ok, click in 3…2…1…”. Another interesting “fix ” is this:  Soa’s orbs, lightning balls, and mind traps no longer grant social points. And this is what happens when you abuse a mechanic, people. 1.3.4 Patch Notes General Players can now use vehicles on Coruscant in the large areas of the Black Sun, Old Galactic Market, The Works, and the Jedi Temple districts. Classes and Combat > General All class “stun break” abilities now properly remove blind effects. For example, the blind effect caused by a Sorcerer’s Backlash skill can now be broken with each class’s “stun break” ability. Companion Characters > General Centurion Weaponmaster’s head gear no longer causes non-human companion heads to disappear. Crew Skills > General The crafting…

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Patch notes: 1.3.3 7/17/2012

As always BioWare took this Tuesday to path the servers. Not much to report other then some server stabilityupdates, that hopefully will reduce the lag we have experienced lately. With the HK trailer released yesterday I was really hoping they might surprise us with a world event or even the quest chain for the HK companion, but ohh well. Check out the patch notes below: 1.3.3 Patch Notes 7/17/2012 General Implemented optimizations to improve overall server stability. During this maintenance, we are implementing new functionality that will be used later this summer to support automatic character transfers from remaining origin servers to designated destination servers. Classes and Combat Jedi Knight Sentinel Combat Opportune Attack: This skill now specifically affects Blade Storm, Slash, and Blade Rush. Please note that these changes are not reflected in the ability text. Sith Warrior Marauder Carnage Execute: This skill now specifically affects Force Scream, Vicious Slash, and Massacre….

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1.3.1 patch notes – 7/3/2012

Servers are back up after this weeks maintenance. Many people speculated about a 4th of July event, but looking through the patch notes, it’s not the case. If you take in mind that 4th of July only is relevant in the states, it isn’t that hard to understand why they choose another date for next event. Below are the patch notes: Group Finder The Group Finder no longer displays multiple “Travel Now” dialogs when the group searches for a replacement while a player has the “Travel Now” dialog open already. Categories that player has not queued for no longer appear in the “Queued For:” tooltip. The Group Finder button is no longer visible when a player logs out of a higher-level character and back in to a character that is lower than level 10 (and therefore unable to use the Group Finder). A confirmation dialog now informs players that they…

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Is 1.3 Worth Returning to SWTOR For?

Some players have given up on SWTOR. Now will 1.3 be enough to relight their fires and bring them back to the game? Bioware certainly hopes so but what are the players saying? Well, the overall atmosphere is pretty positive. With server transfers solving the problem of no one to play with and all the other additions and updates, SWTOR is a new game. Some say it is finally the game it should have been at launch. Maybe BioWare was too rushed to launch it fully complete but whatever the reason, players are now saying they’re happy with the outcome of the game. Ranked warzones, new gear, looking for group finders and more mean the game is now more accessible than ever before. When you add to this that there will be more updates, more new content and free play up to 15 levels, you can see why the interest…

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1.3.0b Patch Notes – 6/29/2012

Servers are back up, and the Augment bug is fixed. this is the second unscheduled maintenance downtime we have had since the release of patch 1.3. Patch notes below: 1.3.0b Patch Notes 6/29/2012 Items Augment slots in items crafted before 1.3 that have not been manually upgraded by players are now the appropriate tier based on the level of the item (if no augments are installed) or the level of the augment that is currently installed in the augment slot.

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Patch Notes 1.3.0a – 6/28/2012

Severs will be down June 28th, 2012.. No wait delay that… no wait, servers will be down we Apologies for the confusion. I donw and up the went. Servers ARE back up now though and a small patch has been applied. 1.3.0a Patch Notes 6/28/2012 Group Finder Leaving a Group Finder group where all other members have disconnected will no longer cause players to be temporarily locked out of Group Finder. Flashpoints and Operations will no longer occasionally reset and eject players who have recently used Group Finder for a replacement member. PvP Ballistic and Knockback effects no longer occasionally de-sync the character’s location, which could cause characters to not interact properly with the world (such as being able to be hit by melee attacks when the character appeared to be out of range). Personally I have experienced both of these. Glad to see that it wasn’t just lag in pvp,…

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Game Update 1.3: Allies Patch Notes

All servers are up and ready for Game Update 1.3: Allies. This update brings many many new features to SWTOR including the much debate Group Finder tool and Legacy Perks! This Game Update will also include an update to the Alderaan Warzone, Adaptive Gear, and more. Highlights Group Finder is now available! Players can use this feature to find groups for Flashpoints and Operations! New Legacy perks are now available! Perks offer bonuses for your character and can be purchased with credits after reaching specific Legacy levels. The Alderaan Civil War Warzone can now be played by two teams of the same faction. Players can now add augment slots to items at modification tables by using an augmentation kit and paying a credit cost. Pre-Season One Team Ranked Warzones are now available! Teams of 8 level 50 players can now compete with other Warzone teams to earn Ranked Warzone Commendations and…

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Character transfers coming June 12

Exiting news today, as BioWare updates us on the upcoming server transfers and details on how the transfers will work and when to expect to see them. If you can hold your breath, the Character transfers will be june 12. yes that’s right, in 6 days! Transfers have it’s limitations though, but Joveth Gonzalez and Allison Berryman have posted some clarifications on the official forums regarding how transfers will work. You can read it all later on in this post, but first check out TORWARS interview with James Ohlen on Impending Character Transfers: Official blog post: Character Transfer, Server Populations and You In a previous Community Q&A we talked about character transfers, and announced that they were coming in early summer. Character transfers are a complex process, but we’re almost ready to go. Starting next week on June 12th, 2012, we’re allowing character transfers to occur between selected servers in order to provide a…

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Coming Soon to STAR WARS: The Old Republic

Yesterday we updated you on what to expect with Patch 1.3 which will be titled ” Allies”. Today, same day as BioWare goes public with there layoffs, BioWare  get a small video with a patch Overview. See what the future holds for Star Wars™: The Old Republic™, as Game Director James Ohlen highlights some of the new game systems coming in Game Update 1.3, as well as some of the playable content that will be released in the coming months. In this ‘Coming Up’ video, you will learn about the new Group Finder and Character Transfer systems, as well as new Legacy Perks and other features that are coming in the next Game Update, Allies. Side note. I feel bad for him having to read off those scripts. They need to give their developers time to read over scripts before putting them in front of a camera. It makes them sound like William Shatner: “And…the new…features…

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